Player Matchup

Tiamat
Tiamat
Cinghialemarino
Tiamat
Level 62
God Stats
5W - 5L
1,469 SR
Queue Stats
38W - 45L
1,384 Elo+
Party 1
Sobek
Sobek
Sinakill
Sobek
Level 105
God Stats
7W - 9L
1,574 SR
Queue Stats
196W - 192L
1,568 Elo+
Party 2
Neith
Neith
Zionqt
Neith
Level 156
God Stats
7W - 4L
1,745 SR
Queue Stats
165W - 151L
1,595 Elo+
Party 2
Da Ji
Da Ji
marclay333
Da Ji
Level 37
God Stats
0W - 4L
1,221 SR
Queue Stats
19W - 33L
1,332 Elo+
Party 1
Bellona
Bellona
matberk
Bellona
Level 15
God Stats
7W - 7L
1,429 SR
Queue Stats
9W - 19L
1,282 Elo+
Party 1
Team Averages
Level 75
1,488 SR
1,432 Elo+

VS

Team Averages
Level 121
1,551 SR
1,506 Elo+
Anubis
Anubis
BROARCHANGELUS
Anubis
Level 142
God Stats
95W - 85L
1,537 SR
Queue Stats
178W - 214L
1,451 Elo+
Party 3
King Arthur
King Arthur
Chaldrogo
King Arthur
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
SuperMariO72
Tiamat
Level 154
God Stats
4W - 1L
1,721 SR
Queue Stats
112W - 134L
1,577 Elo+
Party 3
Neith
Neith
ХХЛюдмурикХХ
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
ШестьПутейПэйна
Geb
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 0
7,492
468
7,201
12,700
6,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
Sinakill
Sobek
12
3 / 3 / 4
8,006
500
4,571
12,312
7,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Zionqt
Neith
11
5 / 4 / 2
6,971
436
8,547
9,298
2,361
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
9
0 / 8 / 4
6,100
381
3,550
12,261
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
matberk
Bellona
14
0 / 1 / 0
7,023
439
1,829
6,969
5,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 1 / 5
10,788
674
15,714
10,303
5,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Chaldrogo
King Arthur
17
1 / 0 / 0
10,089
631
2,874
5,619
3,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
15
6 / 1 / 4
9,411
588
8,438
9,422
6,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 3 / 8
8,687
543
8,176
9,703
2,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 5 / 12
7,954
497
4,097
12,906
11,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
10
Kills
23
23
Deaths
10
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
12
1
5
14.5
W
King Arthur
Chaldrogo
King Arthur
1
0
0
1
L
2
7
0
0.29
L
Sobek
Sinakill
Sobek
3
3
4
1.67
W
Tiamat
6
1
4
8
L
Neith
Zionqt
Neith
5
4
2
1.5
L
Da Ji
0
8
4
0.25
L
Bellona
matberk
Bellona
0
1
0
0
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,698
Damage
39,299
53,540
Taken
47,953
26,084
Mitigated
29,459
14,298
Healing
15,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,714
1,375
0
6,699
10,303
5,800
2,269
2,686
7,617
89,350
0
W
King Arthur
Chaldrogo
King Arthur
2,874
272
0
844
5,619
3,187
530
534
4,862
126
60,113
L
7,201
1,248
219
4,288
12,700
6,294
1,163
8,107
4,593
46,835
0
L
Sobek
Sinakill
Sobek
4,571
637
0
4,619
12,312
7,776
0
7,951
4,361
21,180
0
W
Tiamat
8,438
2,193
0
2,320
9,422
6,252
446
3,739
5,673
49,200
0
L
Neith
Zionqt
Neith
8,547
4,265
0
2,045
9,298
2,361
0
6,710
2,588
0
33,965
L
Da Ji
3,550
944
0
1,633
12,261
3,819
0
5,032
7,229
0
19,461
L
Bellona
matberk
Bellona
1,829
304
0
1,494
6,969
5,834
102
533
6,196
4,991
30,197
W
8,176
3,005
0
4,615
9,703
2,944
1,541
2,730
6,973
0
40,895
W
4,097
510
0
832
12,906
11,276
636
2,656
10,250
11,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,592
Gold Earned
46,929
297
Minions Killed
481
0
Camps Cleared
0
1,386,851
Distance Traveled
1,463,583
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,788
674
159
10
0
265,832
6
W
King Arthur
10,089
631
147
9
0
272,181
0
L
Tiamat
7,492
468
89
6
0
263,374
0
L
Sobek
8,006
500
37
2
0
315,176
4
W
Tiamat
9,411
588
98
6
0
315,168
0
L
Neith
6,971
436
42
3
0
275,667
4
L
Da Ji
6,100
381
42
3
0
247,601
0
L
Bellona
7,023
439
87
5
0
285,033
0
W
Neith
8,687
543
65
4
0
305,507
9
W
Geb
7,954
497
12
1
0
304,895
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role