Player Matchup

Baron Samedi
Baron Samedi
Audiomagi
Baron Samedi
Level 65
God Stats
3W - 3L
1,356 SR
Queue Stats
64W - 42L
1,534 Elo+
Party 1
Jing Wei
Jing Wei
Etheralfox
Jing Wei
Level 22
God Stats
23W - 15L
1,297 SR
Queue Stats
36W - 30L
1,476 Elo+
Party 1
Thanatos
Thanatos
Murmurrrz
Thanatos
Level 7
God Stats
7W - 6L
1,591 SR
Queue Stats
49W - 35L
1,515 Elo+
Party 1
Chaac
Chaac
Steampunkengi
Chaac
Level 18
God Stats
3W - 3L
1,452 SR
Queue Stats
32W - 27L
1,534 Elo+
Party 1
Janus
Janus
laxatpax
Janus
Level 8
God Stats
11W - 5L
1,684 SR
Queue Stats
12W - 6L
1,667 Elo+
Party 1
Team Averages
Level 24
1,476 SR
1,545 Elo+

VS

Team Averages
Level 17
1,468 SR
1,466 Elo+
Skadi
Skadi
MarshalKroft
Skadi
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
18W - 18L
1,500 Elo+
Solo
Cabrakan
Cabrakan
MusicDiscFar
Cabrakan
Level 24
God Stats
7W - 8L
1,629 SR
Queue Stats
91W - 67L
1,660 Elo+
Solo
Chaac
Chaac
SCRD
Chaac
Level 14
God Stats
2W - 6L
1,297 SR
Queue Stats
12W - 19L
1,425 Elo+
Solo
Nemesis
Nemesis
Trovsni
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,217 Elo+
Solo
Cerberus
Cerberus
killuastrange
Cerberus
Level 28
God Stats
8W - 9L
1,412 SR
Queue Stats
101W - 105L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Audiomagi
Baron Samedi
14
1 / 4 / 14
9,641
482
7,849
14,576
11,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
Etheralfox
Jing Wei
17
4 / 2 / 7
10,655
533
10,450
8,521
2,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
Murmurrrz
Thanatos
18
13 / 3 / 1
12,591
630
11,524
18,154
6,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 6 / 2
8,977
449
6,782
18,504
10,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
laxatpax
Janus
14
1 / 6 / 3
9,013
451
1,043
8,955
2,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
9,879
494
6,130
8,964
2,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
MusicDiscFar
Cabrakan
19
16 / 4 / 1
12,313
616
20,867
14,635
10,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
SCRD
Chaac
12
1 / 4 / 4
7,728
386
5,227
9,637
5,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Trovsni
Nemesis
15
1 / 4 / 1
8,685
434
2,473
10,389
3,542
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
killuastrange
Cerberus
12
1 / 6 / 3
7,371
369
4,837
15,384
8,064
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
32
20
Kills
21
21
Deaths
21
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Audiomagi
Baron Samedi
1
4
14
2
W
Jing Wei
Etheralfox
Jing Wei
4
2
7
3.75
L
2
3
2
1
W
Thanatos
Murmurrrz
Thanatos
13
3
1
4.5
L
Cabrakan
MusicDiscFar
Cabrakan
16
4
1
4.13
L
Chaac
SCRD
Chaac
1
4
4
0.75
W
1
6
2
0.33
L
Nemesis
Trovsni
Nemesis
1
4
1
0.38
L
Cerberus
killuastrange
Cerberus
1
6
3
0.42
W
Janus
laxatpax
Janus
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,648
Damage
39,534
68,710
Taken
59,009
34,702
Mitigated
30,367
31,422
Healing
13,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Audiomagi
Baron Samedi
7,849
1,269
1,192
4,157
14,576
11,416
540
5,870
8,546
31,021
0
W
Jing Wei
Etheralfox
Jing Wei
10,450
7,623
0
246
8,521
2,509
928
3,863
4,602
0
62,903
L
6,130
3,098
0
1,204
8,964
2,938
396
2,472
6,442
0
71,388
W
Thanatos
Murmurrrz
Thanatos
11,524
3,588
0
18,247
18,154
6,885
0
5,507
12,387
0
79,898
L
Cabrakan
MusicDiscFar
Cabrakan
20,867
2,439
0
3,437
14,635
10,026
476
2,734
11,853
82,392
0
L
Chaac
SCRD
Chaac
5,227
394
0
2,114
9,637
5,797
0
431
8,981
0
30,484
W
6,782
611
0
7,080
18,504
10,946
83
4,006
14,018
0
54,741
L
Nemesis
Trovsni
Nemesis
2,473
1,126
0
909
10,389
3,542
526
622
9,667
0
48,169
L
Cerberus
killuastrange
Cerberus
4,837
367
493
5,252
15,384
8,064
0
2,633
12,726
17,591
0
W
Janus
laxatpax
Janus
1,043
142
0
500
8,955
2,946
210
5,614
3,037
42,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,877
Gold Earned
45,976
450
Minions Killed
482
0
Camps Cleared
0
1,746,370
Distance Traveled
1,723,171
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,641
482
33
2
0
333,303
4
W
Jing Wei
10,655
533
125
6
0
321,781
1
L
Skadi
9,879
494
134
7
0
328,397
4
W
Thanatos
12,591
630
107
5
0
391,968
1
L
Cabrakan
12,313
616
138
7
0
318,756
1
L
Chaac
7,728
386
61
3
0
315,809
1
W
Chaac
8,977
449
89
4
0
342,472
3
L
Nemesis
8,685
434
93
5
0
388,173
1
L
Cerberus
7,371
369
56
3
0
372,036
4
W
Janus
9,013
451
96
5
0
356,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role