Player Matchup

Guan Yu
Guan Yu
Dienuk
Guan Yu
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GreyParse
Neith
Level 26
God Stats
1W - 2L
1,673 SR
Queue Stats
51W - 34L
1,626 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HunShang
Ah Muzen Cab
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 47L
1,647 Elo+
Solo
Ares
Ares
Luckybuck69
Ares
Level 11
God Stats
4W - 2L
1,718 SR
Queue Stats
16W - 16L
1,481 Elo+
Solo
Tiamat
Tiamat
bababooey01
Tiamat
Level 17
God Stats
3W - 2L
1,734 SR
Queue Stats
8W - 7L
1,545 Elo+
Solo
Team Averages
Level 15
1,625 SR
1,560 Elo+

VS

Team Averages
Level 15
1,607 SR
1,535 Elo+
Ares
Ares
 
Ares
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ElDolf
Thor
Level 22
God Stats
3W - 0L
1,805 SR
Queue Stats
23W - 24L
1,449 Elo+
Solo
Janus
Janus
POPUGAMER
Janus
Level 16
God Stats
1W - 0L
1,238 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Silenz0
Erlang Shen
Level 9
God Stats
2W - 3L
1,786 SR
Queue Stats
37W - 41L
1,688 Elo+
Solo
Chernobog
Chernobog
bigrussan
Chernobog
Level 3
God Stats
11W - 7L
1,705 SR
Queue Stats
138W - 110L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dienuk
Guan Yu
3
0 / 1 / 0
3,744
374
398
1,470
569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
GreyParse
Neith
11
7 / 3 / 4
6,779
678
6,079
6,986
2,169
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
HunShang
Ah Muzen Cab
2
0 / 0 / 0
3,770
377
0
476
108
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 2 / 2
5,874
587
3,509
7,909
4,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
9
2 / 3 / 2
5,655
566
4,612
7,296
3,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
1 / 1 / 1
5,237
524
2,198
4,943
3,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
ElDolf
Thor
9
1 / 3 / 0
5,611
561
2,435
6,163
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
POPUGAMER
Janus
11
4 / 4 / 1
6,788
679
5,467
6,147
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Silenz0
Erlang Shen
10
2 / 2 / 1
6,271
627
2,236
6,994
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chernobog
bigrussan
Chernobog
11
1 / 1 / 3
6,249
625
2,635
4,713
1,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
11
Kills
9
9
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
1
1.5
L
Guan Yu
Dienuk
Guan Yu
0
1
0
0
W
Thor
ElDolf
Thor
1
3
0
0.33
L
Neith
GreyParse
Neith
7
3
4
3
L
Ah Muzen Cab
HunShang
Ah Muzen Cab
0
0
0
0
L
2
2
2
1.5
W
Janus
POPUGAMER
Janus
4
4
1
1.13
W
Erlang Shen
Silenz0
Erlang Shen
2
2
1
1.25
L
Tiamat
2
3
2
1
W
Chernobog
bigrussan
Chernobog
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,598
Damage
14,971
24,137
Taken
28,960
10,304
Mitigated
11,474
6,249
Healing
8,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,198
312
0
603
4,943
3,428
283
2,266
2,677
9,209
0
L
Guan Yu
Dienuk
Guan Yu
398
43
0
50
1,470
569
0
940
450
0
864
W
Thor
ElDolf
Thor
2,435
521
0
1,996
6,163
2,103
0
1,430
4,733
0
22,725
L
Neith
GreyParse
Neith
6,079
3,329
0
1,863
6,986
2,169
2,056
2,539
4,319
0
27,724
L
Ah Muzen Cab
HunShang
Ah Muzen Cab
0
0
0
0
476
108
0
247
181
0
2,493
L
3,509
127
99
1,691
7,909
4,029
244
2,475
5,350
20,247
0
W
Janus
POPUGAMER
Janus
5,467
559
0
1,262
6,147
1,667
0
547
5,550
35,845
0
W
Erlang Shen
Silenz0
Erlang Shen
2,236
1,335
0
3,316
6,994
2,920
1,260
2,393
4,601
0
23,847
L
Tiamat
4,612
999
0
2,546
7,296
3,429
266
1,062
6,172
22,153
0
W
Chernobog
bigrussan
Chernobog
2,635
1,953
0
1,654
4,713
1,356
1,179
1,485
3,228
0
26,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,822
Gold Earned
30,156
133
Minions Killed
245
0
Camps Cleared
0
663,560
Distance Traveled
931,521
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,237
524
9
1
0
185,322
0
L
Guan Yu
3,744
374
2
0
0
57,653
2
W
Thor
5,611
561
62
6
0
202,933
3
L
Neith
6,779
678
44
4
0
182,624
3
L
Ah Muzen Cab
3,770
377
5
1
0
25,070
0
L
Ares
5,874
587
29
3
0
198,659
1
W
Janus
6,788
679
55
6
0
195,321
2
W
Erlang Shen
6,271
627
63
6
0
173,486
0
L
Tiamat
5,655
566
53
5
0
199,554
0
W
Chernobog
6,249
625
56
6
0
174,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role