Player Matchup

Aphrodite
Aphrodite
RuneWish
Aphrodite
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,252 Elo+
Solo
Neith
Neith
UrLocalAutism
Neith
Level 18
God Stats
32W - 30L
1,550 SR
Queue Stats
52W - 47L
1,482 Elo+
Solo
Fenrir
Fenrir
andrew_drew00
Fenrir
Level 23
God Stats
16W - 30L
1,424 SR
Queue Stats
16W - 31L
1,441 Elo+
Solo
Amaterasu
Amaterasu
iDose1
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,596 Elo+
Solo
Jormungandr
Jormungandr
るかはかみだーーーー
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,572 Elo+
Solo
Team Averages
Level 16
1,495 SR
1,468 Elo+

VS

Team Averages
Level 23
1,558 SR
1,502 Elo+
Scylla
Scylla
FinDsumader
Scylla
Level 16
God Stats
5W - 0L
1,738 SR
Queue Stats
58W - 51L
1,460 Elo+
Solo
Neith
Neith
Herkss4319
Neith
Level 4
God Stats
2W - 1L
1,495 SR
Queue Stats
4W - 4L
1,463 Elo+
Party 1
Tiamat
Tiamat
Lucipurrr929
Tiamat
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 9L
1,626 Elo+
Solo
Horus
Horus
Lyall13
Horus
Level 66
God Stats
127W - 106L
1,489 SR
Queue Stats
238W - 241L
1,478 Elo+
Party 1
Ares
Ares
MOBN NIGHTMARE
Ares
Level 20
God Stats
9W - 6L
1,571 SR
Queue Stats
88W - 94L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
RuneWish
Aphrodite
17
0 / 13 / 4
11,070
791
5,570
24,298
13,778
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 3 / 3
11,930
852
13,775
13,649
6,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 8 / 3
11,676
834
4,197
15,423
6,923
Amaterasu
iDose1
Amaterasu
17
1 / 7 / 3
11,442
817
19,436
37,526
32,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
1 / 3 / 2
11,404
815
10,254
21,699
17,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
11 / 0 / 13
14,264
1,019
26,460
8,723
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
19
3 / 2 / 19
12,473
891
16,946
13,700
7,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
20
3 / 0 / 22
12,842
917
23,763
8,360
8,112
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Lyall13
Horus
20
10 / 1 / 16
13,598
971
20,605
14,040
15,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 2 / 20
14,758
1,054
15,804
17,029
18,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
124
5
Kills
34
34
Deaths
5
15
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Scylla
11
0
13
17.5
W
Neith
3
2
19
6.25
W
Tiamat
3
0
22
14
W
Horus
Lyall13
Horus
10
1
16
18
W
7
2
20
8.5
L
Aphrodite
RuneWish
Aphrodite
0
13
4
0.15
L
1
3
3
0.83
L
2
8
3
0.44
L
Amaterasu
iDose1
Amaterasu
1
7
3
0.36
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,232
Damage
103,578
112,595
Taken
61,852
77,974
Mitigated
52,958
13,191
Healing
26,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
26,460
5,061
172
2,880
8,723
3,930
0
1,420
7,026
78,414
0
W
Neith
16,946
8,975
300
2,043
13,700
7,247
0
1,876
11,499
0
27,758
W
Tiamat
23,763
1,580
791
2,648
8,360
8,112
0
3,258
4,879
36,459
0
W
Horus
Lyall13
Horus
20,605
9,401
7,792
7,099
14,040
15,460
0
5,310
8,355
0
27,805
W
15,804
2,337
267
2,194
17,029
18,209
0
3,674
12,122
19,133
0
L
Aphrodite
RuneWish
Aphrodite
5,570
2,207
1,283
2,851
24,298
13,778
0
14,413
9,635
17,875
0
L
13,775
9,526
0
2,923
13,649
6,524
0
7,931
5,693
0
58,199
L
4,197
1,332
0
279
15,423
6,923
0
8,992
6,331
0
7,979
L
Amaterasu
iDose1
Amaterasu
19,436
10,851
0
5,480
37,526
32,798
0
23,051
14,137
441
30,978
L
10,254
2,313
0
375
21,699
17,951
0
11,640
9,834
32,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,522
Gold Earned
67,935
195
Minions Killed
234
6
Camps Cleared
5
1,149,540
Distance Traveled
1,251,005
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,264
1,019
153
11
2
236,202
0
W
Neith
12,473
891
26
2
2
236,611
4
W
Tiamat
12,842
917
23
2
0
279,224
0
W
Horus
13,598
971
21
2
1
249,376
0
W
Ares
14,758
1,054
11
1
0
249,592
0
L
Aphrodite
11,070
791
33
2
1
177,130
1
L
Neith
11,930
852
95
7
3
233,136
0
L
Fenrir
11,676
834
2
0
0
220,675
0
L
Amaterasu
11,442
817
28
2
0
262,746
0
L
Jormungandr
11,404
815
37
3
2
255,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role