Player Matchup

Jormungandr
Jormungandr
BracketMan
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
DuchSzakala
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
DuraExtvia
Izanami
Level 29
God Stats
17W - 10L
1,666 SR
Queue Stats
72W - 56L
1,493 Elo+
Solo
Tyr
Tyr
KeeblerElf64
Tyr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ZucoZuco
Ra
Level 27
God Stats
7W - 4L
1,701 SR
Queue Stats
24W - 25L
1,549 Elo+
Solo
Team Averages
Level 20
1,573 SR
1,508 Elo+

VS

Team Averages
Level 29
1,649 SR
1,463 Elo+
Anubis
Anubis
Dariuszs
Anubis
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 19L
1,500 Elo+
Solo
Ymir
Ymir
DemonxSoda
Ymir
Level 106
God Stats
7W - 4L
1,715 SR
Queue Stats
358W - 304L
1,466 Elo+
Party 1
Neith
Neith
Desp360
Neith
Level 4
God Stats
4W - 6L
1,565 SR
Queue Stats
7W - 8L
1,425 Elo+
Party 1
Amaterasu
Amaterasu
LunaLunaLunaLuna
Amaterasu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 28L
1,372 Elo+
Party 3
Anhur
Anhur
MrShadew
Anhur
Level 23
God Stats
6W - 2L
1,967 SR
Queue Stats
79W - 24L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BracketMan
Jormungandr
6
0 / 2 / 0
4,393
439
1,996
4,821
1,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
DuchSzakala
Nemesis
6
0 / 6 / 1
4,509
451
3,543
8,280
1,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
DuraExtvia
Izanami
8
0 / 2 / 1
4,713
471
4,025
5,182
1,341
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 2 / 0
5,399
540
4,633
7,133
2,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 7 / 0
5,053
505
3,763
7,714
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dariuszs
Anubis
11
3 / 1 / 2
6,565
657
4,102
5,112
2,666
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 0 / 3
5,575
558
3,541
6,837
3,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Desp360
Neith
9
2 / 1 / 1
5,141
514
4,118
3,192
1,605
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
12
5 / 0 / 0
6,639
664
6,502
9,266
4,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
MrShadew
Anhur
12
8 / 0 / 3
6,897
690
5,494
6,186
1,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
19
19
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BracketMan
Jormungandr
0
2
0
0
W
Anubis
Dariuszs
Anubis
3
1
2
4
W
1
0
3
2.5
W
Neith
Desp360
Neith
2
1
1
2.5
L
Nemesis
DuchSzakala
Nemesis
0
6
1
0.08
L
Izanami
DuraExtvia
Izanami
0
2
1
0.25
L
0
2
0
0
W
Amaterasu
5
0
0
5
W
Anhur
MrShadew
Anhur
8
0
3
9.5
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,960
Damage
23,757
33,130
Taken
30,593
8,784
Mitigated
13,292
6,244
Healing
12,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BracketMan
Jormungandr
1,996
540
0
302
4,821
1,672
80
1,969
2,852
8,675
0
W
Anubis
Dariuszs
Anubis
4,102
177
0
2,289
5,112
2,666
292
2,981
2,131
34,767
0
W
3,541
882
0
2,114
6,837
3,261
203
1,147
5,690
20,040
0
W
Neith
Desp360
Neith
4,118
2,349
0
765
3,192
1,605
385
370
2,822
0
25,993
L
Nemesis
DuchSzakala
Nemesis
3,543
1,963
0
1,906
8,280
1,485
0
347
7,933
0
15,859
L
Izanami
DuraExtvia
Izanami
4,025
2,476
0
1,637
5,182
1,341
0
1,651
3,531
0
28,387
L
4,633
1,242
0
1,175
7,133
2,837
0
0
7,133
0
29,424
W
Amaterasu
6,502
4,218
0
6,386
9,266
4,001
0
657
8,609
0
33,633
W
Anhur
MrShadew
Anhur
5,494
2,881
0
1,127
6,186
1,759
0
604
5,582
0
39,281
L
3,763
1,060
159
1,065
7,714
1,449
375
3,676
4,038
18,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,067
Gold Earned
30,817
188
Minions Killed
303
0
Camps Cleared
0
908,523
Distance Traveled
866,138
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,393
439
14
1
0
185,466
0
W
Anubis
6,565
657
71
7
0
157,365
0
W
Ymir
5,575
558
29
3
0
170,685
3
W
Neith
5,141
514
59
6
0
139,269
1
L
Nemesis
4,509
451
31
3
0
189,779
2
L
Izanami
4,713
471
53
5
0
166,446
4
L
Tyr
5,399
540
61
6
0
190,045
1
W
Amaterasu
6,639
664
71
7
0
201,851
4
W
Anhur
6,897
690
73
7
0
196,968
4
L
Ra
5,053
505
29
3
0
176,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role