Player Matchup

Heimdallr
Heimdallr
Bradshaw244
Heimdallr
Level 42
God Stats
18W - 29L
1,397 SR
Queue Stats
232W - 338L
1,494 Elo+
Party 1
Awilix
Awilix
Killerman2511
Awilix
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
302W - 461L
1,414 Elo+
Party 1
Anubis
Anubis
Madrat2003
Anubis
Level 64
God Stats
45W - 58L
1,605 SR
Queue Stats
339W - 447L
1,515 Elo+
Party 1
Bellona
Bellona
NibbaTree
Bellona
Level 82
God Stats
6W - 4L
1,723 SR
Queue Stats
305W - 453L
1,476 Elo+
Party 1
Ymir
Ymir
xDSloppyMeat
Ymir
Level 72
God Stats
11W - 9L
1,512 SR
Queue Stats
264W - 377L
1,464 Elo+
Party 1
Team Averages
Level 73
1,548 SR
1,473 Elo+

VS

Team Averages
Level 89
1,432 SR
1,457 Elo+
Chaac
Chaac
Bootstrap92
Chaac
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,598 Elo+
Solo
Anhur
Anhur
LordPeck
Anhur
Level 17
God Stats
16W - 26L
1,368 SR
Queue Stats
21W - 45L
1,298 Elo+
Solo
Aphrodite
Aphrodite
MiltoniusLord
Aphrodite
Level 128
God Stats
1W - 4L
1,308 SR
Queue Stats
296W - 313L
1,443 Elo+
Solo
Cerberus
Cerberus
Wraiths
Cerberus
Level 103
God Stats
43W - 38L
1,672 SR
Queue Stats
190W - 231L
1,490 Elo+
Party 2
Hun Batz
Hun Batz
mrcream
Hun Batz
Level 98
God Stats
5W - 9L
1,311 SR
Queue Stats
325W - 378L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bradshaw244
Heimdallr
17
5 / 2 / 5
11,121
556
12,373
9,881
3,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 4 / 4
10,484
524
7,420
13,613
4,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
Madrat2003
Anubis
18
5 / 3 / 3
11,341
567
10,140
10,274
5,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bellona
NibbaTree
Bellona
18
2 / 1 / 3
11,338
567
18,398
14,982
13,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 4 / 8
10,043
502
6,303
17,504
12,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 0
9,664
483
8,506
18,987
14,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
LordPeck
Anhur
15
0 / 6 / 4
8,917
446
5,697
14,303
4,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
MiltoniusLord
Aphrodite
16
3 / 4 / 5
9,525
476
7,107
13,535
4,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cerberus
Wraiths
Cerberus
15
5 / 2 / 6
8,983
449
10,577
16,686
11,289
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
mrcream
Hun Batz
17
4 / 4 / 5
10,049
502
10,317
15,006
5,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
19
Kills
13
14
Deaths
19
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Heimdallr
Bradshaw244
Heimdallr
5
2
5
3.75
W
4
4
4
1.5
L
Anhur
LordPeck
Anhur
0
6
4
0.33
W
Anubis
Madrat2003
Anubis
5
3
3
2.17
L
Aphrodite
MiltoniusLord
Aphrodite
3
4
5
1.38
W
Bellona
NibbaTree
Bellona
2
1
3
3.5
L
Cerberus
Wraiths
Cerberus
5
2
6
4
L
Hun Batz
mrcream
Hun Batz
4
4
5
1.63
W
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,634
Damage
42,204
66,254
Taken
78,517
41,015
Mitigated
41,154
23,983
Healing
30,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,506
2,924
0
8,297
18,987
14,887
0
168
18,819
302
62,545
W
Heimdallr
Bradshaw244
Heimdallr
12,373
4,452
0
3,275
9,881
3,886
280
1,429
8,452
0
76,854
W
7,420
3,063
0
3,749
13,613
4,464
115
4,124
9,489
0
71,136
L
Anhur
LordPeck
Anhur
5,697
3,178
0
2,394
14,303
4,640
0
2,404
11,899
0
56,008
W
Anubis
Madrat2003
Anubis
10,140
960
0
4,589
10,274
5,999
276
4,708
5,566
92,260
0
L
Aphrodite
MiltoniusLord
Aphrodite
7,107
990
2,236
6,906
13,535
4,778
272
5,131
8,404
68,053
0
W
Bellona
NibbaTree
Bellona
18,398
10,050
0
7,902
14,982
13,775
276
1,998
12,984
139
86,601
L
Cerberus
Wraiths
Cerberus
10,577
377
440
5,314
16,686
11,289
0
6,353
10,333
34,642
0
L
Hun Batz
mrcream
Hun Batz
10,317
2,743
0
4,958
15,006
5,560
0
2,526
12,480
0
70,780
W
6,303
1,404
0
4,468
17,504
12,891
49
5,727
11,777
32,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,327
Gold Earned
47,138
614
Minions Killed
535
0
Camps Cleared
0
1,777,524
Distance Traveled
1,887,445
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,664
483
131
7
0
383,616
0
W
Heimdallr
11,121
556
124
6
0
352,496
4
W
Awilix
10,484
524
121
6
0
392,943
0
L
Anhur
8,917
446
95
5
0
365,140
1
W
Anubis
11,341
567
175
9
0
348,443
5
L
Aphrodite
9,525
476
130
7
0
317,304
3
W
Bellona
11,338
567
169
8
0
336,027
0
L
Cerberus
8,983
449
55
3
0
408,431
7
L
Hun Batz
10,049
502
124
6
0
412,954
5
W
Ymir
10,043
502
25
1
0
347,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role