Player Matchup

Achilles
Achilles
Hellbone
Achilles
Level 35
God Stats
4W - 6L
1,791 SR
Queue Stats
118W - 156L
1,377 Elo+
Solo
Chiron
Chiron
NiNJa x RoDz
Chiron
Level 38
God Stats
3W - 2L
1,500 SR
Queue Stats
60W - 66L
1,469 Elo+
Solo
Ah Puch
Ah Puch
cett-one_007
Ah Puch
Level 40
God Stats
81W - 76L
1,531 SR
Queue Stats
227W - 278L
1,383 Elo+
Solo
Ymir
Ymir
synera14
Ymir
Level 40
God Stats
55W - 41L
1,503 SR
Queue Stats
62W - 62L
1,361 Elo+
Solo
Pele
Pele
tigerclaws1245
Pele
Level 42
God Stats
2W - 1L
1,892 SR
Queue Stats
233W - 270L
1,393 Elo+
Solo
Team Averages
Level 39
1,643 SR
1,397 Elo+

VS

Team Averages
Level 45
1,420 SR
1,269 Elo+
Danzaburou
Danzaburou
Dragon_Kabal
Danzaburou
Level 24
God Stats
3W - 16L
1,227 SR
Queue Stats
11W - 52L
1,116 Elo+
Party 1
Fenrir
Fenrir
Overkill24nick
Fenrir
Level 29
God Stats
7W - 15L
1,124 SR
Queue Stats
23W - 98L
1,089 Elo+
Party 1
Ymir
Ymir
WarSong_Muradin
Ymir
Level 42
God Stats
104W - 82L
1,583 SR
Queue Stats
130W - 115L
1,507 Elo+
Solo
Ao Kuang
Ao Kuang
Yafla_
Ao Kuang
Level 87
God Stats
23W - 21L
1,875 SR
Queue Stats
167W - 161L
1,522 Elo+
Solo
Thanatos
Thanatos
jason_vorchess
Thanatos
Level 45
God Stats
0W - 12L
1,291 SR
Queue Stats
26W - 110L
1,109 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hellbone
Achilles
19
5 / 2 / 5
12,104
637
11,473
13,172
13,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
15
5 / 4 / 6
9,639
507
9,031
10,131
3,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
cett-one_007
Ah Puch
18
7 / 2 / 9
11,391
600
11,199
6,852
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
15
3 / 1 / 13
10,548
555
7,583
11,074
10,372
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 1 / 3
10,430
549
5,420
12,755
4,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dragon_Kabal
Danzaburou
11
1 / 5 / 1
6,913
364
2,640
12,952
4,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 7 / 3
7,736
407
5,692
13,986
6,785
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
4 / 4 / 2
9,245
487
11,311
15,203
8,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Yafla_
Ao Kuang
10
1 / 3 / 0
7,448
392
3,344
8,573
2,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
13
2 / 6 / 2
7,949
418
5,028
12,190
5,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
24
Kills
10
10
Deaths
25
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dragon_Kabal
Danzaburou
1
5
1
0.3
W
Achilles
Hellbone
Achilles
5
2
5
3.75
W
Chiron
5
4
6
2
L
2
7
3
0.5
L
4
4
2
1.25
L
Ao Kuang
Yafla_
Ao Kuang
1
3
0
0.33
W
Ah Puch
cett-one_007
Ah Puch
7
2
9
5.75
L
Thanatos
2
6
2
0.5
W
Ymir
3
1
13
9.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,706
Damage
28,015
53,984
Taken
62,904
34,385
Mitigated
27,827
12,019
Healing
14,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dragon_Kabal
Danzaburou
2,640
1,042
0
267
12,952
4,269
0
4,750
8,202
0
20,947
W
Achilles
Hellbone
Achilles
11,473
3,711
0
2,054
13,172
13,405
2,676
2,430
10,442
0
67,772
W
Chiron
9,031
3,091
359
2,781
10,131
3,485
4,133
5,192
4,914
0
38,171
L
5,692
1,232
609
2,273
13,986
6,785
234
3,118
10,868
0
27,267
L
11,311
2,307
0
3,945
15,203
8,202
0
5,430
9,773
59,464
0
L
Ao Kuang
Yafla_
Ao Kuang
3,344
1,179
0
2,168
8,573
2,715
0
1,404
7,169
29,856
0
W
Ah Puch
cett-one_007
Ah Puch
11,199
530
0
2,637
6,852
2,586
956
1,679
5,123
71,700
0
L
Thanatos
5,028
557
531
5,066
12,190
5,856
257
4,080
8,110
0
22,587
W
Ymir
7,583
559
0
2,118
11,074
10,372
638
3,820
7,204
36,230
0
W
5,420
1,269
0
2,070
12,755
4,537
428
1,534
11,196
0
72,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,112
Gold Earned
39,291
471
Minions Killed
282
0
Camps Cleared
0
1,739,947
Distance Traveled
1,521,872
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,913
364
43
2
0
335,240
0
W
Achilles
12,104
637
131
7
0
330,624
2
W
Chiron
9,639
507
72
4
0
352,587
0
L
Fenrir
7,736
407
54
3
0
314,688
0
L
Ymir
9,245
487
91
5
0
310,782
3
L
Ao Kuang
7,448
392
63
3
0
204,201
0
W
Ah Puch
11,391
600
114
6
0
326,070
0
L
Thanatos
7,949
418
31
2
0
356,961
0
W
Ymir
10,548
555
49
3
0
352,331
2
W
Pele
10,430
549
105
6
0
378,335
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role