Player Matchup

Ymir
Ymir
Centoxic
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,490 Elo+
Solo
Scylla
Scylla
MegaPeter
Scylla
Level 20
God Stats
7W - 4L
1,649 SR
Queue Stats
268W - 264L
1,422 Elo+
Party 2
Bellona
Bellona
NotSuper11
Bellona
Level 12
God Stats
15W - 14L
1,569 SR
Queue Stats
104W - 107L
1,380 Elo+
Party 2
Neith
Neith
NymeriaD5
Neith
Level 27
God Stats
1W - 2L
1,692 SR
Queue Stats
27W - 22L
1,207 Elo+
Solo
Fenrir
Fenrir
andrzej13390
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,425 Elo+
Solo
Team Averages
Level 16
1,582 SR
1,385 Elo+

VS

Team Averages
Level 15
1,521 SR
1,395 Elo+
Ravana
Ravana
Bloodfeeder
Ravana
Level 26
God Stats
1W - 4L
1,477 SR
Queue Stats
74W - 60L
1,479 Elo+
Solo
Izanami
Izanami
Didek420
Izanami
Level 9
God Stats
0W - 1L
1,312 SR
Queue Stats
3W - 8L
1,276 Elo+
Party 1
Aphrodite
Aphrodite
RVN_SHiNi_GaMi
Aphrodite
Level 26
God Stats
3W - 3L
1,487 SR
Queue Stats
25W - 29L
1,533 Elo+
Solo
Chaac
Chaac
Szamanka
Chaac
Level 8
God Stats
0W - 1L
1,605 SR
Queue Stats
1W - 6L
1,219 Elo+
Party 1
Chernobog
Chernobog
tlopptloplotplop
Chernobog
Level 8
God Stats
19W - 6L
1,726 SR
Queue Stats
27W - 19L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
12 / 1 / 11
11,434
544
15,356
15,920
18,014
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
MegaPeter
Scylla
17
9 / 5 / 13
11,651
555
17,972
15,071
4,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
NotSuper11
Bellona
17
5 / 6 / 11
11,208
534
16,056
19,952
19,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
NymeriaD5
Neith
16
5 / 5 / 12
10,656
507
12,966
13,622
5,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
18
6 / 3 / 7
12,011
572
9,137
13,752
5,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
8 / 4 / 3
11,567
551
13,283
14,655
8,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Didek420
Izanami
14
2 / 9 / 5
9,195
438
7,417
16,714
5,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
RVN_SHiNi_GaMi
Aphrodite
12
0 / 11 / 4
8,021
382
4,138
14,325
15,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
Szamanka
Chaac
17
4 / 8 / 2
10,261
489
15,245
23,869
18,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
16
6 / 5 / 2
10,282
490
16,348
18,536
7,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
36
37
Kills
20
20
Deaths
37
54
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ravana
8
4
3
2.38
W
Ymir
12
1
11
17.5
L
Izanami
Didek420
Izanami
2
9
5
0.5
W
Scylla
MegaPeter
Scylla
9
5
13
3.1
W
Bellona
NotSuper11
Bellona
5
6
11
1.75
W
Neith
NymeriaD5
Neith
5
5
12
2.2
L
Aphrodite
RVN_SHiNi_GaMi
Aphrodite
0
11
4
0.18
L
Chaac
Szamanka
Chaac
4
8
2
0.63
W
Fenrir
6
3
7
3.17
L
Chernobog
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,487
Damage
56,431
78,317
Taken
88,099
53,805
Mitigated
54,707
19,945
Healing
26,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
13,283
3,851
0
4,260
14,655
8,278
0
4,831
9,679
0
81,338
W
Ymir
15,356
3,513
540
1,566
15,920
18,014
447
2,351
13,527
44,750
0
L
Izanami
Didek420
Izanami
7,417
4,850
0
2,985
16,714
5,296
1,089
8,600
7,592
0
40,096
W
Scylla
MegaPeter
Scylla
17,972
3,673
0
4,235
15,071
4,951
3,838
217
14,804
58,796
0
W
Bellona
NotSuper11
Bellona
16,056
5,447
0
4,780
19,952
19,650
3,261
339
19,199
0
58,159
W
Neith
NymeriaD5
Neith
12,966
6,308
0
4,678
13,622
5,503
3,015
723
12,878
0
55,411
L
Aphrodite
RVN_SHiNi_GaMi
Aphrodite
4,138
770
3,222
2,889
14,325
15,046
0
7,191
6,992
11,331
0
L
Chaac
Szamanka
Chaac
15,245
4,447
0
6,785
23,869
18,402
43
5,248
18,541
887
62,790
W
Fenrir
9,137
3,046
0
4,146
13,752
5,687
609
1,362
12,315
0
71,317
L
Chernobog
16,348
10,453
0
6,201
18,536
7,685
762
6,481
11,967
0
79,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,960
Gold Earned
49,326
461
Minions Killed
447
0
Camps Cleared
0
1,898,920
Distance Traveled
1,745,571
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,567
551
136
6
0
393,899
3
W
Ymir
11,434
544
61
3
0
380,235
4
L
Izanami
9,195
438
66
3
0
327,152
1
W
Scylla
11,651
555
97
5
0
322,701
3
W
Bellona
11,208
534
105
5
0
382,943
1
W
Neith
10,656
507
97
5
0
377,443
2
L
Aphrodite
8,021
382
18
1
0
328,942
2
L
Chaac
10,261
489
110
5
0
323,181
1
W
Fenrir
12,011
572
101
5
0
435,598
1
L
Chernobog
10,282
490
117
6
0
372,397
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role