Player Matchup

Baba Yaga
Baba Yaga
Aurackal
Baba Yaga
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 75L
1,511 Elo+
Party 2
Osiris
Osiris
PhoenixStarr
Osiris
Level 129
God Stats
4W - 3L
1,746 SR
Queue Stats
96W - 82L
1,596 Elo+
Party 2
Cernunnos
Cernunnos
Red Saiyan
Cernunnos
Level 101
God Stats
1W - 3L
1,890 SR
Queue Stats
51W - 47L
1,549 Elo+
Party 2
Mercury
Mercury
cheekibreki2
Mercury
Level 64
God Stats
1W - 3L
1,384 SR
Queue Stats
7W - 19L
1,500 Elo+
Solo
Cabrakan
Cabrakan
iLLEST ELi
Cabrakan
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 74L
1,589 Elo+
Party 2
Team Averages
Level 112
1,604 SR
1,549 Elo+

VS

Team Averages
Level 114
1,584 SR
1,489 Elo+
Nu Wa
Nu Wa
Blazing_Glory7
Nu Wa
Level 85
God Stats
41W - 43L
1,605 SR
Queue Stats
206W - 220L
1,432 Elo+
Solo
Set
Set
O MlNDLESS O
Set
Level 97
God Stats
164W - 178L
1,481 SR
Queue Stats
333W - 334L
1,508 Elo+
Solo
Artemis
Artemis
PurelyToucan3210
Artemis
Level 128
God Stats
5W - 6L
1,500 SR
Queue Stats
157W - 154L
1,506 Elo+
Solo
Cthulhu
Cthulhu
SexySoapapilla
Cthulhu
Level 127
God Stats
1W - 1L
1,834 SR
Queue Stats
34W - 15L
1,500 Elo+
Party 1
Chang'e
Chang'e
TookEm
Chang'e
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 18L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Aurackal
Baba Yaga
18
1 / 3 / 4
10,517
701
18,724
10,258
4,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
16
4 / 5 / 2
9,815
654
7,384
15,179
14,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Red Saiyan
Cernunnos
15
0 / 6 / 7
9,171
611
7,310
12,514
4,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
cheekibreki2
Mercury
15
2 / 8 / 3
9,645
643
4,654
16,056
5,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
iLLEST ELi
Cabrakan
16
4 / 6 / 3
9,941
663
8,739
14,137
8,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 10
12,202
813
10,828
12,182
5,919
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 0 / 19
11,671
778
8,569
12,572
6,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 2 / 9
10,619
708
8,349
8,804
3,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
11 / 1 / 13
13,394
893
17,319
13,820
12,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chang'e
TookEm
Chang'e
19
5 / 4 / 14
11,968
798
13,397
16,816
7,163
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
93
11
Kills
28
28
Deaths
11
19
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Aurackal
Baba Yaga
1
3
4
1
W
6
4
10
2.75
W
4
0
19
13.5
L
Osiris
4
5
2
1
W
2
2
9
3.25
L
Cernunnos
Red Saiyan
Cernunnos
0
6
7
0.58
W
11
1
13
17.5
W
Chang'e
TookEm
Chang'e
5
4
14
3
L
Mercury
cheekibreki2
Mercury
2
8
3
0.44
L
Cabrakan
iLLEST ELi
Cabrakan
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,811
Damage
58,462
68,144
Taken
64,194
37,541
Mitigated
35,499
8,450
Healing
22,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Aurackal
Baba Yaga
18,724
1,294
0
2,514
10,258
4,277
0
6,401
3,657
58,827
0
W
10,828
3,064
0
1,503
12,182
5,919
87
4,106
7,521
51,345
0
W
8,569
2,543
0
3,203
12,572
6,542
33
6,493
5,709
0
31,476
L
Osiris
7,384
1,834
0
1,892
15,179
14,496
0
9,778
5,127
0
32,770
W
8,349
4,215
0
1,953
8,804
3,717
2,914
3,093
5,512
0
26,773
L
Cernunnos
Red Saiyan
Cernunnos
7,310
2,325
0
1,380
12,514
4,457
0
7,228
5,163
0
34,070
W
17,319
1,726
1,456
4,171
13,820
12,158
408
4,693
8,712
43,010
0
W
Chang'e
TookEm
Chang'e
13,397
963
2,566
7,449
16,816
7,163
494
8,130
8,052
43,130
0
L
Mercury
cheekibreki2
Mercury
4,654
2,008
0
600
16,056
5,745
0
9,381
6,529
0
23,122
L
Cabrakan
iLLEST ELi
Cabrakan
8,739
1,027
0
2,064
14,137
8,566
0
8,137
5,880
26,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,089
Gold Earned
59,854
326
Minions Killed
363
10
Camps Cleared
7
1,320,456
Distance Traveled
1,343,933
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,517
701
114
8
2
275,125
1
W
Nu Wa
12,202
813
94
6
4
259,433
1
W
Set
11,671
778
55
4
2
288,850
3
L
Osiris
9,815
654
54
4
1
269,045
4
W
Artemis
10,619
708
44
3
0
213,526
0
L
Cernunnos
9,171
611
59
4
1
246,391
2
W
Cthulhu
13,394
893
66
4
0
315,338
1
W
Chang'e
11,968
798
104
7
1
266,786
0
L
Mercury
9,645
643
50
3
3
283,048
0
L
Cabrakan
9,941
663
49
3
3
246,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role