Player Matchup

Tyr
Tyr
DrakeWarrior123k
Tyr
Level 3
God Stats
1W - 4L
1,427 SR
Queue Stats
5W - 6L
1,411 Elo+
Solo
Chernobog
Chernobog
Hethen
Chernobog
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
ItaIgorot
Bellona
Level 25
God Stats
8W - 8L
1,729 SR
Queue Stats
142W - 141L
1,396 Elo+
Party 1
Yemoja
Yemoja
eichhorst12
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Loki
Loki
fantablue900
Loki
Level 27
God Stats
3W - 5L
1,452 SR
Queue Stats
11W - 19L
1,436 Elo+
Solo
Team Averages
Level 21
1,521 SR
1,449 Elo+

VS

Team Averages
Level 21
1,580 SR
1,465 Elo+
Nemesis
Nemesis
Decryptz
Nemesis
Level 22
God Stats
17W - 10L
1,694 SR
Queue Stats
283W - 304L
1,467 Elo+
Party 2
Scylla
Scylla
Flesheatinwaffle
Scylla
Level 25
God Stats
25W - 7L
1,776 SR
Queue Stats
279W - 148L
1,816 Elo+
Solo
Izanami
Izanami
LFortified
Izanami
Level 23
God Stats
12W - 11L
1,300 SR
Queue Stats
110W - 130L
1,488 Elo+
Party 2
Sun Wukong
Sun Wukong
huuguiiiaaw
Sun Wukong
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 8L
1,097 Elo+
Solo
Baron Samedi
Baron Samedi
rachetbg
Baron Samedi
Level 17
God Stats
13W - 8L
1,629 SR
Queue Stats
85W - 91L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
4,616
513
2,529
6,895
3,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
Hethen
Chernobog
6
0 / 3 / 1
3,973
441
1,257
4,005
1,369
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
ItaIgorot
Bellona
7
0 / 3 / 1
4,580
509
2,105
5,584
3,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
6
0 / 3 / 1
4,167
463
1,094
4,291
1,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

3
0 / 1 / 0
3,652
406
287
1,151
251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Decryptz
Nemesis
9
2 / 0 / 3
5,472
608
1,417
4,552
1,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
8 / 0 / 1
6,738
749
6,601
3,525
885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
LFortified
Izanami
8
0 / 0 / 6
4,941
549
1,414
1,780
515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
huuguiiiaaw
Sun Wukong
10
4 / 0 / 0
5,852
650
3,072
4,708
2,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
rachetbg
Baron Samedi
8
1 / 1 / 3
4,585
509
2,572
3,827
1,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
1
Kills
15
15
Deaths
1
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Decryptz
Nemesis
2
0
3
3.5
L
1
5
0
0.2
W
8
0
1
8.5
L
Chernobog
Hethen
Chernobog
0
3
1
0.17
L
Bellona
ItaIgorot
Bellona
0
3
1
0.17
W
Izanami
LFortified
Izanami
0
0
6
3
L
Yemoja
0
3
1
0.17
L
0
1
0
0
W
Sun Wukong
huuguiiiaaw
Sun Wukong
4
0
0
4
W
Baron Samedi
rachetbg
Baron Samedi
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,272
Damage
15,076
21,926
Taken
18,392
10,916
Mitigated
6,465
2,331
Healing
8,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Decryptz
Nemesis
1,417
299
0
2,514
4,552
1,218
401
115
4,412
0
22,417
L
2,529
541
0
1,249
6,895
3,703
62
724
5,772
0
13,408
W
6,601
585
0
2,055
3,525
885
0
39
3,461
38,444
0
L
Chernobog
Hethen
Chernobog
1,257
619
0
0
4,005
1,369
0
2,482
1,483
0
12,240
L
Bellona
ItaIgorot
Bellona
2,105
401
0
78
5,584
3,746
0
2,374
3,093
0
20,578
W
Izanami
LFortified
Izanami
1,414
954
207
888
1,780
515
534
308
1,472
0
18,588
L
Yemoja
1,094
279
393
611
4,291
1,847
0
2,792
1,385
4,517
0
L
287
0
0
0
1,151
251
0
429
663
0
3,826
W
Sun Wukong
huuguiiiaaw
Sun Wukong
3,072
261
0
1,250
4,708
2,399
0
0
4,433
0
22,038
W
Baron Samedi
rachetbg
Baron Samedi
2,572
156
54
1,124
3,827
1,448
358
632
3,181
9,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,988
Gold Earned
27,588
110
Minions Killed
225
0
Camps Cleared
0
751,126
Distance Traveled
920,882
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,472
608
56
6
0
210,101
2
L
Tyr
4,616
513
28
3
0
169,949
0
W
Scylla
6,738
749
65
7
0
175,056
2
L
Chernobog
3,973
441
23
3
0
161,919
5
L
Bellona
4,580
509
49
5
0
163,934
0
W
Izanami
4,941
549
44
5
0
165,046
3
L
Yemoja
4,167
463
2
0
0
179,551
1
L
Loki
3,652
406
8
1
0
75,773
0
W
Sun Wukong
5,852
650
48
5
0
191,290
0
W
Baron Samedi
4,585
509
12
1
0
179,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role