Player Matchup

Apollo
Apollo
Elkhorn Valkeer
Apollo
Level 27
God Stats
3W - 0L
1,526 SR
Queue Stats
296W - 265L
1,733 Elo+
Party 1
He Bo
He Bo
Intus Mori
He Bo
Level 120
God Stats
6W - 1L
1,898 SR
Queue Stats
386W - 272L
1,534 Elo+
Party 1
Guan Yu
Guan Yu
ThorinOkShield
Guan Yu
Level 101
God Stats
17W - 19L
1,501 SR
Queue Stats
367W - 257L
1,536 Elo+
Party 1
Team Averages
Level 83
1,641 SR
1,601 Elo+

VS

Team Averages
Level 87
1,580 SR
1,418 Elo+
Sobek
Sobek
Cute_ankles32
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,318 Elo+
Solo
Fenrir
Fenrir
HK KaTz
Fenrir
Level 78
God Stats
4W - 7L
1,500 SR
Queue Stats
89W - 102L
1,404 Elo+
Solo
Jing Wei
Jing Wei
ZRenZHQ14
Jing Wei
Level 154
God Stats
2W - 2L
1,739 SR
Queue Stats
214W - 247L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 5
6,865
687
3,186
5,717
2,045
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
12
6 / 0 / 3
8,376
838
8,391
5,874
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 0 / 3
7,042
704
4,238
5,924
4,220
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,806
681
3,307
11,810
8,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
HK KaTz
Fenrir
6
0 / 3 / 0
5,649
565
1,009
3,803
1,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
ZRenZHQ14
Jing Wei
9
0 / 2 / 0
5,960
596
2,542
5,911
1,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
10
Kills
1
2
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
1
2
5
1.75
L
Fenrir
HK KaTz
Fenrir
0
3
0
0
W
He Bo
6
0
3
7.5
W
3
0
3
4.5
L
Jing Wei
ZRenZHQ14
Jing Wei
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,815
Damage
6,858
17,515
Taken
21,524
8,072
Mitigated
11,838
4,667
Healing
5,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,307
83
0
4,375
11,810
8,869
0
4,271
7,539
13,297
0
W
3,186
1,936
0
528
5,717
2,045
823
1,264
4,453
0
13,730
L
Fenrir
HK KaTz
Fenrir
1,009
267
0
356
3,803
1,141
13
964
2,839
0
4,838
W
He Bo
8,391
612
0
1,475
5,874
1,807
350
990
4,884
36,942
0
W
4,238
99
1,363
1,301
5,924
4,220
0
1,101
4,823
0
13,458
L
Jing Wei
ZRenZHQ14
Jing Wei
2,542
1,406
0
734
5,911
1,828
44
3,232
2,679
0
19,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,283
Gold Earned
18,415
107
Minions Killed
71
0
Camps Cleared
0
552,204
Distance Traveled
439,685
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,806
681
12
1
0
174,376
1
W
Apollo
6,865
687
42
4
0
172,092
0
L
Fenrir
5,649
565
11
1
0
95,375
1
W
He Bo
8,376
838
49
5
0
185,586
2
W
Guan Yu
7,042
704
16
2
0
194,526
1
L
Jing Wei
5,960
596
48
5
0
169,934
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role