Player Matchup

Danzaburou
Danzaburou
Insect_Bodo02
Danzaburou
Level 18
God Stats
3W - 8L
1,349 SR
Queue Stats
47W - 81L
1,352 Elo+
Solo
Yemoja
Yemoja
RvB-5346
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,378 Elo+
Solo
Mulan
Mulan
benbuzzard
Mulan
Level 27
God Stats
3W - 1L
1,792 SR
Queue Stats
109W - 115L
1,423 Elo+
Solo
Janus
Janus
johnsjnoef
Janus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 96L
1,478 Elo+
Solo
Olorun
Olorun
uggen-bytte
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,295 Elo+
Solo
Team Averages
Level 19
1,528 SR
1,385 Elo+

VS

Team Averages
Level 15
1,589 SR
1,478 Elo+
Hou Yi
Hou Yi
DeinLehrmeister
Hou Yi
Level 16
God Stats
9W - 4L
1,766 SR
Queue Stats
30W - 31L
1,531 Elo+
Solo
Ravana
Ravana
HUKUTA 22rus
Ravana
Level 28
God Stats
2W - 1L
1,660 SR
Queue Stats
119W - 137L
1,353 Elo+
Solo
Neith
Neith
Sergey3008s
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 28L
1,511 Elo+
Solo
Fenrir
Fenrir
SiyarK936
Fenrir
Level 21
God Stats
24W - 25L
1,517 SR
Queue Stats
718W - 749L
1,497 Elo+
Solo
Cthulhu
Cthulhu
sleperk
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Insect_Bodo02
Danzaburou
4
0 / 2 / 0
5,738
287
1,157
3,047
668
Boots

Boots

+6%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
RvB-5346
Yemoja
13
2 / 6 / 1
8,645
432
4,090
16,593
14,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
15
1 / 8 / 3
9,110
456
6,913
14,244
10,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
15
5 / 6 / 2
9,714
486
13,474
13,970
4,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
13
3 / 13 / 1
8,294
415
3,458
17,536
4,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 0 / 2
13,426
671
22,274
12,812
5,504
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
15
3 / 3 / 3
9,616
481
4,469
11,275
4,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 3 / 4
9,741
487
5,319
11,790
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
SiyarK936
Fenrir
19
11 / 2 / 2
11,779
589
14,223
14,041
7,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
sleperk
Cthulhu
13
1 / 3 / 3
8,963
448
2,135
14,932
9,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
11
Kills
34
35
Deaths
11
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
17
0
2
18
W
Ravana
3
3
3
1.5
L
Danzaburou
Insect_Bodo02
Danzaburou
0
2
0
0
L
Yemoja
RvB-5346
Yemoja
2
6
1
0.42
W
2
3
4
1.33
W
Fenrir
SiyarK936
Fenrir
11
2
2
6
L
Mulan
1
8
3
0.31
L
Janus
5
6
2
1
W
Cthulhu
sleperk
Cthulhu
1
3
3
0.83
L
Olorun
3
13
1
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,092
Damage
48,420
65,390
Taken
64,850
34,774
Mitigated
30,716
9,688
Healing
22,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,274
14,834
0
6,380
12,812
5,504
3,808
3,533
9,136
0
102,793
W
Ravana
4,469
655
0
3,824
11,275
4,529
85
5,408
5,678
0
49,005
L
Danzaburou
Insect_Bodo02
Danzaburou
1,157
454
0
1,117
3,047
668
59
0
3,047
0
5,366
L
Yemoja
RvB-5346
Yemoja
4,090
1,232
493
338
16,593
14,793
994
0
16,593
29,095
0
W
5,319
2,580
0
4,501
11,790
4,021
2,392
7,608
3,806
0
49,124
W
Fenrir
SiyarK936
Fenrir
14,223
4,166
33
7,968
14,041
7,594
1,670
3,763
10,129
0
77,213
L
Mulan
6,913
1,179
0
2,238
14,244
10,265
107
1,964
12,280
916
50,872
L
Janus
13,474
800
0
2,332
13,970
4,252
509
0
13,970
66,116
0
W
Cthulhu
sleperk
Cthulhu
2,135
259
0
204
14,932
9,068
0
433
14,459
41,664
0
L
Olorun
3,458
1,278
203
2,967
17,536
4,796
733
171
17,365
17,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,501
Gold Earned
53,525
299
Minions Killed
533
0
Camps Cleared
0
1,374,805
Distance Traveled
1,695,274
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,426
671
176
9
0
338,749
3
W
Ravana
9,616
481
94
5
0
348,319
0
L
Danzaburou
5,738
287
10
1
0
130,699
0
L
Yemoja
8,645
432
50
3
0
295,104
0
W
Neith
9,741
487
90
5
0
323,285
0
W
Fenrir
11,779
589
109
5
0
346,287
1
L
Mulan
9,110
456
98
5
0
333,247
3
L
Janus
9,714
486
120
6
0
331,416
3
W
Cthulhu
8,963
448
64
3
0
338,634
0
L
Olorun
8,294
415
21
1
0
284,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role