Player Matchup

Neith
Neith
Missing_Link343
Neith
Level 83
God Stats
9W - 13L
1,774 SR
Queue Stats
179W - 208L
1,577 Elo+
Party 2
Mulan
Mulan
OliverFunhouse
Mulan
Level 122
God Stats
0W - 1L
1,347 SR
Queue Stats
0W - 3L
1,259 Elo+
Solo
Ao Kuang
Ao Kuang
thrcrimsonfkr
Ao Kuang
Level 86
God Stats
4W - 3L
1,630 SR
Queue Stats
180W - 186L
1,563 Elo+
Party 2
Team Averages
Level 97
1,584 SR
1,466 Elo+

VS

Team Averages
Level 99
1,508 SR
1,493 Elo+
Medusa
Medusa
Manda1or
Medusa
Level 149
God Stats
5W - 4L
1,428 SR
Queue Stats
284W - 287L
1,509 Elo+
Party 1
Serqet
Serqet
RYL Force
Serqet
Level 120
God Stats
18W - 11L
1,671 SR
Queue Stats
187W - 168L
1,511 Elo+
Party 1
Odin
Odin
Zigggyy-
Odin
Level 28
God Stats
19W - 15L
1,424 SR
Queue Stats
104W - 135L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 6
13,015
685
9,425
18,407
7,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 12 / 5
13,806
727
15,652
24,550
24,924
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
thrcrimsonfkr
Ao Kuang
15
3 / 8 / 4
12,621
664
6,617
17,797
6,509
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Manda1or
Medusa
17
9 / 5 / 10
13,958
735
18,144
12,954
7,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
RYL Force
Serqet
17
13 / 5 / 10
14,851
782
13,971
13,438
8,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
17
5 / 2 / 15
13,176
693
15,691
15,232
13,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
11
Kills
27
27
Deaths
12
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Medusa
Manda1or
Medusa
9
5
10
2.8
L
3
7
6
0.86
L
5
12
5
0.63
W
Serqet
RYL Force
Serqet
13
5
10
3.6
W
Odin
5
2
15
6.25
L
Ao Kuang
thrcrimsonfkr
Ao Kuang
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,694
Damage
47,806
60,754
Taken
41,624
38,453
Mitigated
28,874
12,744
Healing
9,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Manda1or
Medusa
18,144
8,332
0
3,273
12,954
7,051
1,738
1,680
11,274
0
88,550
L
9,425
3,322
0
5,403
18,407
7,020
1,284
8
18,087
0
72,431
L
15,652
3,601
0
4,128
24,550
24,924
123
0
22,918
0
44,003
W
Serqet
RYL Force
Serqet
13,971
2,629
0
2,749
13,438
8,480
1,399
2,082
11,356
0
44,708
W
Odin
15,691
3,519
0
3,215
15,232
13,343
644
3,014
12,218
0
43,206
L
Ao Kuang
thrcrimsonfkr
Ao Kuang
6,617
1,689
0
3,213
17,797
6,509
0
86
16,998
33,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,442
Gold Earned
41,985
194
Minions Killed
198
0
Camps Cleared
0
906,466
Distance Traveled
1,041,026
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,958
735
92
5
0
318,061
3
L
Neith
13,015
685
113
6
0
311,163
1
L
Mulan
13,806
727
49
3
0
260,093
3
W
Serqet
14,851
782
49
3
0
343,061
3
W
Odin
13,176
693
57
3
0
379,904
0
L
Ao Kuang
12,621
664
32
2
0
335,210
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role