Player Matchup

King Arthur
King Arthur
LePerreNoell
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 37L
1,439 Elo+
Solo
Janus
Janus
RAGORTG
Janus
Level 22
God Stats
1W - 0L
1,261 SR
Queue Stats
1W - 1L
1,178 Elo+
Solo
Danzaburou
Danzaburou
ZafTeuck
Danzaburou
Level 28
God Stats
52W - 34L
1,620 SR
Queue Stats
89W - 78L
1,548 Elo+
Solo
Odin
Odin
blackfaier345
Odin
Level 27
God Stats
12W - 10L
1,927 SR
Queue Stats
74W - 119L
1,838 Elo+
Solo
Kali
Kali
bold-jupiter695
Kali
Level 28
God Stats
9W - 4L
1,612 SR
Queue Stats
503W - 543L
1,490 Elo+
Solo
Team Averages
Level 24
1,584 SR
1,499 Elo+

VS

Team Averages
Level 15
1,479 SR
1,463 Elo+
Ah Puch
Ah Puch
Hawkbrand
Ah Puch
Level 23
God Stats
2W - 4L
1,445 SR
Queue Stats
17W - 20L
1,493 Elo+
Solo
Discordia
Discordia
Jacksoley91
Discordia
Level 18
God Stats
60W - 50L
1,342 SR
Queue Stats
183W - 214L
1,344 Elo+
Solo
Thor
Thor
Sbn_Empty
Thor
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 35L
1,663 Elo+
Solo
Loki
Loki
mrLoki27
Loki
Level 7
God Stats
23W - 31L
1,610 SR
Queue Stats
75W - 93L
1,701 Elo+
Solo
Bakasura
Bakasura
nicolas03052011
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,113 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LePerreNoell
King Arthur
15
6 / 1 / 1
9,309
517
5,929
12,909
7,656
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
RAGORTG
Janus
11
2 / 7 / 5
7,696
428
3,654
9,310
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ZafTeuck
Danzaburou
17
4 / 3 / 1
10,575
588
7,365
11,020
4,408
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 3 / 4
8,196
455
6,564
10,631
6,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
4 / 4 / 5
9,392
522
6,130
16,003
6,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hawkbrand
Ah Puch
10
2 / 6 / 2
7,499
417
5,417
7,959
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
Jacksoley91
Discordia
12
2 / 6 / 1
7,839
436
5,353
9,797
2,904
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
16
5 / 2 / 3
9,751
542
6,505
12,224
5,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
15
7 / 4 / 1
8,881
493
11,839
10,991
4,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
7
0 / 3 / 2
6,038
335
1,052
5,256
1,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
20
Kills
16
18
Deaths
21
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Hawkbrand
Ah Puch
2
6
2
0.5
L
Discordia
Jacksoley91
Discordia
2
6
1
0.42
W
King Arthur
LePerreNoell
King Arthur
6
1
1
6.5
W
Janus
RAGORTG
Janus
2
7
5
0.64
L
Thor
5
2
3
3.25
W
Danzaburou
ZafTeuck
Danzaburou
4
3
1
1.5
W
4
3
4
2
W
4
4
5
1.63
L
Loki
7
4
1
1.88
L
Bakasura
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,642
Damage
30,166
59,873
Taken
46,227
27,444
Mitigated
17,197
13,083
Healing
9,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Hawkbrand
Ah Puch
5,417
609
0
1,548
7,959
2,514
532
1,284
6,675
26,163
0
L
Discordia
Jacksoley91
Discordia
5,353
216
0
2,127
9,797
2,904
1,004
376
9,421
35,118
0
W
King Arthur
LePerreNoell
King Arthur
5,929
1,228
0
950
12,909
7,656
378
3,084
9,769
0
46,289
W
Janus
RAGORTG
Janus
3,654
262
0
0
9,310
2,284
0
908
8,246
27,479
0
L
Thor
6,505
2,624
0
3,721
12,224
5,817
626
703
11,521
0
55,636
W
Danzaburou
ZafTeuck
Danzaburou
7,365
2,225
231
4,210
11,020
4,408
1,666
0
11,020
0
82,149
W
6,564
1,716
0
340
10,631
6,694
1,063
3,313
7,050
0
22,358
W
6,130
3,157
0
7,352
16,003
6,402
0
2,911
12,968
0
53,722
L
Loki
11,839
2,803
0
790
10,991
4,644
0
624
10,367
0
44,745
L
Bakasura
1,052
623
0
987
5,256
1,318
78
667
4,589
0
7,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,168
Gold Earned
40,008
381
Minions Killed
287
0
Camps Cleared
0
1,670,755
Distance Traveled
1,380,263
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,499
417
39
2
0
212,142
1
L
Discordia
7,839
436
55
3
0
264,357
0
W
King Arthur
9,309
517
90
5
0
363,457
0
W
Janus
7,696
428
26
1
0
330,899
7
L
Thor
9,751
542
107
6
0
337,308
0
W
Danzaburou
10,575
588
135
8
0
315,523
6
W
Odin
8,196
455
43
2
0
329,001
0
W
Kali
9,392
522
87
5
0
331,875
0
L
Loki
8,881
493
65
4
0
354,718
1
L
Bakasura
6,038
335
21
1
0
211,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role