Player Matchup

Achilles
Achilles
GoCrazy Marty
Achilles
Level 25
God Stats
19W - 26L
1,406 SR
Queue Stats
56W - 69L
1,451 Elo+
Solo
Ra
Ra
James2441428
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,175 Elo+
Solo
Danzaburou
Danzaburou
Miss4Dayz
Danzaburou
Level 25
God Stats
23W - 14L
1,434 SR
Queue Stats
31W - 18L
1,330 Elo+
Solo
Ares
Ares
SmileyMike85
Ares
Level 6
God Stats
0W - 1L
1,275 SR
Queue Stats
2W - 3L
1,671 Elo+
Solo
Cthulhu
Cthulhu
Taquiburritos24
Cthulhu
Level 3
God Stats
0W - 2L
1,236 SR
Queue Stats
0W - 2L
1,249 Elo+
Solo
Team Averages
Level 12
1,370 SR
1,375 Elo+

VS

Team Averages
Level 36
1,335 SR
1,432 Elo+
Ah Muzen Cab
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
Level 28
God Stats
102W - 135L
1,425 SR
Queue Stats
114W - 161L
1,264 Elo+
Solo
Khepri
Khepri
Babyman2355
Khepri
Level 13
God Stats
26W - 24L
1,220 SR
Queue Stats
60W - 60L
1,429 Elo+
Party 1
Tsukuyomi
Tsukuyomi
REBELPUPPET16
Tsukuyomi
Level 11
God Stats
9W - 10L
1,220 SR
Queue Stats
259W - 253L
1,486 Elo+
Party 1
Hachiman
Hachiman
The Ghosts Bane
Hachiman
Level 17
God Stats
8W - 9L
1,509 SR
Queue Stats
839W - 806L
1,444 Elo+
Party 1
Tyr
Tyr
Ze12oChance
Tyr
Level 111
God Stats
4W - 2L
1,303 SR
Queue Stats
427W - 384L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GoCrazy Marty
Achilles
14
4 / 5 / 0
8,813
441
11,211
22,227
16,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 13 / 2
8,648
432
6,549
15,993
6,703
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Miss4Dayz
Danzaburou
18
8 / 8 / 0
11,821
591
20,896
19,360
9,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

3
0 / 6 / 1
5,776
289
116
5,467
1,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 6 / 0
7,220
361
2,422
13,223
5,522
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
18
14 / 3 / 2
12,586
629
15,195
16,665
9,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
13
3 / 4 / 7
10,076
504
3,872
12,990
14,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
REBELPUPPET16
Tsukuyomi
15
7 / 6 / 5
10,337
517
9,234
14,864
5,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
17
5 / 0 / 7
10,922
546
10,495
12,132
4,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
8 / 0 / 6
11,629
581
14,708
13,741
15,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
64
13
Kills
37
38
Deaths
13
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
14
3
2
5
W
Khepri
3
4
7
1.63
L
Achilles
GoCrazy Marty
Achilles
4
5
0
0.8
L
1
13
2
0.15
L
Danzaburou
Miss4Dayz
Danzaburou
8
8
0
1
W
Tsukuyomi
REBELPUPPET16
Tsukuyomi
7
6
5
1.58
L
0
6
1
0.08
L
0
6
0
0
W
Hachiman
5
0
7
8.5
W
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,194
Damage
53,504
76,270
Taken
70,392
39,842
Mitigated
48,313
13,897
Healing
23,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
15,195
7,054
0
7,077
16,665
9,039
4,767
7,172
9,468
0
69,701
W
Khepri
3,872
658
0
1,425
12,990
14,042
486
26
12,939
20,717
0
L
Achilles
GoCrazy Marty
Achilles
11,211
4,195
0
6,618
22,227
16,620
0
387
21,840
0
35,187
L
6,549
371
68
309
15,993
6,703
58
0
15,993
39,780
0
L
Danzaburou
Miss4Dayz
Danzaburou
20,896
11,792
0
5,721
19,360
9,160
374
3,347
16,013
0
73,076
W
Tsukuyomi
REBELPUPPET16
Tsukuyomi
9,234
2,819
0
2,706
14,864
5,612
1,832
461
14,235
0
41,172
L
116
116
0
72
5,467
1,837
240
138
5,329
3,897
0
L
2,422
201
0
1,109
13,223
5,522
0
0
13,223
38,717
0
W
Hachiman
10,495
7,078
0
8,281
12,132
4,273
3,659
282
11,825
0
64,714
W
14,708
4,477
0
3,981
13,741
15,347
1,898
1,146
12,050
0
62,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,278
Gold Earned
55,550
320
Minions Killed
417
0
Camps Cleared
0
1,327,204
Distance Traveled
1,754,260
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,586
629
118
6
0
331,160
1
W
Khepri
10,076
504
30
2
0
308,958
2
L
Achilles
8,813
441
52
3
0
329,905
0
L
Ra
8,648
432
68
3
0
280,168
0
L
Danzaburou
11,821
591
117
6
0
283,477
0
W
Tsukuyomi
10,337
517
73
4
0
366,804
0
L
Ares
5,776
289
5
0
0
158,950
0
L
Cthulhu
7,220
361
78
4
0
274,704
2
W
Hachiman
10,922
546
109
5
0
329,423
1
W
Tyr
11,629
581
87
4
0
417,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role