Player Matchup

Jormungandr
Jormungandr
Edijz
Jormungandr
Level 46
God Stats
2W - 4L
1,429 SR
Queue Stats
138W - 155L
1,343 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YaTvoyBoh
Tsukuyomi
Level 18
God Stats
2W - 2L
1,433 SR
Queue Stats
70W - 70L
1,620 Elo+
Party 2
Anubis
Anubis
cirkainaiz
Anubis
Level 18
God Stats
8W - 8L
1,514 SR
Queue Stats
31W - 37L
1,432 Elo+
Party 1
Hachiman
Hachiman
cromnex
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 44L
1,657 Elo+
Party 1
Bellona
Bellona
Прочтешьпидор
Bellona
Level 28
God Stats
9W - 7L
1,558 SR
Queue Stats
118W - 114L
1,513 Elo+
Party 2
Team Averages
Level 28
1,487 SR
1,513 Elo+

VS

Team Averages
Level 23
1,553 SR
1,612 Elo+
Loki
Loki
ParnasuusPL
Loki
Level 27
God Stats
1W - 2L
1,785 SR
Queue Stats
9W - 7L
1,637 Elo+
Solo
Apollo
Apollo
TopheeSmite
Apollo
Level 10
God Stats
3W - 9L
1,500 SR
Queue Stats
161W - 159L
1,559 Elo+
Solo
Geb
Geb
pJjohnny
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 57L
1,751 Elo+
Solo
Chang'e
Chang'e
smileyxd123
Chang'e
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 19L
1,546 Elo+
Solo
Erlang Shen
Erlang Shen
百度网盘
Erlang Shen
Level 22
God Stats
7W - 2L
1,479 SR
Queue Stats
643W - 588L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Edijz
Jormungandr
15
2 / 3 / 11
10,591
504
13,527
15,800
12,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
YaTvoyBoh
Tsukuyomi
18
5 / 3 / 14
11,902
567
17,405
19,630
8,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
cirkainaiz
Anubis
15
7 / 3 / 5
10,524
501
12,129
12,894
7,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
cromnex
Hachiman
19
13 / 3 / 9
12,572
599
12,556
15,141
5,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
5 / 2 / 10
11,308
538
14,993
17,402
14,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 3
11,144
531
12,840
19,507
7,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
16
2 / 5 / 2
10,474
499
6,952
15,562
5,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 5 / 9
9,546
455
7,114
19,268
12,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
smileyxd123
Chang'e
13
2 / 10 / 4
8,848
421
13,306
18,446
5,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
百度网盘
Erlang Shen
18
2 / 6 / 1
11,023
525
13,802
22,649
14,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
33
32
Kills
14
14
Deaths
32
49
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Edijz
Jormungandr
2
3
11
2.5
L
8
6
3
1.58
L
Apollo
2
5
2
0.6
W
Tsukuyomi
YaTvoyBoh
Tsukuyomi
5
3
14
4
W
Anubis
cirkainaiz
Anubis
7
3
5
3.17
W
Hachiman
cromnex
Hachiman
13
3
9
5.83
L
0
5
9
0.9
L
Chang'e
smileyxd123
Chang'e
2
10
4
0.4
W
5
2
10
5
L
Erlang Shen
百度网盘
Erlang Shen
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,610
Damage
54,014
80,867
Taken
95,432
48,230
Mitigated
45,858
27,388
Healing
26,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Edijz
Jormungandr
13,527
2,933
0
1,331
15,800
12,692
882
6,720
8,772
45,595
0
L
12,840
3,460
0
4,229
19,507
7,514
0
4,777
14,574
0
72,612
L
Apollo
6,952
4,146
0
2,457
15,562
5,851
76
3,854
11,683
0
63,698
W
Tsukuyomi
YaTvoyBoh
Tsukuyomi
17,405
4,908
0
8,598
19,630
8,308
110
3,817
15,678
0
86,550
W
Anubis
cirkainaiz
Anubis
12,129
903
416
5,854
12,894
7,022
1,608
4,720
7,874
47,208
0
W
Hachiman
cromnex
Hachiman
12,556
6,345
0
8,897
15,141
5,210
3,843
2,178
12,869
0
74,239
L
7,114
538
0
2,445
19,268
12,741
0
8,061
11,132
29,718
0
L
Chang'e
smileyxd123
Chang'e
13,306
761
3,016
5,457
18,446
5,740
0
7,562
10,834
45,400
0
W
14,993
4,944
0
2,292
17,402
14,998
1,577
2,064
15,254
0
52,513
L
Erlang Shen
百度网盘
Erlang Shen
13,802
7,442
0
9,019
22,649
14,012
1,922
1,402
20,758
0
86,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,897
Gold Earned
51,035
454
Minions Killed
503
0
Camps Cleared
0
1,949,726
Distance Traveled
1,850,806
33
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,591
504
58
3
0
389,829
11
L
Loki
11,144
531
108
5
0
388,241
0
L
Apollo
10,474
499
108
5
0
387,047
2
W
Tsukuyomi
11,902
567
136
6
0
401,955
3
W
Anubis
10,524
501
56
3
0
329,764
2
W
Hachiman
12,572
599
108
5
0
390,323
5
L
Geb
9,546
455
35
2
0
413,353
5
L
Chang'e
8,848
421
86
4
0
308,484
1
W
Bellona
11,308
538
96
5
0
437,855
12
L
Erlang Shen
11,023
525
166
8
0
353,681
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role