Player Matchup

Nemesis
Nemesis
Davidszopos
Nemesis
Level 5
God Stats
0W - 2L
1,307 SR
Queue Stats
1W - 7L
1,125 Elo+
Solo
Anubis
Anubis
EvilgodofDeath
Anubis
Level 29
God Stats
1W - 5L
1,313 SR
Queue Stats
38W - 48L
1,427 Elo+
Solo
Neith
Neith
Godbearsy
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
MarekIsguud
King Arthur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Vaanyl
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 16
1,424 SR
1,410 Elo+

VS

Team Averages
Level 11
1,529 SR
1,254 Elo+
Bakasura
Bakasura
AngryPANDAvp
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,152 Elo+
Solo
Discordia
Discordia
Drogi93
Discordia
Level 28
God Stats
8W - 9L
1,858 SR
Queue Stats
106W - 140L
1,545 Elo+
Solo
Thor
Thor
Eshankulov
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,144 Elo+
Solo
Neith
Neith
RawrPeter
Neith
Level 13
God Stats
1W - 0L
1,289 SR
Queue Stats
6W - 13L
1,214 Elo+
Solo
Amaterasu
Amaterasu
kosher1234
Amaterasu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Davidszopos
Nemesis
9
0 / 10 / 2
7,199
343
3,752
11,822
3,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
8 / 8 / 5
11,063
527
17,066
16,954
11,264
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Godbearsy
Neith
16
8 / 6 / 4
10,287
490
13,295
16,480
6,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
MarekIsguud
King Arthur
15
5 / 5 / 10
9,427
449
10,202
18,352
13,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Vaanyl
Chang'e
11
2 / 7 / 3
8,461
403
3,061
10,968
7,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AngryPANDAvp
Bakasura
16
3 / 7 / 2
9,847
469
7,153
15,545
6,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Drogi93
Discordia
18
11 / 4 / 5
11,484
547
12,874
10,817
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 10
9,211
439
6,189
13,957
5,590
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
RawrPeter
Neith
17
14 / 5 / 5
11,622
553
16,938
11,012
4,110
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
kosher1234
Amaterasu
16
5 / 4 / 9
10,392
495
10,861
17,366
11,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
66
23
Kills
35
36
Deaths
24
24
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AngryPANDAvp
Bakasura
3
7
2
0.57
L
Nemesis
Davidszopos
Nemesis
0
10
2
0.1
W
Discordia
Drogi93
Discordia
11
4
5
3.38
W
2
4
10
1.75
L
8
8
5
1.31
L
Neith
Godbearsy
Neith
8
6
4
1.67
L
King Arthur
MarekIsguud
King Arthur
5
5
10
2
W
Neith
RawrPeter
Neith
14
5
5
3.3
L
Chang'e
Vaanyl
Chang'e
2
7
3
0.5
W
Amaterasu
kosher1234
Amaterasu
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,376
Damage
54,015
74,576
Taken
68,697
41,990
Mitigated
30,401
17,949
Healing
13,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AngryPANDAvp
Bakasura
7,153
4,820
0
4,495
15,545
6,348
1,256
2,801
12,544
0
40,285
L
Nemesis
Davidszopos
Nemesis
3,752
1,737
0
1,372
11,822
3,151
379
227
11,495
0
21,177
W
Discordia
Drogi93
Discordia
12,874
1,169
0
750
10,817
3,163
387
6,656
4,161
53,859
0
W
6,189
1,449
0
1,690
13,957
5,590
452
3,783
10,049
0
27,590
L
17,066
1,074
73
6,359
16,954
11,264
1,340
6,825
10,054
63,082
0
L
Neith
Godbearsy
Neith
13,295
5,070
0
5,114
16,480
6,555
2,078
1,200
15,205
0
64,711
L
King Arthur
MarekIsguud
King Arthur
10,202
2,215
0
1,758
18,352
13,116
66
4,004
13,506
98
37,716
W
Neith
RawrPeter
Neith
16,938
6,673
0
3,015
11,012
4,110
3,808
1,843
9,094
0
69,871
L
Chang'e
Vaanyl
Chang'e
3,061
1,034
1,364
1,909
10,968
7,904
215
618
10,017
12,521
0
W
Amaterasu
kosher1234
Amaterasu
10,861
6,247
0
3,958
17,366
11,190
627
5,142
11,899
0
40,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,437
Gold Earned
52,556
322
Minions Killed
409
0
Camps Cleared
0
1,538,693
Distance Traveled
1,644,748
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,847
469
96
5
0
329,767
5
L
Nemesis
7,199
343
41
2
0
235,977
1
W
Discordia
11,484
547
91
4
0
337,843
0
W
Thor
9,211
439
44
2
0
314,715
0
L
Anubis
11,063
527
103
5
0
296,445
0
L
Neith
10,287
490
111
5
0
352,162
1
L
King Arthur
9,427
449
50
2
0
370,337
0
W
Neith
11,622
553
112
5
0
293,811
0
L
Chang'e
8,461
403
17
1
0
283,772
3
W
Amaterasu
10,392
495
66
3
0
368,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role