Player Matchup

Tiamat
Tiamat
Almighty_Dubbs
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Neith
Neith
Cow8oyDan
Neith
Level 7
God Stats
7W - 14L
1,233 SR
Queue Stats
19W - 25L
1,201 Elo+
Solo
Bellona
Bellona
The_BootyBandit1
Bellona
Level 21
God Stats
49W - 45L
1,407 SR
Queue Stats
57W - 61L
1,329 Elo+
Solo
Khepri
Khepri
TunefulCap28976
Khepri
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,162 Elo+
Solo
Yemoja
Yemoja
superboyheroman
Yemoja
Level 6
God Stats
2W - 14L
1,200 SR
Queue Stats
11W - 31L
969 Elo+
Solo
Team Averages
Level 13
1,368 SR
1,232 Elo+

VS

Team Averages
Level 23
1,415 SR
1,482 Elo+
Fenrir
Fenrir
KILLEDYAB-TCH327
Fenrir
Level 10
God Stats
1W - 3L
1,172 SR
Queue Stats
92W - 103L
1,298 Elo+
Solo
Hachiman
Hachiman
King Astrap
Hachiman
Level 27
God Stats
10W - 7L
1,500 SR
Queue Stats
28W - 19L
1,709 Elo+
Party 1
Cupid
Cupid
SuMmOn MaSteR 2
Cupid
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,709 Elo+
Party 1
Nu Wa
Nu Wa
callous-apple322
Nu Wa
Level 29
God Stats
45W - 53L
1,405 SR
Queue Stats
48W - 59L
1,319 Elo+
Solo
Sobek
Sobek
lulu972
Sobek
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 4
9,476
861
3,056
12,997
7,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Neith
Cow8oyDan
Neith
15
5 / 12 / 1
10,599
964
11,824
20,539
6,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
5 / 8 / 3
11,179
1,016
12,990
24,799
15,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
0 / 10 / 4
10,053
914
2,646
29,364
30,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
0 / 4 / 4
10,100
918
1,627
12,515
7,432
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 25
11,466
1,042
10,467
8,868
6,549
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hachiman
King Astrap
Hachiman
18
6 / 2 / 17
11,061
1,006
17,432
7,382
2,539
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
21 / 0 / 16
14,993
1,363
37,182
7,578
3,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
9 / 2 / 21
12,280
1,116
18,750
5,030
1,815
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sobek
lulu972
Sobek
18
1 / 3 / 26
10,905
991
7,572
10,701
11,677
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
145
10
Kills
40
40
Deaths
10
16
Assists
105
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
Neith
Cow8oyDan
Neith
5
12
1
0.46
W
3
3
25
5.17
W
Hachiman
King Astrap
Hachiman
6
2
17
7.25
W
21
0
16
29
L
5
8
3
0.81
L
0
10
4
0.2
W
9
2
21
9.75
W
Sobek
lulu972
Sobek
1
3
26
4.67
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,143
Damage
91,403
100,214
Taken
39,559
67,124
Mitigated
25,878
8,650
Healing
8,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,056
216
207
960
12,997
7,351
0
1,695
11,302
13,420
0
L
Neith
Cow8oyDan
Neith
11,824
7,599
0
1,648
20,539
6,307
0
5,281
15,258
0
27,849
W
10,467
4,454
0
2,394
8,868
6,549
0
1,483
7,385
0
18,195
W
Hachiman
King Astrap
Hachiman
17,432
14,727
0
619
7,382
2,539
0
1,693
5,689
0
32,049
W
37,182
29,781
104
3,410
7,578
3,298
0
1,291
6,287
0
58,552
L
12,990
4,534
0
2,671
24,799
15,515
0
6,814
17,985
0
47,161
L
2,646
1,367
0
681
29,364
30,519
0
8,364
21,000
10,345
0
W
18,750
11,397
0
577
5,030
1,815
0
823
4,207
40,964
0
W
Sobek
lulu972
Sobek
7,572
739
0
1,136
10,701
11,677
0
2,039
8,662
18,537
0
L
1,627
928
1,331
1,152
12,515
7,432
0
4,168
8,347
17,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,407
Gold Earned
60,705
133
Minions Killed
168
4
Camps Cleared
5
780,794
Distance Traveled
832,487
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,476
861
16
1
0
127,250
0
L
Neith
10,599
964
28
3
0
157,619
0
W
Fenrir
11,466
1,042
14
1
2
188,249
3
W
Hachiman
11,061
1,006
28
3
0
138,821
0
W
Cupid
14,993
1,363
51
5
0
179,153
0
L
Bellona
11,179
1,016
57
5
3
201,243
0
L
Khepri
10,053
914
7
1
0
170,091
0
W
Nu Wa
12,280
1,116
48
4
1
143,490
0
W
Sobek
10,905
991
27
2
2
182,774
0
L
Yemoja
10,100
918
25
2
1
124,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role