Player Matchup

Sobek
Sobek
Bonafiz12
Sobek
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 14L
1,539 Elo+
Solo
Neith
Neith
Cupcakerushing
Neith
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 9L
1,299 Elo+
Solo
Thor
Thor
LaharlOp
Thor
Level 5
God Stats
10W - 9L
1,753 SR
Queue Stats
197W - 230L
1,773 Elo+
Party 2
Scylla
Scylla
StriderJay
Scylla
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 45L
1,552 Elo+
Party 2
Ymir
Ymir
jertsu007
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,452 Elo+
Solo
Team Averages
Level 35
1,551 SR
1,523 Elo+

VS

Team Averages
Level 22
1,632 SR
1,604 Elo+
Chaac
Chaac
Dinklebeerrg
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,653 Elo+
Party 1
Cthulhu
Cthulhu
TakerDan83
Cthulhu
Level 29
God Stats
14W - 8L
1,779 SR
Queue Stats
107W - 102L
1,607 Elo+
Solo
Nu Wa
Nu Wa
Your Boy Kester
Nu Wa
Level 4
God Stats
67W - 46L
1,719 SR
Queue Stats
460W - 409L
1,653 Elo+
Party 1
Janus
Janus
l3OOGEY MAN
Janus
Level 47
God Stats
9W - 11L
1,512 SR
Queue Stats
318W - 248L
1,602 Elo+
Party 1
Jing Wei
Jing Wei
softgf4hire
Jing Wei
Level 13
God Stats
57W - 42L
1,651 SR
Queue Stats
263W - 257L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bonafiz12
Sobek
17
1 / 12 / 4
11,169
859
7,629
29,536
21,722
16
1 / 7 / 1
10,860
835
2,952
15,260
6,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
16
1 / 0 / 2
11,068
851
3,058
10,601
3,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
StriderJay
Scylla
18
2 / 2 / 3
12,439
957
26,188
14,072
4,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
16
0 / 10 / 1
10,790
830
2,236
16,586
13,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 22
12,711
978
10,571
11,017
7,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
TakerDan83
Cthulhu
20
4 / 2 / 18
12,999
1,000
13,982
17,424
12,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
2 / 2 / 20
12,061
928
11,733
4,036
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
6 / 1 / 17
12,290
945
13,522
6,428
2,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
softgf4hire
Jing Wei
20
16 / 0 / 15
14,529
1,118
29,264
9,431
4,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
123
5
Kills
31
31
Deaths
5
11
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Sobek
Bonafiz12
Sobek
1
12
4
0.25
L
1
7
1
0.21
W
3
0
22
14
L
Thor
1
0
2
2
L
Scylla
StriderJay
Scylla
2
2
3
1.75
W
Cthulhu
TakerDan83
Cthulhu
4
2
18
6.5
W
2
2
20
6
L
Ymir
0
10
1
0.05
W
6
1
17
14.5
W
Jing Wei
softgf4hire
Jing Wei
16
0
15
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,063
Damage
79,072
86,055
Taken
48,336
49,847
Mitigated
28,907
8,025
Healing
15,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Bonafiz12
Sobek
7,629
253
0
1,836
29,536
21,722
0
13,063
16,050
19,431
0
L
2,952
1,009
0
1,334
15,260
6,018
0
7,020
8,140
0
13,712
W
10,571
1,904
0
5,886
11,017
7,980
0
8,579
2,438
0
35,730
L
Thor
3,058
475
0
610
10,601
3,910
0
4,724
5,802
0
23,915
L
Scylla
StriderJay
Scylla
26,188
1,349
603
3,217
14,072
4,875
0
5,667
8,280
76,971
0
W
Cthulhu
TakerDan83
Cthulhu
13,982
1,774
557
5,765
17,424
12,709
0
12,980
3,766
34,040
0
W
11,733
5,374
0
36
4,036
1,653
0
3,440
596
23,384
0
L
Ymir
2,236
603
0
425
16,586
13,322
0
7,890
8,546
12,584
0
W
13,522
1,568
0
0
6,428
2,288
0
4,284
2,144
36,934
0
W
Jing Wei
softgf4hire
Jing Wei
29,264
26,951
255
3,040
9,431
4,277
0
6,770
2,661
0
47,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,326
Gold Earned
64,590
239
Minions Killed
260
7
Camps Cleared
11
1,004,120
Distance Traveled
1,262,773
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,169
859
33
3
1
206,546
0
L
Neith
10,860
835
19
1
0
162,302
0
W
Chaac
12,711
978
58
4
5
242,144
1
L
Thor
11,068
851
54
4
2
235,529
0
L
Scylla
12,439
957
106
8
2
245,115
0
W
Cthulhu
12,999
1,000
68
5
0
261,448
0
W
Nu Wa
12,061
928
33
3
1
233,457
0
L
Ymir
10,790
830
27
2
2
154,628
0
W
Janus
12,290
945
55
4
1
262,451
2
W
Jing Wei
14,529
1,118
46
4
4
263,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role