Player Matchup

Bakasura
Bakasura
Dark_Ninla
Bakasura
Level 74
God Stats
4W - 2L
1,651 SR
Queue Stats
289W - 270L
1,476 Elo+
Party 2
Tyr
Tyr
FlavorT0wn
Tyr
Level 46
God Stats
2W - 1L
1,701 SR
Queue Stats
167W - 142L
1,530 Elo+
Solo
Apollo
Apollo
FrostNinla
Apollo
Level 110
God Stats
25W - 16L
1,583 SR
Queue Stats
217W - 195L
1,523 Elo+
Party 2
Sylvanus
Sylvanus
PrivateRichard
Sylvanus
Level 101
God Stats
10W - 14L
1,525 SR
Queue Stats
34W - 38L
1,487 Elo+
Solo
Kukulkan
Kukulkan
Puc1destr0yer
Kukulkan
Level 67
God Stats
6W - 5L
1,401 SR
Queue Stats
255W - 265L
1,514 Elo+
Solo
Team Averages
Level 80
1,572 SR
1,506 Elo+

VS

Team Averages
Level 54
1,511 SR
1,515 Elo+
Fenrir
Fenrir
BlackAngelII
Fenrir
Level 34
God Stats
30W - 53L
1,271 SR
Queue Stats
192W - 336L
1,312 Elo+
Party 1
Geb
Geb
Catsmeowtside
Geb
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 15L
1,500 Elo+
Solo
Kukulkan
Kukulkan
PapaBigNutz
Kukulkan
Level 29
God Stats
1W - 1L
1,678 SR
Queue Stats
23W - 11L
1,735 Elo+
Party 3
Medusa
Medusa
SniperwolfxD
Medusa
Level 62
God Stats
4W - 16L
1,311 SR
Queue Stats
87W - 148L
1,299 Elo+
Party 1
King Arthur
King Arthur
chompette
King Arthur
Level 42
God Stats
2W - 1L
1,793 SR
Queue Stats
155W - 112L
1,727 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dark_Ninla
Bakasura
12
4 / 1 / 1
6,768
564
4,727
7,121
2,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 5 / 1
6,632
553
4,316
12,501
8,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
FrostNinla
Apollo
11
5 / 1 / 2
6,861
572
6,786
7,257
2,345
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
10
0 / 1 / 6
6,146
512
7,568
9,143
4,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Puc1destr0yer
Kukulkan
15
3 / 1 / 3
8,426
702
4,637
6,206
3,190
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 3 / 4
6,763
564
3,493
8,969
3,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 0
5,195
433
1,848
6,579
2,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
PapaBigNutz
Kukulkan
12
0 / 1 / 2
6,887
574
3,390
5,264
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
8
1 / 6 / 1
5,290
441
3,206
10,131
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
chompette
King Arthur
13
7 / 3 / 0
7,708
642
10,188
11,525
7,770
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
14
Kills
9
9
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
3
4
1
L
0
1
0
0
W
Bakasura
Dark_Ninla
Bakasura
4
1
1
4.5
W
2
5
1
0.5
W
Apollo
FrostNinla
Apollo
5
1
2
6
L
Kukulkan
PapaBigNutz
Kukulkan
0
1
2
1
W
Sylvanus
0
1
6
3
W
Kukulkan
Puc1destr0yer
Kukulkan
3
1
3
4.5
L
Medusa
1
6
1
0.25
L
King Arthur
chompette
King Arthur
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,034
Damage
22,125
42,228
Taken
42,468
20,812
Mitigated
16,939
20,346
Healing
9,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,493
404
0
2,712
8,969
3,047
0
3,145
5,749
0
31,868
L
1,848
379
0
1,857
6,579
2,513
0
2,240
4,339
10,734
0
W
Bakasura
Dark_Ninla
Bakasura
4,727
3,714
0
2,234
7,121
2,203
152
664
6,437
0
29,418
W
4,316
654
0
6,001
12,501
8,323
0
0
12,501
0
26,827
W
Apollo
FrostNinla
Apollo
6,786
4,561
0
3,821
7,257
2,345
1,552
1,853
5,340
0
37,883
L
Kukulkan
PapaBigNutz
Kukulkan
3,390
160
0
747
5,264
1,572
0
2,136
3,035
46,519
0
W
Sylvanus
7,568
3,275
1,418
4,150
9,143
4,751
505
1,519
7,580
33,867
0
W
Kukulkan
Puc1destr0yer
Kukulkan
4,637
325
0
2,722
6,206
3,190
92
982
5,132
62,612
0
L
Medusa
3,206
1,479
393
1,710
10,131
2,037
0
2,443
7,545
0
23,834
L
King Arthur
chompette
King Arthur
10,188
1,424
0
2,430
11,525
7,770
96
2,241
8,783
0
40,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,833
Gold Earned
31,843
411
Minions Killed
313
0
Camps Cleared
0
1,169,573
Distance Traveled
1,187,991
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,763
564
70
6
0
271,129
1
L
Geb
5,195
433
18
2
0
216,105
5
W
Bakasura
6,768
564
74
6
0
290,834
1
W
Tyr
6,632
553
62
5
0
245,475
5
W
Apollo
6,861
572
78
7
0
209,942
0
L
Kukulkan
6,887
574
112
9
0
251,274
1
W
Sylvanus
6,146
512
51
4
0
201,895
3
W
Kukulkan
8,426
702
146
12
0
221,427
4
L
Medusa
5,290
441
46
4
0
223,688
4
L
King Arthur
7,708
642
67
6
0
225,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role