Player Matchup

Hera
Hera
Aurackal
Hera
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 75L
1,499 Elo+
Party 2
Odin
Odin
PhoenixStarr
Odin
Level 129
God Stats
0W - 1L
1,568 SR
Queue Stats
96W - 82L
1,583 Elo+
Party 2
Cernunnos
Cernunnos
Red Saiyan
Cernunnos
Level 101
God Stats
1W - 3L
1,687 SR
Queue Stats
51W - 47L
1,523 Elo+
Party 2
Ares
Ares
iLLEST ELi
Ares
Level 124
God Stats
3W - 2L
1,809 SR
Queue Stats
79W - 74L
1,569 Elo+
Party 2
Rama
Rama
x-NoiiZe-x
Rama
Level 125
God Stats
17W - 8L
1,679 SR
Queue Stats
82W - 90L
1,324 Elo+
Solo
Team Averages
Level 124
1,649 SR
1,499 Elo+

VS

Team Averages
Level 117
1,504 SR
1,507 Elo+
Heimdallr
Heimdallr
MyNameIshmael
Heimdallr
Level 87
God Stats
8W - 11L
1,294 SR
Queue Stats
46W - 30L
1,407 Elo+
Party 1
Khepri
Khepri
NSS Pilo
Khepri
Level 145
God Stats
27W - 19L
1,499 SR
Queue Stats
361W - 364L
1,565 Elo+
Solo
Tiamat
Tiamat
Nathanator711
Tiamat
Level 74
God Stats
29W - 27L
1,594 SR
Queue Stats
49W - 34L
1,527 Elo+
Party 1
Loki
Loki
No1Banshee
Loki
Level 127
God Stats
7W - 2L
1,565 SR
Queue Stats
72W - 51L
1,538 Elo+
Party 1
Guan Yu
Guan Yu
ThaGodsKaporal
Guan Yu
Level 153
God Stats
15W - 10L
1,569 SR
Queue Stats
29W - 33L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
3 / 5 / 3
10,015
668
13,327
10,716
4,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 1 / 2
10,251
683
8,787
12,205
13,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
Red Saiyan
Cernunnos
15
0 / 5 / 5
8,489
566
8,579
13,929
5,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 4 / 4
9,613
641
7,393
13,037
12,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 4 / 4
8,964
598
6,169
11,094
4,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MyNameIshmael
Heimdallr
18
4 / 3 / 9
11,693
780
12,799
12,415
5,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
NSS Pilo
Khepri
18
3 / 0 / 9
11,308
754
9,649
9,478
9,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
6 / 1 / 4
11,446
763
12,579
7,899
7,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 3 / 7
10,662
711
9,324
9,956
6,834
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 1 / 4
10,724
715
7,371
14,094
20,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
8
Kills
19
19
Deaths
8
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hera
3
5
3
0.9
W
Heimdallr
MyNameIshmael
Heimdallr
4
3
9
2.83
W
Khepri
NSS Pilo
Khepri
3
0
9
7.5
W
6
1
4
8
W
3
3
7
2.17
L
4
1
2
5
L
Cernunnos
Red Saiyan
Cernunnos
0
5
5
0.5
W
3
1
4
5
L
1
4
4
0.75
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,255
Damage
51,722
60,981
Taken
53,842
40,538
Mitigated
49,500
7,159
Healing
13,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
13,327
3,175
0
1,424
10,716
4,738
55
2,465
8,105
48,123
0
W
Heimdallr
MyNameIshmael
Heimdallr
12,799
6,043
0
0
12,415
5,689
365
4,576
7,490
0
48,832
W
Khepri
NSS Pilo
Khepri
9,649
79
0
3,380
9,478
9,019
81
3,286
6,062
26,351
0
W
12,579
1,284
0
1,956
7,899
7,250
1,496
2,780
5,005
34,977
0
W
9,324
1,763
0
889
9,956
6,834
2,920
5,614
4,068
0
35,214
L
8,787
1,486
0
725
12,205
13,101
0
5,435
6,586
0
30,756
L
Cernunnos
Red Saiyan
Cernunnos
8,579
3,208
0
2,509
13,929
5,953
192
4,678
9,121
0
35,319
W
7,371
1,361
2,408
5,157
14,094
20,708
1,450
3,873
9,910
0
40,087
L
7,393
98
0
1,148
13,037
12,219
0
4,865
7,894
17,515
0
L
6,169
4,916
0
1,353
11,094
4,527
675
4,288
6,508
0
40,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,332
Gold Earned
55,833
336
Minions Killed
340
9
Camps Cleared
7
1,347,796
Distance Traveled
1,409,508
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,015
668
100
7
1
237,911
3
W
Heimdallr
11,693
780
97
6
1
258,928
1
W
Khepri
11,308
754
39
3
1
291,548
3
W
Tiamat
11,446
763
72
5
3
281,987
2
W
Loki
10,662
711
54
4
0
290,127
0
L
Odin
10,251
683
69
5
1
315,417
6
L
Cernunnos
8,489
566
52
3
2
283,209
0
W
Guan Yu
10,724
715
78
5
2
286,918
1
L
Ares
9,613
641
22
1
1
263,893
2
L
Rama
8,964
598
93
6
4
247,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role