Player Matchup

Pele
Pele
Chazboy25
Pele
Level 14
God Stats
7W - 7L
1,326 SR
Queue Stats
15W - 15L
1,302 Elo+
Party 2
Nike
Nike
EmiliAlex
Nike
Level 28
God Stats
1W - 2L
1,146 SR
Queue Stats
82W - 100L
1,247 Elo+
Solo
Hachiman
Hachiman
Khamaaz_282
Hachiman
Level 19
God Stats
8W - 14L
1,289 SR
Queue Stats
31W - 42L
1,284 Elo+
Solo
Ymir
Ymir
Kxndo-_-
Ymir
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 18L
1,500 Elo+
Party 2
Fenrir
Fenrir
dirtysocks77
Fenrir
Level 25
God Stats
4W - 6L
1,313 SR
Queue Stats
60W - 80L
1,254 Elo+
Party 2
Team Averages
Level 18
1,315 SR
1,317 Elo+

VS

Team Averages
Level 13
1,449 SR
1,206 Elo+
Ra
Ra
Gabryyh-_-
Ra
Level 17
God Stats
9W - 18L
1,367 SR
Queue Stats
56W - 79L
1,234 Elo+
Party 1
Discordia
Discordia
Jacksoley91
Discordia
Level 18
God Stats
60W - 50L
1,378 SR
Queue Stats
183W - 214L
1,362 Elo+
Solo
Ymir
Ymir
JustBiche
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,195 Elo+
Party 3
Arachne
Arachne
Tirano2002
Arachne
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 11L
1,158 Elo+
Party 3
Artemis
Artemis
ambiguo043ferro
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,081 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
9 / 8 / 8
13,370
514
20,508
22,494
8,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
20
12 / 6 / 5
13,884
534
22,082
18,674
10,124
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
Khamaaz_282
Hachiman
20
8 / 9 / 2
13,819
532
17,445
17,816
6,506
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
16
2 / 9 / 8
12,137
467
7,159
21,988
20,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
19
8 / 10 / 2
13,884
534
10,731
19,383
8,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 7 / 7
14,790
569
26,002
17,256
6,783
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
Jacksoley91
Discordia
16
4 / 6 / 4
10,666
410
7,966
13,362
5,045
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
17
4 / 6 / 10
10,974
422
7,504
24,945
28,831
Shoes

Shoes

+6%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Tirano2002
Arachne
17
7 / 8 / 7
12,303
473
13,622
21,712
9,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
6 / 12 / 8
12,226
470
11,713
24,442
8,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
74
39
Kills
38
42
Deaths
39
25
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Pele
9
8
8
1.63
W
Nike
12
6
5
2.42
L
17
7
7
2.93
L
Discordia
Jacksoley91
Discordia
4
6
4
1
L
Ymir
4
6
10
1.5
W
Hachiman
Khamaaz_282
Hachiman
8
9
2
1
W
Ymir
2
9
8
0.67
L
Arachne
Tirano2002
Arachne
7
8
7
1.31
L
6
12
8
0.83
W
Fenrir
8
10
2
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,925
Damage
66,807
100,355
Taken
101,717
54,072
Mitigated
58,873
11,336
Healing
19,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
20,508
7,837
0
5,466
22,494
8,201
3,702
10,703
11,791
0
66,532
W
Nike
22,082
4,492
0
1,012
18,674
10,124
1,566
8,156
10,518
0
90,384
L
26,002
2,912
792
2,299
17,256
6,783
29
1,343
15,913
77,288
0
L
Discordia
Jacksoley91
Discordia
7,966
288
78
2,402
13,362
5,045
378
0
13,362
57,344
0
L
Ymir
7,504
2,573
0
1,290
24,945
28,831
295
2,584
22,361
33,898
0
W
Hachiman
Khamaaz_282
Hachiman
17,445
12,773
0
1,850
17,816
6,506
2,565
9,659
8,157
0
105,426
W
Ymir
7,159
1,136
0
1,090
21,988
20,889
1,287
8,595
13,393
25,344
0
L
Arachne
Tirano2002
Arachne
13,622
9,561
0
5,715
21,712
9,667
240
2,618
19,094
0
50,855
L
11,713
8,467
0
7,384
24,442
8,547
289
614
23,828
0
58,199
W
Fenrir
10,731
3,886
159
1,759
19,383
8,352
8,558
4,359
15,024
0
72,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,094
Gold Earned
60,959
541
Minions Killed
411
0
Camps Cleared
0
2,212,728
Distance Traveled
1,883,279
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,370
514
106
4
0
493,850
1
W
Nike
13,884
534
118
5
0
469,535
0
L
Ra
14,790
569
121
5
0
434,078
1
L
Discordia
10,666
410
85
3
0
351,510
0
L
Ymir
10,974
422
46
2
0
385,962
0
W
Hachiman
13,819
532
145
6
0
372,590
0
W
Ymir
12,137
467
43
2
0
433,340
0
L
Arachne
12,303
473
75
3
0
386,092
0
L
Artemis
12,226
470
84
3
0
325,637
1
W
Fenrir
13,884
534
129
5
0
443,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role