Player Matchup

Nemesis
Nemesis
Fario21
Nemesis
Level 19
God Stats
3W - 5L
1,653 SR
Queue Stats
73W - 51L
1,530 Elo+
Solo
Neith
Neith
Omletick
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,217 Elo+
Solo
Yemoja
Yemoja
alixe2021
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,056 Elo+
Solo
Ra
Ra
darthvaderchan
Ra
Level 6
God Stats
1W - 1L
1,685 SR
Queue Stats
26W - 32L
1,160 Elo+
Solo
Vulcan
Vulcan
tomGzK
Vulcan
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 20L
1,425 Elo+
Solo
Team Averages
Level 10
1,568 SR
1,278 Elo+

VS

Team Averages
Level 20
1,372 SR
1,353 Elo+
Artemis
Artemis
Bümsfideli
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,717 Elo+
Solo
Kukulkan
Kukulkan
Danwla
Kukulkan
Level 8
God Stats
2W - 4L
1,245 SR
Queue Stats
4W - 8L
1,195 Elo+
Solo
Erlang Shen
Erlang Shen
FeyCursebreaker
Erlang Shen
Level 28
God Stats
32W - 34L
1,360 SR
Queue Stats
90W - 153L
1,238 Elo+
Party 1
Chang'e
Chang'e
Lisеnо4еК
Chang'e
Level 29
God Stats
97W - 121L
1,406 SR
Queue Stats
474W - 590L
1,317 Elo+
Solo
Ao Kuang
Ao Kuang
TartanNaru
Ao Kuang
Level 29
God Stats
16W - 17L
1,347 SR
Queue Stats
109W - 155L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fario21
Nemesis
15
11 / 4 / 0
9,428
524
14,253
15,499
6,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Omletick
Neith
13
4 / 8 / 3
7,891
438
9,366
16,506
5,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
alixe2021
Yemoja
11
0 / 3 / 3
7,216
401
1,853
11,407
5,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 7 / 2
6,616
368
3,750
9,836
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
tomGzK
Vulcan
12
0 / 7 / 3
7,227
402
8,461
10,954
4,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bümsfideli
Artemis
15
2 / 4 / 4
9,246
514
7,837
15,674
5,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Danwla
Kukulkan
15
3 / 3 / 7
8,898
494
9,875
6,362
2,092
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
FeyCursebreaker
Erlang Shen
15
1 / 3 / 1
9,138
508
4,769
9,471
4,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
15
7 / 3 / 6
9,992
555
10,937
11,819
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
TartanNaru
Ao Kuang
18
16 / 3 / 1
11,639
647
17,773
19,695
7,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
15
Kills
29
29
Deaths
16
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bümsfideli
Artemis
2
4
4
1
W
Kukulkan
Danwla
Kukulkan
3
3
7
2.17
L
Nemesis
Fario21
Nemesis
11
4
0
2.75
W
Erlang Shen
FeyCursebreaker
Erlang Shen
1
3
1
0.5
W
Chang'e
7
3
6
3.33
L
Neith
Omletick
Neith
4
8
3
0.69
W
Ao Kuang
TartanNaru
Ao Kuang
16
3
1
5.5
L
Yemoja
alixe2021
Yemoja
0
3
3
0.5
L
0
7
2
0.14
L
Vulcan
tomGzK
Vulcan
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,683
Damage
51,191
64,202
Taken
63,021
25,532
Mitigated
23,826
10,835
Healing
30,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bümsfideli
Artemis
7,837
4,655
0
8,317
15,674
5,204
1,246
2,746
12,928
0
53,574
W
Kukulkan
Danwla
Kukulkan
9,875
1,043
281
1,133
6,362
2,092
1,035
1,963
4,399
41,459
0
L
Nemesis
Fario21
Nemesis
14,253
7,464
0
1,656
15,499
6,526
0
9,755
5,744
0
53,209
W
Erlang Shen
FeyCursebreaker
Erlang Shen
4,769
1,807
0
3,920
9,471
4,877
2,234
1,023
8,448
0
43,677
W
Chang'e
10,937
1,736
930
5,802
11,819
4,180
1,369
4,397
7,422
45,721
0
L
Neith
Omletick
Neith
9,366
4,541
0
5,130
16,506
5,888
0
9,695
6,811
0
35,472
W
Ao Kuang
TartanNaru
Ao Kuang
17,773
6,151
0
9,787
19,695
7,473
666
3,935
15,760
59,441
0
L
Yemoja
alixe2021
Yemoja
1,853
721
853
510
11,407
5,705
155
6,773
4,634
23,944
0
L
3,750
752
253
1,620
9,836
3,385
0
6,761
3,075
26,494
0
L
Vulcan
tomGzK
Vulcan
8,461
1,842
0
813
10,954
4,028
0
5,601
5,353
33,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,378
Gold Earned
48,913
290
Minions Killed
401
0
Camps Cleared
0
1,405,663
Distance Traveled
1,597,879
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,246
514
75
4
0
285,219
4
W
Kukulkan
8,898
494
78
4
0
310,454
1
L
Nemesis
9,428
524
76
4
0
333,300
1
W
Erlang Shen
9,138
508
81
5
0
335,017
0
W
Chang'e
9,992
555
83
5
0
299,832
3
L
Neith
7,891
438
61
3
0
280,212
0
W
Ao Kuang
11,639
647
84
5
0
367,357
0
L
Yemoja
7,216
401
43
2
0
250,151
0
L
Ra
6,616
368
47
3
0
245,568
2
L
Vulcan
7,227
402
63
4
0
296,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role