Player Matchup

Hel
Hel
Fixtir
Hel
Level 22
God Stats
0W - 3L
1,191 SR
Queue Stats
3W - 9L
1,371 Elo+
Party 2
Jing Wei
Jing Wei
PrimeHarp
Jing Wei
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 90L
1,584 Elo+
Party 2
Ao Kuang
Ao Kuang
R5F1
Ao Kuang
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 105L
1,558 Elo+
Party 2
Scylla
Scylla
gerardooooo3
Scylla
Level 75
God Stats
0W - 2L
1,239 SR
Queue Stats
21W - 19L
1,574 Elo+
Party 2
Tsukuyomi
Tsukuyomi
rjtrillana
Tsukuyomi
Level 103
God Stats
7W - 7L
1,227 SR
Queue Stats
62W - 52L
1,538 Elo+
Party 2
Team Averages
Level 86
1,331 SR
1,525 Elo+

VS

Team Averages
Level 123
1,538 SR
1,632 Elo+
Vamana
Vamana
JυstBryαn
Vamana
Level 105
God Stats
3W - 2L
1,439 SR
Queue Stats
284W - 258L
1,648 Elo+
Party 1
Discordia
Discordia
MIAAAUUUU
Discordia
Level 28
God Stats
11W - 1L
1,885 SR
Queue Stats
81W - 32L
1,739 Elo+
Party 1
Cernunnos
Cernunnos
ThePunisher187
Cernunnos
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
169W - 154L
1,599 Elo+
Party 1
Sobek
Sobek
alexsuarez593
Sobek
Level 160
God Stats
11W - 12L
1,365 SR
Queue Stats
131W - 127L
1,613 Elo+
Party 1
Thanatos
Thanatos
asesino4000
Thanatos
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 111L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Fixtir
Hel
11
0 / 9 / 1
7,757
337
1,481
11,705
5,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
PrimeHarp
Jing Wei
18
3 / 8 / 3
11,337
493
11,432
21,474
6,096
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
R5F1
Ao Kuang
18
1 / 6 / 1
11,088
482
5,438
24,687
8,846
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Scylla
16
2 / 10 / 4
10,248
446
7,204
14,748
4,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
rjtrillana
Tsukuyomi
17
6 / 10 / 3
11,171
486
12,060
20,091
6,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
5 / 2 / 9
13,751
598
15,582
24,965
14,818
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
MIAAAUUUU
Discordia
19
4 / 2 / 8
13,536
589
6,336
9,748
3,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
ThePunisher187
Cernunnos
20
21 / 2 / 4
16,051
698
32,349
20,589
9,430
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 0 / 22
12,920
562
6,322
21,900
27,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
asesino4000
Thanatos
20
11 / 6 / 4
14,820
644
12,756
21,300
10,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
90
12
Kills
43
43
Deaths
12
12
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hel
Fixtir
Hel
0
9
1
0.06
W
Vamana
5
2
9
4.75
W
Discordia
MIAAAUUUU
Discordia
4
2
8
4
L
Jing Wei
PrimeHarp
Jing Wei
3
8
3
0.56
L
Ao Kuang
R5F1
Ao Kuang
1
6
1
0.25
W
Cernunnos
ThePunisher187
Cernunnos
21
2
4
11.5
W
2
0
22
13
W
Thanatos
asesino4000
Thanatos
11
6
4
2.17
L
Scylla
2
10
4
0.4
L
Tsukuyomi
rjtrillana
Tsukuyomi
6
10
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,615
Damage
73,345
92,705
Taken
98,502
31,415
Mitigated
65,978
21,407
Healing
50,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Fixtir
Hel
1,481
842
1,378
780
11,705
5,484
0
4,276
7,315
12,888
0
W
Vamana
15,582
6,011
0
9,217
24,965
14,818
477
4,671
20,115
0
106,400
W
Discordia
MIAAAUUUU
Discordia
6,336
561
0
2,337
9,748
3,983
1,052
1,125
8,623
87,107
0
L
Jing Wei
PrimeHarp
Jing Wei
11,432
9,184
0
5,144
21,474
6,096
0
1,544
19,856
0
72,088
L
Ao Kuang
R5F1
Ao Kuang
5,438
1,391
0
7,725
24,687
8,846
0
753
23,902
67,071
0
W
Cernunnos
ThePunisher187
Cernunnos
32,349
21,082
0
14,309
20,589
9,430
8,922
3,549
17,040
0
151,400
W
6,322
490
0
6,651
21,900
27,355
439
4,710
17,190
32,614
0
W
Thanatos
asesino4000
Thanatos
12,756
3,937
0
17,980
21,300
10,392
2,059
3,609
17,691
0
91,766
L
Scylla
7,204
1,022
0
1,736
14,748
4,306
0
4,010
10,534
57,736
0
L
Tsukuyomi
rjtrillana
Tsukuyomi
12,060
2,977
0
4,644
20,091
6,683
0
1,546
18,440
0
62,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,601
Gold Earned
71,078
467
Minions Killed
671
0
Camps Cleared
0
2,020,082
Distance Traveled
2,253,295
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,757
337
21
1
0
406,300
0
W
Vamana
13,751
598
136
6
0
489,480
1
W
Discordia
13,536
589
148
6
0
419,006
6
L
Jing Wei
11,337
493
110
5
0
413,987
0
L
Ao Kuang
11,088
482
126
5
0
428,567
1
W
Cernunnos
16,051
698
183
8
0
412,129
0
W
Sobek
12,920
562
49
2
0
482,190
13
W
Thanatos
14,820
644
155
7
0
450,490
0
L
Scylla
10,248
446
108
5
0
392,115
4
L
Tsukuyomi
11,171
486
102
4
0
379,113
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role