Player Matchup

Arachne
Arachne
Arkology
Arachne
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 13L
1,487 Elo+
Solo
Mulan
Mulan
FatJockCosh
Mulan
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
OwlCityyy
Janus
Level 27
God Stats
13W - 13L
1,500 SR
Queue Stats
259W - 216L
1,634 Elo+
Solo
Artemis
Artemis
PeachIemonade
Artemis
Level 26
God Stats
5W - 4L
1,415 SR
Queue Stats
27W - 15L
1,479 Elo+
Party 3
Jormungandr
Jormungandr
killmaster346
Jormungandr
Level 17
God Stats
2W - 2L
1,687 SR
Queue Stats
9W - 9L
1,494 Elo+
Party 3
Team Averages
Level 20
1,521 SR
1,519 Elo+

VS

Team Averages
Level 16
1,602 SR
1,572 Elo+
Ymir
Ymir
Jeremyaful
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,550 Elo+
Party 2
Ullr
Ullr
Lowjax
Ullr
Level 17
God Stats
16W - 8L
1,622 SR
Queue Stats
701W - 645L
1,541 Elo+
Party 1
Discordia
Discordia
PhoenixCCG
Discordia
Level 29
God Stats
1W - 1L
1,769 SR
Queue Stats
137W - 121L
1,645 Elo+
Solo
Bellona
Bellona
R3d3xOfficial
Bellona
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 7L
1,550 Elo+
Party 2
Mercury
Mercury
Reactionz10
Mercury
Level 25
God Stats
51W - 37L
1,618 SR
Queue Stats
416W - 351L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arkology
Arachne
14
4 / 3 / 1
7,875
606
4,620
10,180
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
2 / 3 / 2
6,334
487
4,979
10,292
5,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
OwlCityyy
Janus
15
4 / 3 / 2
8,541
657
5,397
8,261
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
13
7 / 1 / 1
7,915
609
9,107
7,061
2,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
killmaster346
Jormungandr
11
3 / 0 / 6
7,338
564
6,254
7,814
4,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,759
443
1,270
10,982
4,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
Lowjax
Ullr
11
2 / 6 / 0
6,842
526
3,196
10,287
2,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
PhoenixCCG
Discordia
13
2 / 2 / 1
7,668
590
6,660
5,500
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
10
2 / 4 / 1
6,375
490
4,868
9,553
8,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
Reactionz10
Mercury
12
4 / 2 / 2
7,044
542
4,901
7,667
2,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
20
Kills
10
10
Deaths
20
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
Arkology
Arachne
4
3
1
1.5
W
2
3
2
1
L
0
6
1
0.08
L
Ullr
Lowjax
Ullr
2
6
0
0.33
W
Janus
OwlCityyy
Janus
4
3
2
1.67
W
Artemis
7
1
1
7.5
L
Discordia
PhoenixCCG
Discordia
2
2
1
1.25
L
Bellona
2
4
1
0.63
L
Mercury
Reactionz10
Mercury
4
2
2
2.5
W
Jormungandr
killmaster346
Jormungandr
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,357
Damage
20,895
43,608
Taken
43,989
17,819
Mitigated
20,248
13,859
Healing
4,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Arkology
Arachne
4,620
3,366
0
4,625
10,180
3,503
470
800
9,107
0
39,179
W
4,979
986
0
2,777
10,292
5,465
178
160
9,753
0
24,219
L
1,270
619
0
406
10,982
4,474
0
1,795
9,061
18,858
0
L
Ullr
Lowjax
Ullr
3,196
1,230
0
1,566
10,287
2,870
0
4,862
5,359
0
30,063
W
Janus
OwlCityyy
Janus
5,397
181
0
1,980
8,261
2,254
0
3,200
4,777
56,863
0
W
Artemis
9,107
6,699
0
3,301
7,061
2,051
617
1,977
5,026
0
45,028
L
Discordia
PhoenixCCG
Discordia
6,660
642
0
890
5,500
1,778
323
2,889
2,501
47,754
0
L
Bellona
4,868
1,350
0
743
9,553
8,524
365
151
9,027
3,379
20,716
L
Mercury
Reactionz10
Mercury
4,901
2,955
0
850
7,667
2,602
579
1,611
5,940
0
35,754
W
Jormungandr
killmaster346
Jormungandr
6,254
1,565
0
1,176
7,814
4,546
259
1,717
6,025
30,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,003
Gold Earned
33,688
369
Minions Killed
323
0
Camps Cleared
0
1,235,844
Distance Traveled
1,235,304
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,875
606
84
6
0
241,052
3
W
Mulan
6,334
487
42
3
0
227,618
2
L
Ymir
5,759
443
28
2
0
228,870
2
L
Ullr
6,842
526
59
5
0
217,159
0
W
Janus
8,541
657
121
9
0
248,332
1
W
Artemis
7,915
609
80
6
0
235,097
2
L
Discordia
7,668
590
112
9
0
240,544
3
L
Bellona
6,375
490
45
3
0
262,546
1
L
Mercury
7,044
542
79
6
0
286,185
1
W
Jormungandr
7,338
564
42
3
0
283,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role