Player Matchup

Yemoja
Yemoja
Kujabi
Yemoja
Level 10
God Stats
3W - 1L
1,629 SR
Queue Stats
6W - 1L
1,736 Elo+
Party 2
Jing Wei
Jing Wei
Medem
Jing Wei
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,495 Elo+
Party 2
Hel
Hel
ethanthesmiter
Hel
Level 82
God Stats
1W - 0L
1,468 SR
Queue Stats
8W - 10L
1,333 Elo+
Party 2
Team Averages
Level 60
1,532 SR
1,521 Elo+

VS

Team Averages
Level 24
1,429 SR
1,408 Elo+
Skadi
Skadi
AshlynPlayz_
Skadi
Level 41
God Stats
0W - 4L
1,303 SR
Queue Stats
12W - 33L
1,324 Elo+
Party 1
Bellona
Bellona
JustLikeGas
Bellona
Level 17
God Stats
11W - 20L
1,444 SR
Queue Stats
12W - 31L
1,320 Elo+
Party 1
Discordia
Discordia
Rеlаx
Discordia
Level 15
God Stats
9W - 9L
1,542 SR
Queue Stats
180W - 214L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kujabi
Yemoja
14
0 / 2 / 4
10,100
532
2,004
18,659
15,008
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Medem
Jing Wei
15
2 / 3 / 1
10,700
563
12,769
25,378
10,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 3 / 2
11,019
580
14,582
21,997
10,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 7
10,745
566
10,697
11,041
4,429
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
JustLikeGas
Bellona
14
3 / 2 / 3
11,491
605
12,411
18,888
14,833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Rеlаx
Discordia
17
5 / 0 / 3
12,450
655
35,556
11,094
6,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
5
Kills
8
8
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
7
1.17
L
Bellona
JustLikeGas
Bellona
3
2
3
2.25
W
Yemoja
Kujabi
Yemoja
0
2
4
1
W
Jing Wei
Medem
Jing Wei
2
3
1
0.83
L
Discordia
Rеlаx
Discordia
5
0
3
6.5
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,355
Damage
58,664
66,034
Taken
41,023
36,263
Mitigated
25,434
44,638
Healing
12,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,697
2,557
663
2,307
11,041
4,429
881
5,952
5,089
0
40,534
L
Bellona
JustLikeGas
Bellona
12,411
2,282
1,516
7,043
18,888
14,833
0
6,447
12,441
0
59,442
W
Yemoja
Kujabi
Yemoja
2,004
963
8,999
2,113
18,659
15,008
403
11,539
7,120
7,096
0
W
Jing Wei
Medem
Jing Wei
12,769
9,408
481
4,734
25,378
10,737
782
11,969
13,409
0
58,930
L
Discordia
Rеlаx
Discordia
35,556
647
0
816
11,094
6,172
740
4,291
6,803
103,274
0
W
14,582
832
16,169
12,142
21,997
10,518
574
12,088
9,909
55,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,819
Gold Earned
34,686
181
Minions Killed
233
0
Camps Cleared
0
985,154
Distance Traveled
1,082,460
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,745
566
54
3
0
338,818
0
L
Bellona
11,491
605
58
3
0
390,750
1
W
Yemoja
10,100
532
15
1
0
306,948
2
W
Jing Wei
10,700
563
110
6
0
339,620
1
L
Discordia
12,450
655
121
6
0
352,892
2
W
Hel
11,019
580
56
3
0
338,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role