Player Matchup

Ah Puch
Ah Puch
El_Shaddayy
Ah Puch
Level 115
God Stats
6W - 8L
1,680 SR
Queue Stats
506W - 480L
1,533 Elo+
Solo
Da Ji
Da Ji
VampireGT
Da Ji
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,454 Elo+
Solo
Yemoja
Yemoja
chasseur2dinde
Yemoja
Level 148
God Stats
4W - 4L
1,500 SR
Queue Stats
203W - 200L
1,452 Elo+
Solo
Achilles
Achilles
harci
Achilles
Level 124
God Stats
0W - 2L
1,284 SR
Queue Stats
130W - 146L
1,469 Elo+
Solo
Fafnir
Fafnir
psyco91000
Fafnir
Level 160
God Stats
1W - 8L
1,117 SR
Queue Stats
534W - 532L
1,419 Elo+
Solo
Team Averages
Level 141
1,416 SR
1,465 Elo+

VS

Team Averages
Level 111
1,532 SR
1,498 Elo+
Sobek
Sobek
Nikitonschek
Sobek
Level 112
God Stats
1W - 0L
1,516 SR
Queue Stats
26W - 33L
1,477 Elo+
Party 1
Chang'e
Chang'e
Schoklin
Chang'e
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
Velisaurus
Cthulhu
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Freya
Freya
rakigenky
Freya
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
solersystem
Baba Yaga
Level 160
God Stats
12W - 15L
1,645 SR
Queue Stats
710W - 699L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
El_Shaddayy
Ah Puch
20
1 / 6 / 7
11,984
631
44,344
18,923
8,170
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
VampireGT
Da Ji
17
4 / 10 / 2
10,795
568
15,258
23,647
14,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
2 / 6 / 7
10,719
564
8,929
23,662
26,054
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
harci
Achilles
19
5 / 9 / 4
12,441
655
19,998
34,220
64,456
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
psyco91000
Fafnir
16
0 / 7 / 7
10,176
536
16,350
25,019
36,255
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 29
13,161
693
16,660
35,802
43,197
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Schoklin
Chang'e
20
8 / 1 / 24
13,255
698
11,792
18,139
11,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Velisaurus
Cthulhu
20
4 / 3 / 28
13,065
688
23,799
31,997
43,039
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
rakigenky
Freya
20
15 / 4 / 20
14,591
768
31,221
28,376
15,404
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baba Yaga
solersystem
Baba Yaga
20
10 / 1 / 25
13,834
728
24,956
19,041
12,266
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
164
12
Kills
38
38
Deaths
12
27
Assists
126
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
El_Shaddayy
Ah Puch
1
6
7
0.75
W
1
3
29
5.17
W
Chang'e
Schoklin
Chang'e
8
1
24
20
L
Da Ji
VampireGT
Da Ji
4
10
2
0.5
W
Cthulhu
Velisaurus
Cthulhu
4
3
28
6
L
2
6
7
0.92
L
Achilles
harci
Achilles
5
9
4
0.78
L
Fafnir
psyco91000
Fafnir
0
7
7
0.5
W
Freya
rakigenky
Freya
15
4
20
6.25
W
Baba Yaga
solersystem
Baba Yaga
10
1
25
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,879
Damage
108,428
125,471
Taken
133,355
149,423
Mitigated
125,843
41,278
Healing
89,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
El_Shaddayy
Ah Puch
44,344
2,552
2,506
4,190
18,923
8,170
0
16,025
2,898
84,344
0
W
16,660
1,480
5,535
13,703
35,802
43,197
564
16,306
18,599
34,173
0
W
Chang'e
Schoklin
Chang'e
11,792
2,686
23,219
10,154
18,139
11,937
1,463
10,804
7,201
28,635
0
L
Da Ji
VampireGT
Da Ji
15,258
2,250
2,174
2,085
23,647
14,488
0
21,722
1,925
0
21,751
W
Cthulhu
Velisaurus
Cthulhu
23,799
1,507
5,187
4,805
31,997
43,039
581
18,076
13,454
40,957
0
L
8,929
2,326
10,206
4,371
23,662
26,054
102
20,177
3,485
18,837
0
L
Achilles
harci
Achilles
19,998
3,680
1,753
4,299
34,220
64,456
0
30,528
3,692
801
34,215
L
Fafnir
psyco91000
Fafnir
16,350
4,629
2,391
7,303
25,019
36,255
0
19,976
5,043
33,287
0
W
Freya
rakigenky
Freya
31,221
9,660
2,844
9,737
28,376
15,404
2,520
14,605
13,553
46,636
0
W
Baba Yaga
solersystem
Baba Yaga
24,956
2,469
7,206
7,156
19,041
12,266
1,004
9,236
9,587
57,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,115
Gold Earned
67,906
154
Minions Killed
215
0
Camps Cleared
0
1,463,125
Distance Traveled
1,787,884
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,984
631
93
5
0
294,556
1
W
Sobek
13,161
693
39
2
0
349,495
2
W
Chang'e
13,255
698
46
2
0
343,748
2
L
Da Ji
10,795
568
7
0
0
322,490
1
W
Cthulhu
13,065
688
31
2
0
394,545
0
L
Yemoja
10,719
564
17
1
0
257,813
2
L
Achilles
12,441
655
17
1
0
311,529
0
L
Fafnir
10,176
536
20
1
0
276,737
1
W
Freya
14,591
768
39
2
0
306,291
0
W
Baba Yaga
13,834
728
60
3
0
393,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role