Player Matchup

Kali
Kali
Bloodyfuschy
Kali
Level 100
God Stats
1W - 1L
1,465 SR
Queue Stats
35W - 29L
1,601 Elo+
Solo
Janus
Janus
HellsJoycee
Janus
Level 150
God Stats
39W - 53L
927 SR
Queue Stats
1,203W - 1,339L
1,393 Elo+
Solo
Kuzenbo
Kuzenbo
The Vo1ces
Kuzenbo
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,394 Elo+
Party 1
Chaac
Chaac
Yuka The Insane
Chaac
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 19L
1,424 Elo+
Party 1
Osiris
Osiris
kinslayer2300
Osiris
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
199W - 220L
1,364 Elo+
Solo
Team Averages
Level 100
1,378 SR
1,435 Elo+

VS

Team Averages
Level 89
1,526 SR
1,413 Elo+
Raijin
Raijin
 
Raijin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ChaoticDiva8
Skadi
Level 84
God Stats
5W - 6L
1,737 SR
Queue Stats
149W - 133L
1,409 Elo+
Solo
Pele
Pele
LilDaddyOrtiz
Pele
Level 69
God Stats
2W - 3L
1,393 SR
Queue Stats
208W - 189L
1,552 Elo+
Solo
Baron Samedi
Baron Samedi
ilander light
Baron Samedi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,187 Elo+
Solo
Vulcan
Vulcan
rjc1107
Vulcan
Level 114
God Stats
4W - 3L
1,500 SR
Queue Stats
65W - 90L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 6 / 12
10,948
912
11,569
16,997
8,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
11 / 3 / 10
12,517
1,043
15,303
8,922
3,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
The Vo1ces
Kuzenbo
16
2 / 5 / 13
9,489
791
5,491
15,021
14,789
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 4 / 19
10,494
875
17,176
16,737
15,381
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 4 / 16
9,393
783
6,609
16,685
9,434
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
5 / 9 / 9
10,036
836
14,320
14,768
4,960
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 3 / 17
10,479
873
13,924
10,731
4,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 8 / 11
9,808
817
11,141
14,060
5,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
ilander light
Baron Samedi
15
4 / 5 / 13
9,035
753
7,950
12,880
8,595
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
rjc1107
Vulcan
17
4 / 4 / 12
10,041
837
16,445
9,399
3,675
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
84
29
Kills
22
22
Deaths
29
70
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
5
9
9
1.06
W
10
6
12
2.67
L
4
3
17
4.17
W
11
3
10
5.33
L
5
8
11
1.31
W
Kuzenbo
The Vo1ces
Kuzenbo
2
5
13
1.7
W
4
4
19
3.38
L
Baron Samedi
ilander light
Baron Samedi
4
5
13
2.1
W
2
4
16
2.5
L
Vulcan
rjc1107
Vulcan
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,148
Damage
63,780
74,362
Taken
61,838
52,321
Mitigated
26,972
28,421
Healing
20,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
14,320
1,986
1,465
2,518
14,768
4,960
0
5,863
8,905
21,664
0
W
11,569
4,908
1,764
6,821
16,997
8,763
1,122
7,530
9,366
0
19,673
L
13,924
6,228
2,167
2,960
10,731
4,556
634
3,956
6,775
0
30,228
W
15,303
175
1,278
1,488
8,922
3,954
1,612
2,996
5,874
47,378
0
L
11,141
1,495
1,084
2,430
14,060
5,186
0
5,770
8,290
0
19,454
W
Kuzenbo
The Vo1ces
Kuzenbo
5,491
1,802
1,696
1,774
15,021
14,789
394
6,482
8,446
12,855
0
W
17,176
880
1,588
6,594
16,737
15,381
756
10,220
6,330
2,215
32,298
L
Baron Samedi
ilander light
Baron Samedi
7,950
653
2,747
2,638
12,880
8,595
0
3,301
9,579
15,850
0
W
6,609
1,938
837
4,581
16,685
9,434
1,248
10,955
5,631
0
11,626
L
Vulcan
rjc1107
Vulcan
16,445
7,800
1,423
1,092
9,399
3,675
738
2,408
6,991
31,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,841
Gold Earned
49,399
141
Minions Killed
126
0
Camps Cleared
0
1,118,566
Distance Traveled
949,278
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,036
836
18
2
0
165,553
0
W
Kali
10,948
912
12
1
0
203,404
0
L
Skadi
10,479
873
33
3
0
191,307
3
W
Janus
12,517
1,043
82
7
0
225,793
0
L
Pele
9,808
817
23
2
0
212,129
0
W
Kuzenbo
9,489
791
12
1
0
225,434
0
W
Chaac
10,494
875
28
2
0
245,372
0
L
Baron Samedi
9,035
753
14
1
0
167,157
3
W
Osiris
9,393
783
7
1
0
218,563
0
L
Vulcan
10,041
837
38
3
0
213,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role