Player Matchup

Chiron
Chiron
 
Chiron
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
NoThanksMan
Merlin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,564 Elo+
Solo
Anhur
Anhur
iiAmSonic
Anhur
Level 22
God Stats
7W - 5L
1,500 SR
Queue Stats
308W - 254L
1,575 Elo+
Party 3
Artemis
Artemis
iiAmSonik
Artemis
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,483 Elo+
Party 3
Cthulhu
Cthulhu
nonspatial
Cthulhu
Level 61
God Stats
2W - 0L
1,536 SR
Queue Stats
86W - 66L
1,668 Elo+
Party 3
Team Averages
Level 80
1,507 SR
1,558 Elo+

VS

Team Averages
Level 71
1,451 SR
1,545 Elo+
Cerberus
Cerberus
BigJakeeey
Cerberus
Level 29
God Stats
9W - 6L
1,547 SR
Queue Stats
266W - 211L
1,621 Elo+
Party 1
Vulcan
Vulcan
BlackNovember-
Vulcan
Level 154
God Stats
1W - 1L
1,507 SR
Queue Stats
94W - 86L
1,589 Elo+
Party 2
Artio
Artio
Dalex2589
Artio
Level 128
God Stats
2W - 4L
1,201 SR
Queue Stats
255W - 223L
1,583 Elo+
Party 1
Mulan
Mulan
Dimixert
Mulan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,433 Elo+
Party 2
Raijin
Raijin
Kolonisto
Raijin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
11 / 3 / 14
11,749
839
14,983
16,718
8,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
19
10 / 1 / 18
11,968
855
19,320
11,635
5,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
iiAmSonic
Anhur
18
6 / 5 / 16
11,054
790
15,078
15,235
6,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
iiAmSonik
Artemis
19
4 / 5 / 22
11,452
818
14,603
14,515
6,663
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
nonspatial
Cthulhu
18
8 / 3 / 25
11,491
821
25,077
19,868
21,050
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigJakeeey
Cerberus
16
1 / 8 / 9
9,733
695
8,318
23,385
25,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
7 / 7 / 2
11,060
790
24,196
15,630
6,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Artio
Dalex2589
Artio
16
4 / 6 / 8
10,734
767
16,371
28,474
33,479
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mulan
Dimixert
Mulan
14
1 / 8 / 6
8,687
621
4,042
15,480
13,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
Kolonisto
Raijin
16
3 / 10 / 5
10,119
723
9,747
15,855
6,184
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
46
39
Kills
16
17
Deaths
39
95
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
11
3
14
6
L
Cerberus
BigJakeeey
Cerberus
1
8
9
0.69
L
7
7
2
1.14
L
Artio
Dalex2589
Artio
4
6
8
1.33
L
Mulan
Dimixert
Mulan
1
8
6
0.5
L
Raijin
Kolonisto
Raijin
3
10
5
0.55
W
Merlin
10
1
18
19
W
Anhur
iiAmSonic
Anhur
6
5
16
2.8
W
Artemis
iiAmSonik
Artemis
4
5
22
3
W
Cthulhu
nonspatial
Cthulhu
8
3
25
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,061
Damage
62,674
77,971
Taken
98,824
47,464
Mitigated
85,503
36,115
Healing
29,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
14,983
5,789
5,637
3,772
16,718
8,221
1,871
13,317
3,361
0
33,042
L
Cerberus
BigJakeeey
Cerberus
8,318
300
1,201
5,574
23,385
25,289
0
11,331
12,054
17,444
0
L
24,196
6,440
2,176
3,843
15,630
6,949
0
7,879
7,751
49,398
0
L
Artio
Dalex2589
Artio
16,371
415
5,282
10,696
28,474
33,479
0
10,495
17,979
26,657
0
L
Mulan
Dimixert
Mulan
4,042
1,021
23
699
15,480
13,602
0
5,563
9,917
0
5,850
L
Raijin
Kolonisto
Raijin
9,747
822
0
441
15,855
6,184
0
9,129
6,726
22,513
0
W
Merlin
19,320
744
2,236
2,708
11,635
5,013
981
9,537
2,050
37,997
0
W
Anhur
iiAmSonic
Anhur
15,078
7,888
4,319
4,059
15,235
6,517
1,881
13,580
1,625
0
29,363
W
Artemis
iiAmSonik
Artemis
14,603
6,508
2,016
1,464
14,515
6,663
928
12,043
2,470
0
31,916
W
Cthulhu
nonspatial
Cthulhu
25,077
1,987
5,281
4,623
19,868
21,050
151
10,027
9,833
39,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,714
Gold Earned
50,333
179
Minions Killed
126
0
Camps Cleared
0
1,369,366
Distance Traveled
1,120,662
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,749
839
40
3
0
243,607
0
L
Cerberus
9,733
695
23
2
0
208,062
0
L
Vulcan
11,060
790
50
4
0
260,621
2
L
Artio
10,734
767
15
1
0
247,073
0
L
Mulan
8,687
621
5
0
0
210,842
0
L
Raijin
10,119
723
33
2
0
194,064
0
W
Merlin
11,968
855
36
3
0
310,318
0
W
Anhur
11,054
790
36
3
0
250,388
1
W
Artemis
11,452
818
35
3
0
285,837
0
W
Cthulhu
11,491
821
32
2
0
279,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role