Player Matchup

Chang'e
Chang'e
Crona
Chang'e
Level 160
God Stats
104W - 82L
1,582 SR
Queue Stats
700W - 757L
1,540 Elo+
Solo
Apollo
Apollo
Johnnythegreat
Apollo
Level 146
God Stats
19W - 16L
1,557 SR
Queue Stats
262W - 278L
1,549 Elo+
Solo
Olorun
Olorun
LonelyDesolation
Olorun
Level 62
God Stats
3W - 6L
1,516 SR
Queue Stats
227W - 282L
1,507 Elo+
Solo
Horus
Horus
TVPViano
Horus
Level 124
God Stats
1W - 1L
1,328 SR
Queue Stats
135W - 138L
1,542 Elo+
Solo
Tyr
Tyr
puddily
Tyr
Level 157
God Stats
1W - 2L
1,336 SR
Queue Stats
123W - 136L
1,519 Elo+
Solo
Team Averages
Level 130
1,464 SR
1,532 Elo+

VS

Team Averages
Level 115
1,537 SR
1,472 Elo+
Guan Yu
Guan Yu
CoffinJoeMama
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,201 Elo+
Solo
Baba Yaga
Baba Yaga
IWILLKONCARU
Baba Yaga
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 121L
1,590 Elo+
Solo
Arachne
Arachne
Zutra
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Zyletron
Danzaburou
Level 158
God Stats
23W - 21L
1,685 SR
Queue Stats
307W - 225L
1,571 Elo+
Party 1
Awilix
Awilix
xXxYunoGasaixXx
Awilix
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Crona
Chang'e
17
3 / 0 / 1
10,491
656
4,474
6,589
6,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
8 / 0 / 2
11,055
691
10,226
11,082
4,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 4 / 5
8,879
555
5,965
11,296
3,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Horus
TVPViano
Horus
12
2 / 2 / 5
8,568
536
4,902
14,344
12,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tyr
14
3 / 3 / 6
8,975
561
6,588
11,565
6,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
1 / 6 / 1
6,918
432
3,825
11,984
11,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
IWILLKONCARU
Baba Yaga
13
2 / 6 / 5
8,104
507
9,525
9,620
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Zutra
Arachne
7
0 / 2 / 1
5,906
369
1,507
9,639
3,615
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Zyletron
Danzaburou
13
1 / 2 / 0
7,860
491
3,100
7,330
2,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 4 / 2
7,784
487
7,639
10,202
3,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
20
Kills
8
9
Deaths
20
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
1
6
1
0.25
W
Chang'e
Crona
Chang'e
3
0
1
3.5
L
Baba Yaga
IWILLKONCARU
Baba Yaga
2
6
5
0.75
W
8
0
2
9
W
4
4
5
1.63
W
Horus
TVPViano
Horus
2
2
5
2.25
L
Arachne
Zutra
Arachne
0
2
1
0.25
L
Danzaburou
Zyletron
Danzaburou
1
2
0
0.5
W
Tyr
3
3
6
2
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,155
Damage
25,596
54,876
Taken
48,775
33,277
Mitigated
24,622
22,715
Healing
9,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
3,825
358
75
2,086
11,984
11,306
0
3,084
8,900
0
32,728
W
Chang'e
Crona
Chang'e
4,474
550
961
4,286
6,589
6,599
1,538
231
6,211
74,088
0
L
Baba Yaga
IWILLKONCARU
Baba Yaga
9,525
381
0
2,125
9,620
3,462
0
1,310
8,310
50,986
0
W
10,226
5,575
0
3,201
11,082
4,062
1,075
1,005
10,017
0
91,099
W
5,965
2,373
437
3,486
11,296
3,292
790
2,985
7,905
50,634
0
W
Horus
TVPViano
Horus
4,902
2,606
1,129
4,296
14,344
12,879
490
2,224
11,826
0
23,431
L
Arachne
Zutra
Arachne
1,507
1,333
0
3,193
9,639
3,615
80
2,152
7,487
0
13,250
L
Danzaburou
Zyletron
Danzaburou
3,100
392
0
1,737
7,330
2,463
1,114
0
7,330
0
48,744
W
Tyr
6,588
1,115
0
4,919
11,565
6,445
485
2,314
9,017
0
53,806
L
7,639
2,754
0
689
10,202
3,776
219
3,893
6,309
0
45,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,968
Gold Earned
36,572
553
Minions Killed
367
0
Camps Cleared
0
1,571,847
Distance Traveled
1,317,707
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,918
432
57
4
0
309,173
2
W
Chang'e
10,491
656
185
12
0
294,637
0
L
Baba Yaga
8,104
507
99
6
0
253,776
3
W
Apollo
11,055
691
163
10
0
335,476
4
W
Olorun
8,879
555
88
6
0
269,978
3
W
Horus
8,568
536
28
2
0
327,229
4
L
Arachne
5,906
369
28
2
0
239,056
1
L
Danzaburou
7,860
491
104
7
0
226,639
4
W
Tyr
8,975
561
89
6
0
344,527
3
L
Awilix
7,784
487
79
5
0
289,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role