Player Matchup

Thanatos
Thanatos
K1W0Z
Thanatos
Level 19
God Stats
2W - 5L
1,500 SR
Queue Stats
43W - 51L
1,441 Elo+
Solo
Hades
Hades
PELUOKOSMIKO
Hades
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 71L
1,489 Elo+
Party 3
Cthulhu
Cthulhu
TheHornyShrimp
Cthulhu
Level 27
God Stats
5W - 5L
1,350 SR
Queue Stats
69W - 70L
1,485 Elo+
Party 1
Hou Yi
Hou Yi
Yfrit
Hou Yi
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 55L
1,491 Elo+
Party 1
Tiamat
Tiamat
shuraFlames
Tiamat
Level 7
God Stats
1W - 0L
1,300 SR
Queue Stats
5W - 1L
1,757 Elo+
Party 3
Team Averages
Level 24
1,430 SR
1,533 Elo+

VS

Team Averages
Level 8
1,564 SR
1,622 Elo+
Bellona
Bellona
Dúnedáin
Bellona
Level 3
God Stats
0W - 1L
1,263 SR
Queue Stats
1W - 1L
1,674 Elo+
Party 2
Susano
Susano
KillerGlobal
Susano
Level 27
God Stats
3W - 2L
1,904 SR
Queue Stats
18W - 16L
1,536 Elo+
Solo
Chernobog
Chernobog
Plantio
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,725 Elo+
Solo
Yemoja
Yemoja
SkillboiQ
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
WasteLurker
Danzaburou
Level 4
God Stats
1W - 1L
1,654 SR
Queue Stats
1W - 1L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
K1W0Z
Thanatos
15
3 / 6 / 10
10,220
487
6,677
16,980
6,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
12 / 4 / 13
12,400
590
21,820
24,607
19,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 3 / 17
10,794
514
9,877
18,390
23,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
Yfrit
Hou Yi
15
9 / 0 / 17
10,922
520
10,860
9,837
4,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
18
14 / 4 / 11
12,632
602
15,796
16,497
13,261
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dúnedáin
Bellona
15
4 / 8 / 4
9,698
462
12,036
19,429
15,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
13
5 / 10 / 5
9,444
450
9,517
17,444
6,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Plantio
Chernobog
8
1 / 8 / 1
6,940
330
2,301
11,565
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
SkillboiQ
Yemoja
13
0 / 7 / 5
8,760
417
6,880
14,983
13,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
WasteLurker
Danzaburou
15
6 / 10 / 5
10,930
520
10,379
16,558
6,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
36
43
Kills
16
17
Deaths
43
68
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
Dúnedáin
Bellona
4
8
4
0.75
W
Thanatos
K1W0Z
Thanatos
3
6
10
1.33
L
Susano
5
10
5
0.75
W
12
4
13
4.63
L
Chernobog
Plantio
Chernobog
1
8
1
0.19
L
Yemoja
SkillboiQ
Yemoja
0
7
5
0.36
W
5
3
17
4.5
L
Danzaburou
WasteLurker
Danzaburou
6
10
5
0.85
W
Hou Yi
Yfrit
Hou Yi
9
0
17
17.5
W
Tiamat
14
4
11
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,030
Damage
41,113
86,311
Taken
79,979
67,341
Mitigated
45,585
36,143
Healing
12,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Dúnedáin
Bellona
12,036
4,357
0
3,291
19,429
15,934
0
11,887
7,542
341
50,907
W
Thanatos
K1W0Z
Thanatos
6,677
2,359
0
11,505
16,980
6,673
778
848
16,132
0
55,992
L
Susano
9,517
1,561
0
2,684
17,444
6,567
0
10,058
7,386
0
31,774
W
21,820
2,863
829
12,568
24,607
19,287
1,616
3,433
21,174
70,571
0
L
Chernobog
Plantio
Chernobog
2,301
1,481
0
1,242
11,565
3,214
0
5,112
6,453
0
15,965
L
Yemoja
SkillboiQ
Yemoja
6,880
2,104
1,799
1,225
14,983
13,131
0
9,646
5,337
24,398
0
W
9,877
638
974
1,553
18,390
23,552
643
3,503
14,887
36,009
0
L
Danzaburou
WasteLurker
Danzaburou
10,379
6,852
0
1,832
16,558
6,739
0
10,790
5,768
0
49,506
W
Hou Yi
Yfrit
Hou Yi
10,860
5,443
0
4,388
9,837
4,568
3,935
2,499
7,338
0
48,172
W
Tiamat
15,796
1,975
0
4,326
16,497
13,261
3,267
2,199
14,298
70,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,968
Gold Earned
45,772
438
Minions Killed
285
0
Camps Cleared
0
1,904,486
Distance Traveled
1,578,509
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,698
462
82
4
0
345,274
3
W
Thanatos
10,220
487
94
4
0
377,978
0
L
Susano
9,444
450
48
2
0
373,765
2
W
Hades
12,400
590
122
6
0
347,717
0
L
Chernobog
6,940
330
20
1
0
223,240
4
L
Yemoja
8,760
417
43
2
0
316,725
1
W
Cthulhu
10,794
514
46
2
0
412,762
10
L
Danzaburou
10,930
520
92
4
0
319,505
3
W
Hou Yi
10,922
520
69
3
0
383,337
3
W
Tiamat
12,632
602
107
5
0
382,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role