Player Matchup

Izanami
Izanami
EUTERPE00
Izanami
Level 17
God Stats
2W - 1L
1,453 SR
Queue Stats
20W - 20L
1,495 Elo+
Party 4
Nemesis
Nemesis
KBonch
Nemesis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 7L
1,650 Elo+
Party 1
Ymir
Ymir
Surik4t
Ymir
Level 25
God Stats
2W - 3L
1,381 SR
Queue Stats
40W - 44L
1,527 Elo+
Party 4
Ra
Ra
Ya0uank
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,718 Elo+
Party 1
Tsukuyomi
Tsukuyomi
УлрихСан
Tsukuyomi
Level 12
God Stats
4W - 5L
1,301 SR
Queue Stats
20W - 14L
1,545 Elo+
Party 1
Team Averages
Level 15
1,427 SR
1,587 Elo+

VS

Team Averages
Level 10
1,414 SR
1,471 Elo+
Sobek
Sobek
LoliIsGood
Sobek
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,454 Elo+
Party 3
Mulan
Mulan
QianDuu
Mulan
Level 6
God Stats
3W - 6L
1,428 SR
Queue Stats
6W - 7L
1,541 Elo+
Party 3
Hachiman
Hachiman
min6142
Hachiman
Level 14
God Stats
0W - 4L
1,252 SR
Queue Stats
12W - 13L
1,482 Elo+
Party 3
Scylla
Scylla
spasaysebya
Scylla
Level 11
God Stats
16W - 17L
1,488 SR
Queue Stats
37W - 41L
1,422 Elo+
Party 2
Loki
Loki
xxx9dugz
Loki
Level 14
God Stats
1W - 4L
1,404 SR
Queue Stats
36W - 34L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EUTERPE00
Izanami
18
13 / 4 / 12
12,055
548
14,759
14,338
5,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
KBonch
Nemesis
16
7 / 3 / 18
11,321
515
18,898
13,510
7,495
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
Surik4t
Ymir
15
3 / 6 / 28
11,235
511
11,725
19,611
27,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
9 / 2 / 21
11,790
536
20,254
9,572
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
19
14 / 2 / 11
13,117
596
15,831
16,766
7,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
0 / 13 / 8
8,691
395
6,163
29,041
27,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
QianDuu
Mulan
13
3 / 10 / 2
9,199
418
7,633
21,264
18,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
min6142
Hachiman
15
5 / 7 / 4
10,193
463
10,182
17,032
6,123
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
14
3 / 11 / 1
9,263
421
6,545
14,762
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
15
5 / 5 / 4
10,020
455
11,272
16,811
7,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
35
46
Kills
16
17
Deaths
46
90
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
EUTERPE00
Izanami
13
4
12
4.75
W
Nemesis
KBonch
Nemesis
7
3
18
5.33
L
Sobek
0
13
8
0.31
L
Mulan
QianDuu
Mulan
3
10
2
0.4
W
Ymir
Surik4t
Ymir
3
6
28
2.83
W
9
2
21
9.75
L
Hachiman
min6142
Hachiman
5
7
4
1
L
Scylla
3
11
1
0.32
L
Loki
5
5
4
1.4
W
Tsukuyomi
14
2
11
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,467
Damage
41,795
73,797
Taken
98,910
52,025
Mitigated
64,016
25,496
Healing
12,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
EUTERPE00
Izanami
14,759
12,364
1,275
4,548
14,338
5,651
6,438
2,230
12,087
0
67,194
W
Nemesis
KBonch
Nemesis
18,898
11,203
0
1,843
13,510
7,495
2,722
2,306
10,957
0
50,015
L
Sobek
6,163
559
0
2,838
29,041
27,700
24
10,216
18,825
15,382
0
L
Mulan
QianDuu
Mulan
7,633
1,495
0
1,873
21,264
18,608
102
6,162
15,102
0
43,241
W
Ymir
Surik4t
Ymir
11,725
2,490
0
1,153
19,611
27,083
743
4,547
14,968
33,105
0
W
20,254
3,036
6,380
3,711
9,572
4,060
2,275
2,128
7,444
77,108
0
L
Hachiman
min6142
Hachiman
10,182
5,400
0
4,168
17,032
6,123
0
7,246
9,786
0
54,529
L
Scylla
6,545
651
0
951
14,762
4,392
0
3,578
11,184
44,345
0
L
Loki
11,272
1,689
0
2,539
16,811
7,193
0
4,777
12,034
0
49,345
W
Tsukuyomi
15,831
5,486
0
6,586
16,766
7,736
1,189
1,497
15,144
0
87,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,518
Gold Earned
47,366
464
Minions Killed
368
0
Camps Cleared
0
1,920,499
Distance Traveled
1,769,426
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,055
548
118
5
0
337,353
0
W
Nemesis
11,321
515
68
3
0
402,039
1
L
Sobek
8,691
395
16
1
0
368,829
5
L
Mulan
9,199
418
88
4
0
295,983
0
W
Ymir
11,235
511
44
2
0
364,812
4
W
Ra
11,790
536
98
4
0
426,813
2
L
Hachiman
10,193
463
109
5
0
370,432
1
L
Scylla
9,263
421
82
4
0
322,627
0
L
Loki
10,020
455
73
3
0
411,555
0
W
Tsukuyomi
13,117
596
136
6
0
389,482
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role