Player Matchup

Jormungandr
Jormungandr
Elite_Savage02
Jormungandr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
JuulObama
Bellona
Level 5
God Stats
3W - 4L
1,398 SR
Queue Stats
17W - 30L
1,154 Elo+
Party 2
Xing Tian
Xing Tian
ProtectorsOfTram
Xing Tian
Level 8
God Stats
28W - 29L
1,513 SR
Queue Stats
89W - 107L
1,505 Elo+
Solo
Anubis
Anubis
childkisser
Anubis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
gutierrezcxrlos
Izanami
Level 25
God Stats
6W - 3L
1,263 SR
Queue Stats
55W - 39L
1,537 Elo+
Party 2
Team Averages
Level 11
1,435 SR
1,439 Elo+

VS

Team Averages
Level 10
1,555 SR
1,472 Elo+
Nemesis
Nemesis
Andreas_Baekmark
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
Broedrister
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
MusicDiscFar
Cabrakan
Level 24
God Stats
7W - 8L
1,875 SR
Queue Stats
91W - 67L
1,673 Elo+
Solo
Rama
Rama
SupremeAries
Rama
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,355 Elo+
Solo
Yemoja
Yemoja
TeachersPet777
Yemoja
Level 7
God Stats
1W - 3L
1,400 SR
Queue Stats
1W - 4L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Elite_Savage02
Jormungandr
11
4 / 4 / 6
7,713
551
4,228
11,883
5,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
JuulObama
Bellona
11
4 / 4 / 3
6,886
492
5,074
8,941
5,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
12
6 / 2 / 2
7,956
568
2,689
6,680
4,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Anubis
10
3 / 7 / 5
6,428
459
3,498
8,511
4,061
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 4 / 4
7,066
505
4,450
8,996
2,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 3
4,829
345
244
4,342
885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

6
0 / 7 / 6
5,450
389
1,875
6,095
1,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
MusicDiscFar
Cabrakan
15
17 / 2 / 0
9,417
673
25,841
11,716
6,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
2 / 6 / 0
6,693
478
3,799
7,229
2,122
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 4 / 1
6,108
436
1,007
8,552
3,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
21
Kills
20
21
Deaths
24
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
0
7
6
0.43
W
Jormungandr
Elite_Savage02
Jormungandr
4
4
6
1.75
W
Bellona
JuulObama
Bellona
4
4
3
1.38
L
Cabrakan
MusicDiscFar
Cabrakan
17
2
0
8.5
W
Xing Tian
6
2
2
3.5
L
2
6
0
0.33
L
1
4
1
0.38
W
Anubis
3
7
5
0.79
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,939
Damage
32,766
45,011
Taken
37,934
22,544
Mitigated
14,289
4,630
Healing
4,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
244
237
0
175
4,342
885
369
488
3,854
0
3,341
L
1,875
979
0
106
6,095
1,234
0
2,599
3,496
0
6,155
W
Jormungandr
Elite_Savage02
Jormungandr
4,228
1,285
0
300
11,883
5,531
0
7,570
4,017
22,200
0
W
Bellona
JuulObama
Bellona
5,074
2,385
0
155
8,941
5,664
1,208
3,315
5,590
0
24,850
L
Cabrakan
MusicDiscFar
Cabrakan
25,841
2,094
0
2,488
11,716
6,873
293
4,703
7,013
71,307
0
W
Xing Tian
2,689
634
0
834
6,680
4,544
778
3,271
3,253
12,841
0
L
3,799
1,926
0
768
7,229
2,122
0
900
6,329
0
36,650
L
1,007
392
279
541
8,552
3,175
248
1,725
6,827
19,017
0
W
Anubis
3,498
1,589
60
1,086
8,511
4,061
291
5,980
2,289
17,182
0
W
4,450
2,666
0
2,195
8,996
2,744
2,729
5,760
3,014
0
36,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,049
Gold Earned
32,497
204
Minions Killed
241
0
Camps Cleared
0
1,188,881
Distance Traveled
991,802
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,829
345
8
1
0
162,846
1
L
Thor
5,450
389
12
1
0
168,525
2
W
Jormungandr
7,713
551
44
3
0
275,825
1
W
Bellona
6,886
492
45
3
0
263,552
2
L
Cabrakan
9,417
673
112
8
0
238,504
1
W
Xing Tian
7,956
568
10
1
0
240,222
4
L
Rama
6,693
478
76
5
0
221,706
0
L
Yemoja
6,108
436
33
2
0
200,221
0
W
Anubis
6,428
459
28
2
0
191,599
0
W
Izanami
7,066
505
77
6
0
217,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role