Player Matchup

Anhur
Anhur
EfsaNe723
Anhur
Level 44
God Stats
19W - 40L
1,317 SR
Queue Stats
244W - 251L
1,462 Elo+
Solo
Thanatos
Thanatos
Jourmungand00
Thanatos
Level 36
God Stats
0W - 3L
1,236 SR
Queue Stats
28W - 25L
1,579 Elo+
Solo
Aphrodite
Aphrodite
Oupiers
Aphrodite
Level 27
God Stats
62W - 34L
1,724 SR
Queue Stats
72W - 49L
1,679 Elo+
Party 2
Loki
Loki
RagnarHeavyDK
Loki
Level 37
God Stats
15W - 12L
1,696 SR
Queue Stats
115W - 84L
1,602 Elo+
Party 2
Vulcan
Vulcan
hamsterbalzak
Vulcan
Level 41
God Stats
0W - 2L
1,331 SR
Queue Stats
42W - 41L
1,508 Elo+
Solo
Team Averages
Level 37
1,461 SR
1,566 Elo+

VS

Team Averages
Level 46
1,568 SR
1,470 Elo+
Neith
Neith
Banella
Neith
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,741 Elo+
Solo
Anubis
Anubis
ImJavivi
Anubis
Level 29
God Stats
15W - 14L
1,406 SR
Queue Stats
141W - 185L
1,374 Elo+
Party 1
Bacchus
Bacchus
Kardegik
Bacchus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Rhiuko314
Sun Wukong
Level 30
God Stats
10W - 7L
1,880 SR
Queue Stats
383W - 430L
1,331 Elo+
Party 1
Bakasura
Bakasura
wiismax
Bakasura
Level 84
God Stats
6W - 4L
1,554 SR
Queue Stats
496W - 523L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
EfsaNe723
Anhur
9
1 / 2 / 0
5,003
500
3,514
6,282
1,325
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Jourmungand00
Thanatos
8
0 / 4 / 1
4,931
493
1,702
7,529
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Oupiers
Aphrodite
8
0 / 3 / 3
4,976
498
1,724
5,349
1,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 1
5,230
523
4,060
5,017
1,492
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 2 / 0
6,338
634
4,024
3,530
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Banella
Neith
11
4 / 0 / 2
6,484
648
5,641
5,369
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
ImJavivi
Anubis
10
0 / 0 / 0
5,635
564
740
3,662
1,566
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
Kardegik
Bacchus
9
1 / 2 / 5
5,946
595
3,987
7,189
4,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Rhiuko314
Sun Wukong
11
2 / 0 / 2
6,559
656
2,910
6,189
2,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
wiismax
Bakasura
11
6 / 1 / 2
6,708
671
5,130
6,270
2,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
13
13
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
Banella
Neith
4
0
2
5
L
Anhur
EfsaNe723
Anhur
1
2
0
0.5
W
Anubis
ImJavivi
Anubis
0
0
0
0
L
Thanatos
Jourmungand00
Thanatos
0
4
1
0.13
W
Bacchus
Kardegik
Bacchus
1
2
5
1.75
L
Aphrodite
Oupiers
Aphrodite
0
3
3
0.5
L
0
2
1
0.25
W
Sun Wukong
Rhiuko314
Sun Wukong
2
0
2
3
L
2
2
0
1
W
Bakasura
wiismax
Bakasura
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,024
Damage
18,408
27,707
Taken
28,679
7,761
Mitigated
12,289
11,876
Healing
11,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Banella
Neith
5,641
2,625
0
3,421
5,369
1,279
248
629
4,740
0
39,094
L
Anhur
EfsaNe723
Anhur
3,514
1,340
0
1,931
6,282
1,325
0
1,015
5,267
0
25,764
W
Anubis
ImJavivi
Anubis
740
0
0
2,219
3,662
1,566
0
2,714
948
33,544
0
L
Thanatos
Jourmungand00
Thanatos
1,702
515
0
5,534
7,529
2,180
0
52
7,277
0
23,596
W
Bacchus
Kardegik
Bacchus
3,987
388
0
2,752
7,189
4,656
0
1,173
6,016
14,817
0
L
Aphrodite
Oupiers
Aphrodite
1,724
345
1,242
2,426
5,349
1,702
0
1,817
3,532
9,201
0
L
4,060
580
0
80
5,017
1,492
0
0
4,797
0
27,674
W
Sun Wukong
Rhiuko314
Sun Wukong
2,910
724
0
2,134
6,189
2,682
705
0
6,189
0
34,473
L
4,024
1,662
0
663
3,530
1,062
0
1,843
1,687
34,157
0
W
Bakasura
wiismax
Bakasura
5,130
4,228
0
1,468
6,270
2,106
569
1,232
5,038
0
31,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,478
Gold Earned
31,332
267
Minions Killed
304
0
Camps Cleared
0
946,667
Distance Traveled
985,621
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,484
648
73
7
0
174,601
4
L
Anhur
5,003
500
45
5
0
173,132
2
W
Anubis
5,635
564
70
7
0
182,498
0
L
Thanatos
4,931
493
57
6
0
201,129
0
W
Bacchus
5,946
595
13
1
0
209,869
6
L
Aphrodite
4,976
498
30
3
0
192,083
1
L
Loki
5,230
523
59
6
0
197,051
0
W
Sun Wukong
6,559
656
73
7
0
174,381
0
L
Vulcan
6,338
634
76
8
0
183,272
3
W
Bakasura
6,708
671
75
8
0
244,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role