Player Matchup

Baron Samedi
Baron Samedi
Diellos
Baron Samedi
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
288W - 117L
1,754 Elo+
Party 2
Neith
Neith
Omar455
Neith
Level 57
God Stats
11W - 14L
1,489 SR
Queue Stats
26W - 35L
1,498 Elo+
Solo
Heimdallr
Heimdallr
xXBigChonker
Heimdallr
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 4L
1,960 Elo+
Party 2
Team Averages
Level 66
1,496 SR
1,737 Elo+

VS

Team Averages
Level 81
1,500 SR
1,491 Elo+
Ra
Ra
B000PY
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,476 Elo+
Party 1
Yemoja
Yemoja
IrishSweetheart
Yemoja
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 36L
1,497 Elo+
Party 1
Izanami
Izanami
aping325
Izanami
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Diellos
Baron Samedi
16
0 / 5 / 12
11,669
614
15,330
13,916
8,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Omar455
Neith
17
7 / 2 / 4
13,025
686
8,016
11,455
4,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
xXBigChonker
Heimdallr
17
6 / 1 / 6
13,363
703
18,489
16,790
7,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
1 / 6 / 5
11,448
603
7,310
14,805
5,535
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 2 / 3
10,728
565
13,506
14,923
15,208
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
aping325
Izanami
17
4 / 5 / 2
12,628
665
10,195
17,655
9,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
13
Kills
6
8
Deaths
13
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
1
6
5
0.58
W
Baron Samedi
Diellos
Baron Samedi
0
5
12
1.2
L
1
2
3
1.25
W
Neith
Omar455
Neith
7
2
4
4.5
L
Izanami
aping325
Izanami
4
5
2
1
W
Heimdallr
xXBigChonker
Heimdallr
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,835
Damage
31,011
42,161
Taken
47,383
20,318
Mitigated
30,341
18,171
Healing
13,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
7,310
48
4,741
3,965
14,805
5,535
0
5,162
9,362
29,303
0
W
Baron Samedi
Diellos
Baron Samedi
15,330
424
1,006
5,068
13,916
8,990
397
6,865
7,051
46,927
0
L
13,506
1,355
1,489
757
14,923
15,208
0
4,445
10,071
39,906
0
W
Neith
Omar455
Neith
8,016
2,501
0
3,803
11,455
4,313
1,556
6,841
4,614
0
55,147
L
Izanami
aping325
Izanami
10,195
4,594
0
2,831
17,655
9,598
1,081
4,748
12,571
0
86,814
W
Heimdallr
xXBigChonker
Heimdallr
18,489
10,606
0
8,294
16,790
7,015
922
7,245
9,545
0
100,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,057
Gold Earned
34,804
271
Minions Killed
227
0
Camps Cleared
0
987,961
Distance Traveled
1,046,202
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,448
603
52
3
0
420,717
5
W
Baron Samedi
11,669
614
68
4
0
337,797
3
L
Yemoja
10,728
565
30
2
0
316,182
2
W
Neith
13,025
686
87
5
0
319,157
0
L
Izanami
12,628
665
145
8
0
309,303
7
W
Heimdallr
13,363
703
116
6
0
331,007
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role