Player Matchup

Athena
Athena
Hyree
Athena
Level 20
God Stats
50W - 36L
1,672 SR
Queue Stats
131W - 102L
1,583 Elo+
Solo
Bakasura
Bakasura
Pacochinoo
Bakasura
Level 15
God Stats
2W - 3L
1,416 SR
Queue Stats
26W - 49L
1,280 Elo+
Solo
Achilles
Achilles
PomiDari
Achilles
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 39L
1,286 Elo+
Party 1
Janus
Janus
PsiXwar
Janus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,265 Elo+
Party 1
Tiamat
Tiamat
smitiso
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,286 Elo+
Party 1
Team Averages
Level 14
1,518 SR
1,340 Elo+

VS

Team Averages
Level 17
1,462 SR
1,332 Elo+
Apollo
Apollo
DaTeCs_OmxGa
Apollo
Level 29
God Stats
9W - 8L
1,458 SR
Queue Stats
268W - 316L
1,387 Elo+
Solo
Loki
Loki
EkkoTheDolphyn
Loki
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 6L
1,461 Elo+
Solo
Yemoja
Yemoja
FADE_Fr0st1
Yemoja
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
891 Elo+
Solo
Baba Yaga
Baba Yaga
Vilchoy
Baba Yaga
Level 21
God Stats
4W - 6L
1,353 SR
Queue Stats
33W - 34L
1,424 Elo+
Solo
Bellona
Bellona
imperialcookie
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Hyree
Athena
16
3 / 4 / 7
10,363
415
6,556
21,796
17,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Pacochinoo
Bakasura
19
1 / 5 / 3
11,520
461
3,938
23,270
10,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
PomiDari
Achilles
11
2 / 9 / 4
8,544
342
7,218
26,391
19,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
PsiXwar
Janus
11
1 / 9 / 4
8,270
331
8,195
11,407
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
smitiso
Tiamat
15
3 / 4 / 5
10,261
410
8,856
14,813
7,927
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
11 / 3 / 7
12,976
519
24,471
20,253
8,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
8 / 1 / 4
13,400
536
9,518
13,276
5,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
17
1 / 3 / 13
12,323
493
6,900
15,901
16,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baba Yaga
Vilchoy
Baba Yaga
20
6 / 0 / 5
14,700
588
15,413
6,448
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 3 / 8
12,441
498
9,281
12,450
11,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
66
10
Kills
29
31
Deaths
10
23
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Apollo
11
3
7
4.83
W
8
1
4
10
W
Yemoja
1
3
13
2.5
L
Athena
Hyree
Athena
3
4
7
1.63
L
Bakasura
Pacochinoo
Bakasura
1
5
3
0.5
L
Achilles
PomiDari
Achilles
2
9
4
0.44
L
Janus
PsiXwar
Janus
1
9
4
0.33
W
Baba Yaga
Vilchoy
Baba Yaga
6
0
5
8.5
W
3
3
8
2.33
L
Tiamat
smitiso
Tiamat
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,763
Damage
65,583
97,677
Taken
68,328
58,567
Mitigated
43,501
18,410
Healing
20,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
24,471
18,301
0
8,069
20,253
8,117
4,527
7,869
12,064
0
100,752
W
9,518
3,176
0
7,090
13,276
5,280
0
2,069
11,182
0
105,887
W
Yemoja
6,900
1,233
1,199
775
15,901
16,088
1,777
7,308
8,293
34,146
0
L
Athena
Hyree
Athena
6,556
1,777
0
4,365
21,796
17,618
27
4,753
16,818
46,144
0
L
Bakasura
Pacochinoo
Bakasura
3,938
3,670
0
6,802
23,270
10,955
0
3,422
19,748
0
68,595
L
Achilles
PomiDari
Achilles
7,218
1,815
0
4,191
26,391
19,477
22
8,023
18,268
0
20,422
L
Janus
PsiXwar
Janus
8,195
1,244
0
83
11,407
2,590
0
681
10,726
38,110
0
W
Baba Yaga
Vilchoy
Baba Yaga
15,413
1,316
0
3,125
6,448
2,740
4,948
2,821
3,602
112,374
0
W
9,281
2,782
0
643
12,450
11,276
3,908
4,947
7,328
11,020
42,682
L
Tiamat
smitiso
Tiamat
8,856
631
0
2,969
14,813
7,927
0
6,915
7,873
49,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,958
Gold Earned
65,840
383
Minions Killed
595
0
Camps Cleared
0
2,140,063
Distance Traveled
2,343,900
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,976
519
135
5
0
461,649
1
W
Loki
13,400
536
136
5
0
467,153
1
W
Yemoja
12,323
493
43
2
0
441,959
0
L
Athena
10,363
415
84
3
0
457,350
3
L
Bakasura
11,520
461
144
6
0
434,802
3
L
Achilles
8,544
342
22
1
0
436,982
1
L
Janus
8,270
331
49
2
0
360,591
0
W
Baba Yaga
14,700
588
185
7
0
477,477
7
W
Bellona
12,441
498
96
4
0
495,662
2
L
Tiamat
10,261
410
84
3
0
450,338
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role