Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
DarkLordd666
Eset
Level 49
God Stats
0W - 1L
1,698 SR
Queue Stats
24W - 39L
1,441 Elo+
Party 3
Bellona
Bellona
SadVampQueen
Bellona
Level 28
God Stats
13W - 10L
1,609 SR
Queue Stats
81W - 91L
1,521 Elo+
Party 1
Danzaburou
Danzaburou
iTzJohnnyGat
Danzaburou
Level 43
God Stats
17W - 25L
1,540 SR
Queue Stats
48W - 65L
1,470 Elo+
Party 1
Kumbhakarna
Kumbhakarna
mrbananafap
Kumbhakarna
Level 48
God Stats
7W - 7L
1,500 SR
Queue Stats
42W - 79L
1,382 Elo+
Party 3
Team Averages
Level 43
1,569 SR
1,463 Elo+

VS

Team Averages
Level 63
1,674 SR
1,511 Elo+
Tiamat
Tiamat
AuxTizmo
Tiamat
Level 40
God Stats
1W - 1L
1,638 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Feeiner
Danzaburou
Level 49
God Stats
42W - 32L
1,634 SR
Queue Stats
299W - 278L
1,478 Elo+
Party 2
Jormungandr
Jormungandr
Laulenekeeee
Jormungandr
Level 69
God Stats
3W - 3L
1,709 SR
Queue Stats
237W - 199L
1,503 Elo+
Party 2
Janus
Janus
aLoha v Kingz
Janus
Level 69
God Stats
8W - 2L
1,634 SR
Queue Stats
476W - 433L
1,489 Elo+
Party 2
Mercury
Mercury
burberree
Mercury
Level 86
God Stats
18W - 9L
1,757 SR
Queue Stats
231W - 222L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 1 / 1
5,938
594
1,555
6,614
1,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 5 / 0
5,072
507
1,858
6,118
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
SadVampQueen
Bellona
12
5 / 0 / 1
7,071
707
4,555
6,362
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
iTzJohnnyGat
Danzaburou
8
1 / 6 / 0
5,202
520
3,832
8,488
2,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kumbhakarna
mrbananafap
Kumbhakarna
8
0 / 3 / 2
5,304
530
1,068
8,079
2,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AuxTizmo
Tiamat
9
0 / 6 / 0
5,169
517
2,718
6,048
3,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Feeiner
Danzaburou
8
1 / 1 / 6
5,454
545
3,138
5,192
1,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Laulenekeeee
Jormungandr
11
8 / 2 / 2
7,082
708
8,151
6,866
4,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 5
6,239
624
2,903
3,392
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
burberree
Mercury
11
5 / 0 / 2
6,455
646
3,153
4,929
1,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
8
Kills
15
15
Deaths
9
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
1
1
2.5
W
Tiamat
AuxTizmo
Tiamat
0
6
0
0
L
0
5
0
0
W
Danzaburou
Feeiner
Danzaburou
1
1
6
4
W
Jormungandr
Laulenekeeee
Jormungandr
8
2
2
4.5
L
Bellona
SadVampQueen
Bellona
5
0
1
5.5
W
1
0
5
3.5
W
Mercury
burberree
Mercury
5
0
2
6
L
Danzaburou
iTzJohnnyGat
Danzaburou
1
6
0
0.17
L
Kumbhakarna
mrbananafap
Kumbhakarna
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,868
Damage
20,063
35,661
Taken
26,427
12,278
Mitigated
11,903
14,965
Healing
5,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,555
296
0
6,549
6,614
1,898
0
2,050
4,514
0
27,259
W
Tiamat
AuxTizmo
Tiamat
2,718
491
0
596
6,048
3,505
52
0
6,048
23,059
0
L
1,858
0
0
573
6,118
1,726
84
2,706
3,170
20,314
0
W
Danzaburou
Feeiner
Danzaburou
3,138
1,332
0
854
5,192
1,291
259
423
4,769
0
22,479
W
Jormungandr
Laulenekeeee
Jormungandr
8,151
2,099
381
1,631
6,866
4,745
39
741
6,085
29,344
0
L
Bellona
SadVampQueen
Bellona
4,555
2,074
0
4,263
6,362
3,813
0
2,164
3,890
0
38,838
W
2,903
305
0
670
3,392
958
842
1,522
1,670
28,440
0
W
Mercury
burberree
Mercury
3,153
1,607
0
1,167
4,929
1,404
0
0
4,929
0
35,519
L
Danzaburou
iTzJohnnyGat
Danzaburou
3,832
2,033
0
1,899
8,488
2,340
0
3,036
5,444
0
21,197
L
Kumbhakarna
mrbananafap
Kumbhakarna
1,068
0
0
1,681
8,079
2,501
0
3,208
4,871
12,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,587
Gold Earned
30,399
269
Minions Killed
280
0
Camps Cleared
0
1,000,150
Distance Traveled
992,481
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,938
594
69
7
0
199,103
1
W
Tiamat
5,169
517
54
5
0
200,527
2
L
Eset
5,072
507
45
5
0
187,565
4
W
Danzaburou
5,454
545
32
3
0
178,859
2
W
Jormungandr
7,082
708
46
5
0
168,551
2
L
Bellona
7,071
707
97
10
0
222,818
4
W
Janus
6,239
624
78
8
0
198,847
1
W
Mercury
6,455
646
70
7
0
245,697
1
L
Danzaburou
5,202
520
39
4
0
177,659
2
L
Kumbhakarna
5,304
530
19
2
0
213,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role