Player Matchup

Baron Samedi
Baron Samedi
AcAkEs69
Baron Samedi
Level 69
God Stats
59W - 39L
1,689 SR
Queue Stats
243W - 297L
1,430 Elo+
Party 1
Aphrodite
Aphrodite
ChikashiArihate
Aphrodite
Level 87
God Stats
58W - 37L
1,671 SR
Queue Stats
245W - 297L
1,435 Elo+
Party 1
Athena
Athena
TantoriousXX
Athena
Level 103
God Stats
6W - 5L
1,475 SR
Queue Stats
65W - 88L
1,500 Elo+
Solo
Team Averages
Level 86
1,612 SR
1,455 Elo+

VS

Team Averages
Level 10
1,472 SR
1,348 Elo+
Ymir
Ymir
TheKnobPolisher
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,380 Elo+
Party 2
Chaac
Chaac
ThiccSkonka
Chaac
Level 7
God Stats
3W - 1L
1,524 SR
Queue Stats
3W - 6L
1,338 Elo+
Party 2
Medusa
Medusa
iONLYhad2DRINKS
Medusa
Level 11
God Stats
5W - 4L
1,393 SR
Queue Stats
40W - 37L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AcAkEs69
Baron Samedi
16
2 / 6 / 4
13,395
558
13,206
21,576
11,563
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
ChikashiArihate
Aphrodite
18
5 / 7 / 3
15,147
631
16,672
20,734
10,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
17
2 / 8 / 5
13,854
577
6,772
30,813
29,232
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 12
15,658
652
18,590
23,062
25,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
7 / 3 / 12
15,217
634
26,664
23,736
29,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 2 / 12
15,402
642
14,673
7,208
2,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
9
Kills
21
21
Deaths
9
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AcAkEs69
Baron Samedi
2
6
4
0.67
L
Aphrodite
ChikashiArihate
Aphrodite
5
7
3
0.93
L
Athena
2
8
5
0.56
W
8
4
12
3.5
W
7
3
12
4.33
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,650
Damage
59,927
73,123
Taken
54,006
51,235
Mitigated
58,540
28,653
Healing
12,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AcAkEs69
Baron Samedi
13,206
1,365
1,535
3,675
21,576
11,563
962
5,412
16,164
69,721
0
L
Aphrodite
ChikashiArihate
Aphrodite
16,672
1,095
5,717
8,461
20,734
10,440
491
5,200
15,534
74,463
0
L
Athena
6,772
1,805
0
9,265
30,813
29,232
144
8,098
22,715
51,302
0
W
18,590
3,402
0
2,340
23,062
25,863
47
14,987
7,421
66,814
0
W
26,664
2,378
0
7,273
23,736
29,789
1,244
15,044
8,203
0
86,974
W
14,673
9,480
0
2,655
7,208
2,888
1,968
6,055
1,003
0
65,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,396
Gold Earned
46,277
247
Minions Killed
217
0
Camps Cleared
0
1,207,483
Distance Traveled
1,321,736
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,395
558
83
3
0
384,509
2
L
Aphrodite
15,147
631
116
5
0
379,543
3
L
Athena
13,854
577
48
2
0
443,431
2
W
Ymir
15,658
652
80
3
0
408,102
1
W
Chaac
15,217
634
55
2
0
445,827
0
W
Medusa
15,402
642
82
3
0
467,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role