Player Matchup

Scylla
Scylla
HIIISOKATTV
Scylla
Level 103
God Stats
7W - 3L
1,900 SR
Queue Stats
160W - 126L
1,776 Elo+
Party 3
Apollo
Apollo
Nastahlgia
Apollo
Level 17
God Stats
36W - 25L
1,590 SR
Queue Stats
222W - 138L
1,737 Elo+
Party 3
Nike
Nike
PhoenixCCG
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 121L
1,632 Elo+
Solo
Poseidon
Poseidon
PoseidonADC
Poseidon
Level 14
God Stats
11W - 3L
1,743 SR
Queue Stats
11W - 3L
1,800 Elo+
Party 3
King Arthur
King Arthur
fancynips
King Arthur
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 3L
1,609 Elo+
Party 3
Team Averages
Level 39
1,647 SR
1,711 Elo+

VS

Team Averages
Level 22
1,507 SR
1,614 Elo+
Cernunnos
Cernunnos
Arkology
Cernunnos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,536 Elo+
Solo
Fafnir
Fafnir
GankMeHarderBaby
Fafnir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
277W - 187L
1,732 Elo+
Party 2
Chaac
Chaac
Lowjax
Chaac
Level 17
God Stats
10W - 7L
1,405 SR
Queue Stats
701W - 645L
1,529 Elo+
Party 1
Mercury
Mercury
Reactionz10
Mercury
Level 26
God Stats
51W - 37L
1,602 SR
Queue Stats
416W - 351L
1,561 Elo+
Party 1
Ra
Ra
expeditionstudio
Ra
Level 36
God Stats
38W - 22L
1,526 SR
Queue Stats
227W - 180L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
3 / 1 / 10
10,111
562
10,442
5,766
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Nastahlgia
Apollo
15
0 / 0 / 4
8,993
500
2,198
6,055
2,427
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 3 / 4
9,713
540
7,468
12,182
8,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poseidon
PoseidonADC
Poseidon
19
9 / 0 / 10
11,361
631
17,758
7,773
2,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
fancynips
King Arthur
18
3 / 1 / 3
10,991
611
6,904
14,735
8,499
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Arkology
Cernunnos
13
0 / 3 / 1
7,925
440
2,300
9,662
5,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 5 / 2
8,001
445
3,122
16,656
13,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
Lowjax
Chaac
13
0 / 4 / 1
8,184
455
9,004
15,500
10,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
Reactionz10
Mercury
14
3 / 4 / 0
8,633
480
2,679
10,529
4,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 6 / 0
8,438
469
4,191
11,808
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
22
Kills
5
5
Deaths
22
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Arkology
Cernunnos
0
3
1
0.17
L
1
5
2
0.4
W
Scylla
3
1
10
8
L
Chaac
Lowjax
Chaac
0
4
1
0.13
W
Apollo
Nastahlgia
Apollo
0
0
4
2
W
7
3
4
3
W
Poseidon
PoseidonADC
Poseidon
9
0
10
14
L
Mercury
Reactionz10
Mercury
3
4
0
0.75
L
1
6
0
0.17
W
King Arthur
fancynips
King Arthur
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,770
Damage
21,296
46,511
Taken
64,155
23,986
Mitigated
37,408
13,679
Healing
16,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Arkology
Cernunnos
2,300
859
0
2,386
9,662
5,289
682
2,623
6,964
0
49,766
L
3,122
1,044
0
4,203
16,656
13,342
0
7,581
8,907
23,011
0
W
Scylla
10,442
924
0
291
5,766
2,067
0
2,050
3,691
59,135
0
L
Chaac
Lowjax
Chaac
9,004
1,798
0
6,231
15,500
10,325
0
5,599
9,851
4,209
47,726
W
Apollo
Nastahlgia
Apollo
2,198
1,085
0
2,947
6,055
2,427
403
647
5,408
0
52,510
W
7,468
2,636
0
387
12,182
8,300
0
3,455
8,602
0
55,733
W
Poseidon
PoseidonADC
Poseidon
17,758
2,675
0
5,048
7,773
2,693
177
1,704
6,069
98,068
0
L
Mercury
Reactionz10
Mercury
2,679
1,240
0
270
10,529
4,209
0
3,843
6,654
0
61,002
L
4,191
217
556
2,889
11,808
4,243
55
7,945
3,454
54,260
0
W
King Arthur
fancynips
King Arthur
6,904
806
0
5,006
14,735
8,499
68
282
13,988
0
69,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,169
Gold Earned
41,181
586
Minions Killed
463
0
Camps Cleared
0
1,844,563
Distance Traveled
1,639,723
30
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,925
440
106
6
0
266,391
6
L
Fafnir
8,001
445
24
1
0
342,948
4
W
Scylla
10,111
562
113
6
0
362,523
11
L
Chaac
8,184
455
107
6
0
337,238
1
W
Apollo
8,993
500
95
5
0
381,154
7
W
Nike
9,713
540
84
5
0
348,952
6
W
Poseidon
11,361
631
157
9
0
381,375
5
L
Mercury
8,633
480
111
6
0
382,172
2
L
Ra
8,438
469
115
6
0
310,974
0
W
King Arthur
10,991
611
137
8
0
370,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role