Player Matchup

Fenrir
Fenrir
Bronze III
Ariana Grandc
Fenrir
Bronze III
Level 64
God Stats
2W - 3L
1,701 SR
Queue Stats
25W - 31L
1,457 MMR
Solo
Hades
Hades
Bronze III
CurryCleaner
Hades
Bronze III
Level 62
God Stats
1W - 4L
1,544 SR
Queue Stats
3W - 7L
1,445 MMR
Solo
Guan Yu
Guan Yu
Gold III
DarkShadow-Z-Z
Guan Yu
Gold III
Level 118
God Stats
20W - 19L
1,599 SR
Queue Stats
297W - 287L
1,437 MMR
Solo
Anhur
Anhur
Bronze III
DrMaybeAndClyde
Anhur
Bronze III
Level 101
God Stats
0W - 3L
1,229 SR
Queue Stats
9W - 11L
1,403 MMR
Party 1
Ares
Ares
Bronze III
mattman816
Ares
Bronze III
Level 35
God Stats
10W - 13L
1,660 SR
Queue Stats
13W - 17L
1,469 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 76
1,547 SR
1,442 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,516 SR
1,456 MMR
Danzaburou
Danzaburou
Gold II
 
Danzaburou
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Silver III
ClutchGingey
Set
Silver III
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,454 MMR
Solo
Nu Wa
Nu Wa
Silver II
ImBigChugus
Nu Wa
Silver II
Level 107
God Stats
1W - 1L
1,582 SR
Queue Stats
28W - 30L
1,423 MMR
Solo
Sobek
Sobek
Silver II
X_Sn0bz_X
Sobek
Silver II
Level 151
God Stats
8W - 8L
1,497 SR
Queue Stats
86W - 92L
1,455 MMR
Solo
Vamana
Vamana
Gold IV
Zedd21
Vamana
Gold IV
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
592W - 584L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 3
9,235
462
6,161
14,698
8,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
3 / 3 / 2
9,788
489
9,694
18,103
8,822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 0
8,873
444
7,882
13,692
13,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
1 / 5 / 1
9,087
454
7,210
11,335
4,164
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 6 / 2
7,702
385
5,414
13,604
10,743
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
JormungandrCu ChulainnScyllaCthulhu

VS

Bans
YmirHeimdallrAnubisApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
4 / 2 / 5
11,636
582
7,175
13,706
5,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
9 / 1 / 7
12,813
641
13,474
13,327
7,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
5 / 2 / 7
12,116
606
18,931
9,932
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
X_Sn0bz_X
Sobek
14
2 / 4 / 11
9,877
494
7,136
21,962
18,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
Zedd21
Vamana
18
3 / 0 / 0
11,422
571
8,075
15,158
13,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
9
Kills
23
23
Deaths
9
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
2
5
3.25
L
3
7
3
0.64
W
9
1
7
12.5
L
3
3
2
1.33
L
0
2
0
0
L
1
5
1
0.3
W
5
2
7
4.25
W
Sobek
X_Sn0bz_X
Sobek
2
4
11
1.88
W
Vamana
Zedd21
Vamana
3
0
0
3
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,361
Damage
54,791
71,432
Taken
74,085
45,561
Mitigated
48,771
19,320
Healing
28,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,175
4,278
0
3,879
13,706
5,530
3,948
3,067
10,564
0
105,393
L
6,161
1,076
0
2,299
14,698
8,749
0
4,085
10,461
0
59,858
W
13,474
5,827
0
5,454
13,327
7,167
0
2,195
11,057
0
104,719
L
9,694
672
167
7,162
18,103
8,822
676
8,909
8,801
75,115
0
L
7,882
2,603
34
6,430
13,692
13,083
197
1,764
11,756
80
54,162
L
7,210
3,517
0
1,981
11,335
4,164
0
4,129
7,010
0
56,808
W
18,931
3,851
86
3,882
9,932
3,717
883
4,606
5,301
99,017
0
W
Sobek
X_Sn0bz_X
Sobek
7,136
614
0
9,609
21,962
18,976
84
5,127
16,685
22,978
0
W
Vamana
Zedd21
Vamana
8,075
3,511
0
5,366
15,158
13,381
556
626
13,807
0
70,520
L
5,414
230
0
1,247
13,604
10,743
0
6,044
7,337
15,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,685
Gold Earned
57,864
510
Minions Killed
632
0
Camps Cleared
0
1,755,257
Distance Traveled
1,898,397
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,636
582
149
7
0
372,528
1
L
Fenrir
9,235
462
105
5
0
386,636
7
W
Set
12,813
641
169
8
0
367,065
4
L
Hades
9,788
489
147
7
0
345,751
1
L
Guan Yu
8,873
444
127
6
0
276,970
0
L
Anhur
9,087
454
104
5
0
340,748
4
W
Nu Wa
12,116
606
163
8
0
377,135
1
W
Sobek
9,877
494
12
1
0
404,602
9
W
Vamana
11,422
571
139
7
0
377,067
5
L
Ares
7,702
385
27
1
0
405,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role