Player Matchup

Artio
Artio
AncapMuffyn
Artio
Level 12
God Stats
3W - 5L
1,697 SR
Queue Stats
60W - 78L
1,309 Elo+
Party 1
Cupid
Cupid
HoLoLcaust
Cupid
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 117L
1,309 Elo+
Party 1
Bellona
Bellona
JhoSkate
Bellona
Level 17
God Stats
26W - 32L
1,393 SR
Queue Stats
58W - 78L
1,413 Elo+
Party 1
Thor
Thor
SrNicotina
Thor
Level 7
God Stats
0W - 2L
1,673 SR
Queue Stats
23W - 18L
1,303 Elo+
Party 1
Ra
Ra
Sunahdin
Ra
Level 27
God Stats
5W - 4L
1,821 SR
Queue Stats
51W - 48L
1,630 Elo+
Solo
Team Averages
Level 16
1,617 SR
1,393 Elo+

VS

Team Averages
Level 14
1,391 SR
1,486 Elo+
Amaterasu
Amaterasu
DasGurki
Amaterasu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Freya
Freya
ShadowMewtu
Freya
Level 5
God Stats
1W - 0L
1,217 SR
Queue Stats
2W - 1L
1,389 Elo+
Party 2
Thanatos
Thanatos
WodkaKaiser
Thanatos
Level 5
God Stats
2W - 0L
1,282 SR
Queue Stats
2W - 1L
1,389 Elo+
Party 2
Sobek
Sobek
godadgogo
Sobek
Level 27
God Stats
9W - 8L
1,550 SR
Queue Stats
51W - 36L
1,612 Elo+
Solo
Tiamat
Tiamat
kuthuruhu
Tiamat
Level 29
God Stats
8W - 5L
1,405 SR
Queue Stats
242W - 185L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 10
9,585
456
3,878
16,030
17,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
14
4 / 4 / 5
9,191
438
8,748
11,393
4,661
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
JhoSkate
Bellona
13
6 / 2 / 13
9,705
462
8,711
13,506
11,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 1 / 13
9,884
471
9,275
12,733
5,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
10 / 2 / 6
11,574
551
21,631
10,986
4,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DasGurki
Amaterasu
12
1 / 5 / 7
8,108
386
2,836
13,067
8,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 7 / 3
10,071
480
6,369
14,551
6,015
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
WodkaKaiser
Thanatos
12
0 / 7 / 6
7,647
364
4,367
13,126
4,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
godadgogo
Sobek
14
4 / 6 / 5
10,506
500
6,677
16,710
15,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
kuthuruhu
Tiamat
20
3 / 2 / 5
12,073
575
17,527
16,528
15,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
37
27
Kills
11
11
Deaths
27
47
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
2
10
3.5
W
Amaterasu
DasGurki
Amaterasu
1
5
7
0.9
L
Cupid
4
4
5
1.63
L
Bellona
JhoSkate
Bellona
6
2
13
6.25
W
3
7
3
0.64
L
5
1
13
11.5
L
10
2
6
6.5
W
Thanatos
WodkaKaiser
Thanatos
0
7
6
0.43
W
Sobek
godadgogo
Sobek
4
6
5
1.08
W
Tiamat
kuthuruhu
Tiamat
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,243
Damage
37,776
64,648
Taken
73,982
42,941
Mitigated
49,072
19,885
Healing
23,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,878
944
588
1,746
16,030
17,614
637
8,824
7,081
19,121
0
W
Amaterasu
DasGurki
Amaterasu
2,836
970
0
2,189
13,067
8,117
306
4,468
8,414
0
17,690
L
Cupid
8,748
4,162
259
3,735
11,393
4,661
2,501
5,204
6,164
0
49,478
L
Bellona
JhoSkate
Bellona
8,711
2,519
0
1,754
13,506
11,129
1,701
6,522
6,909
0
37,427
W
6,369
1,869
0
5,796
14,551
6,015
0
4,883
9,211
54,409
0
L
9,275
2,521
0
5,013
12,733
5,098
757
3,102
9,528
0
58,828
L
21,631
1,244
3,346
3,444
10,986
4,439
954
6,921
4,065
100,843
0
W
Thanatos
WodkaKaiser
Thanatos
4,367
1,250
0
6,167
13,126
4,136
255
2,742
10,241
0
32,948
W
Sobek
godadgogo
Sobek
6,677
513
0
5,143
16,710
15,531
41
6,981
9,278
30,239
0
W
Tiamat
kuthuruhu
Tiamat
17,527
1,113
0
4,423
16,528
15,273
1,577
5,448
10,765
108,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,939
Gold Earned
48,405
470
Minions Killed
409
0
Camps Cleared
0
1,832,224
Distance Traveled
1,966,020
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,585
456
40
2
0
410,102
0
W
Amaterasu
8,108
386
30
1
0
400,114
0
L
Cupid
9,191
438
101
5
0
342,428
1
L
Bellona
9,705
462
74
4
0
319,301
1
W
Freya
10,071
480
99
5
0
348,134
6
L
Thor
9,884
471
81
4
0
352,291
2
L
Ra
11,574
551
174
8
0
408,102
0
W
Thanatos
7,647
364
45
2
0
416,809
0
W
Sobek
10,506
500
46
2
0
392,590
0
W
Tiamat
12,073
575
189
9
0
408,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role