Player Matchup

Hera
Hera
ArcaneCataclysm
Hera
Level 7
God Stats
2W - 10L
1,500 SR
Queue Stats
117W - 151L
1,221 Elo+
Party 2
Amaterasu
Amaterasu
Ditotrix3
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,114 Elo+
Party 1
Anhur
Anhur
Memed233
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,205 Elo+
Solo
Jormungandr
Jormungandr
Mothicc
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,114 Elo+
Party 1
Arachne
Arachne
ShadowMonarch97
Arachne
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
139W - 178L
1,260 Elo+
Party 2
Team Averages
Level 8
1,500 SR
1,183 Elo+

VS

Team Averages
Level 16
1,351 SR
1,313 Elo+
Artemis
Artemis
Culprit13
Artemis
Level 15
God Stats
3W - 2L
1,267 SR
Queue Stats
34W - 53L
1,235 Elo+
Party 3
Olorun
Olorun
SapphireCat21
Olorun
Level 14
God Stats
16W - 27L
1,172 SR
Queue Stats
35W - 56L
1,246 Elo+
Party 3
Amaterasu
Amaterasu
annoyedenough
Amaterasu
Level 22
God Stats
51W - 35L
1,485 SR
Queue Stats
854W - 862L
1,320 Elo+
Solo
Jormungandr
Jormungandr
ashjwilliamsred
Jormungandr
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 16L
1,471 Elo+
Solo
Tsukuyomi
Tsukuyomi
morningtide134
Tsukuyomi
Level 16
God Stats
23W - 28L
1,330 SR
Queue Stats
46W - 62L
1,294 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
7,292
405
8,691
8,446
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Ditotrix3
Amaterasu
8
0 / 12 / 1
5,948
330
2,542
14,590
7,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Memed233
Anhur
12
8 / 4 / 3
9,027
502
11,646
12,201
4,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Mothicc
Jormungandr
8
0 / 7 / 2
6,653
370
4,438
14,153
6,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 8 / 3
7,756
431
7,515
14,846
4,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Culprit13
Artemis
13
10 / 5 / 8
9,131
507
15,179
11,670
3,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 3 / 8
8,239
458
3,691
9,569
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
annoyedenough
Amaterasu
15
3 / 0 / 4
9,441
525
5,483
11,872
6,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
ashjwilliamsred
Jormungandr
14
5 / 2 / 17
9,610
534
8,712
8,446
6,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
morningtide134
Tsukuyomi
14
19 / 4 / 3
10,692
594
13,580
11,882
4,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
78
12
Kills
38
38
Deaths
14
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Artemis
Culprit13
Artemis
10
5
8
2.8
L
Amaterasu
Ditotrix3
Amaterasu
0
12
1
0.04
L
Anhur
Memed233
Anhur
8
4
3
2.38
L
Jormungandr
Mothicc
Jormungandr
0
7
2
0.14
W
1
3
8
1.67
L
3
8
3
0.56
W
Amaterasu
annoyedenough
Amaterasu
3
0
4
5
W
Jormungandr
ashjwilliamsred
Jormungandr
5
2
17
6.75
W
Tsukuyomi
morningtide134
Tsukuyomi
19
4
3
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,832
Damage
46,645
64,236
Taken
53,439
25,986
Mitigated
23,809
9,254
Healing
16,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,691
2,719
0
0
8,446
2,552
184
1,814
6,632
33,237
0
W
Artemis
Culprit13
Artemis
15,179
9,580
0
4,693
11,670
3,279
999
1,617
9,953
0
35,257
L
Amaterasu
Ditotrix3
Amaterasu
2,542
905
159
1,644
14,590
7,963
0
3,482
11,108
0
12,403
L
Anhur
Memed233
Anhur
11,646
5,071
0
4,131
12,201
4,022
192
2,715
9,486
0
30,888
L
Jormungandr
Mothicc
Jormungandr
4,438
1,364
0
248
14,153
6,966
132
3,141
11,012
30,914
0
W
3,691
1,135
1,026
3,382
9,569
3,390
1,701
3,399
6,170
32,147
0
L
7,515
5,353
0
3,072
14,846
4,483
0
1,251
13,595
0
36,727
W
Amaterasu
annoyedenough
Amaterasu
5,483
3,470
0
4,661
11,872
6,646
1,836
3,294
8,578
0
56,003
W
Jormungandr
ashjwilliamsred
Jormungandr
8,712
2,626
0
734
8,446
6,470
39
2,123
6,167
36,758
0
W
Tsukuyomi
morningtide134
Tsukuyomi
13,580
4,388
0
2,247
11,882
4,024
0
2,696
9,136
0
45,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,676
Gold Earned
47,113
219
Minions Killed
321
0
Camps Cleared
0
1,637,188
Distance Traveled
1,672,299
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,292
405
51
3
0
315,728
0
W
Artemis
9,131
507
51
3
0
311,659
1
L
Amaterasu
5,948
330
15
1
0
300,813
2
L
Anhur
9,027
502
51
3
0
325,035
3
L
Jormungandr
6,653
370
44
2
0
347,133
2
W
Olorun
8,239
458
51
3
0
331,492
6
L
Arachne
7,756
431
58
3
0
348,479
1
W
Amaterasu
9,441
525
104
6
0
328,381
0
W
Jormungandr
9,610
534
55
3
0
340,174
1
W
Tsukuyomi
10,692
594
60
3
0
360,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role