Player Matchup

King Arthur
King Arthur
ImTheChrist08
King Arthur
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 37L
1,500 Elo+
Solo
Anubis
Anubis
NitroZ_g5
Anubis
Level 10
God Stats
3W - 3L
1,727 SR
Queue Stats
30W - 43L
1,249 Elo+
Solo
Discordia
Discordia
babyjinjin
Discordia
Level 28
God Stats
8W - 8L
1,364 SR
Queue Stats
31W - 40L
1,307 Elo+
Solo
Chernobog
Chernobog
kolia2000111
Chernobog
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,500 Elo+
Solo
Tiamat
Tiamat
piza110
Tiamat
Level 25
God Stats
12W - 9L
1,565 SR
Queue Stats
13W - 11L
1,581 Elo+
Solo
Team Averages
Level 15
1,531 SR
1,427 Elo+

VS

Team Averages
Level 18
1,364 SR
1,345 Elo+
Jormungandr
Jormungandr
AnimalSquare405
Jormungandr
Level 27
God Stats
2W - 2L
1,502 SR
Queue Stats
54W - 83L
1,234 Elo+
Party 1
Achilles
Achilles
Dragonicant
Achilles
Level 16
God Stats
2W - 0L
1,102 SR
Queue Stats
7W - 7L
1,530 Elo+
Solo
Anhur
Anhur
Gaelisco
Anhur
Level 26
God Stats
2W - 7L
1,217 SR
Queue Stats
26W - 60L
1,210 Elo+
Party 1
Ra
Ra
JungleMommy
Ra
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
rollrollBilld
Neith
Level 4
God Stats
8W - 3L
1,500 SR
Queue Stats
59W - 51L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ImTheChrist08
King Arthur
5
0 / 1 / 0
6,512
271
745
3,349
1,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
NitroZ_g5
Anubis
17
6 / 15 / 1
11,514
480
10,657
19,033
7,133
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
babyjinjin
Discordia
16
0 / 11 / 1
9,688
404
9,866
13,488
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
kolia2000111
Chernobog
1
0 / 0 / 0
5,994
250
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Tiamat
piza110
Tiamat
15
1 / 9 / 2
9,058
377
13,883
19,074
10,452
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AnimalSquare405
Jormungandr
17
2 / 1 / 9
12,292
512
6,218
15,918
21,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Dragonicant
Achilles
20
9 / 2 / 4
14,432
601
12,769
20,956
21,139
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anhur
Gaelisco
Anhur
17
2 / 3 / 6
10,791
450
3,859
12,960
4,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

20
13 / 2 / 3
15,150
631
12,925
19,417
8,696
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

20
10 / 0 / 6
13,388
558
11,697
14,183
4,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
64
7
Kills
36
36
Deaths
8
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AnimalSquare405
Jormungandr
2
1
9
6.5
W
Achilles
Dragonicant
Achilles
9
2
4
5.5
W
Anhur
Gaelisco
Anhur
2
3
6
1.67
L
King Arthur
ImTheChrist08
King Arthur
0
1
0
0
W
13
2
3
7.25
L
Anubis
NitroZ_g5
Anubis
6
15
1
0.43
L
Discordia
babyjinjin
Discordia
0
11
1
0.05
L
Chernobog
kolia2000111
Chernobog
0
0
0
0
L
Tiamat
piza110
Tiamat
1
9
2
0.22
W
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,151
Damage
47,468
54,944
Taken
83,434
22,665
Mitigated
60,869
9,796
Healing
36,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AnimalSquare405
Jormungandr
6,218
1,929
0
2,866
15,918
21,405
944
9,430
6,488
50,589
0
W
Achilles
Dragonicant
Achilles
12,769
3,639
0
7,021
20,956
21,139
3,051
8,928
11,828
0
86,973
W
Anhur
Gaelisco
Anhur
3,859
922
0
4,997
12,960
4,779
2,651
4,992
7,968
0
49,456
L
King Arthur
ImTheChrist08
King Arthur
745
190
0
1,450
3,349
1,273
0
0
3,152
0
7,251
W
12,925
1,235
279
12,251
19,417
8,696
0
5,936
13,481
157,194
0
L
Anubis
NitroZ_g5
Anubis
10,657
1,431
0
2,128
19,033
7,133
148
7,361
11,420
33,915
0
L
Discordia
babyjinjin
Discordia
9,866
421
0
1,640
13,488
3,807
0
4,137
9,032
53,306
0
L
Chernobog
kolia2000111
Chernobog
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
piza110
Tiamat
13,883
1,112
0
4,578
19,074
10,452
116
7,645
11,392
47,263
0
W
11,697
5,366
0
8,590
14,183
4,850
1,710
5,120
9,063
0
103,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,766
Gold Earned
66,053
227
Minions Killed
671
0
Camps Cleared
0
1,205,357
Distance Traveled
2,101,751
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,292
512
81
3
0
448,793
0
W
Achilles
14,432
601
180
8
0
420,919
0
W
Anhur
10,791
450
76
3
0
375,934
0
L
King Arthur
6,512
271
13
1
0
87,376
0
W
Ra
15,150
631
200
8
0
438,787
4
L
Anubis
11,514
480
60
3
0
332,502
0
L
Discordia
9,688
404
86
4
0
394,768
0
L
Chernobog
5,994
250
0
0
0
12,480
0
L
Tiamat
9,058
377
68
3
0
378,231
0
W
Neith
13,388
558
134
6
0
417,318
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role