Player Matchup

Fenrir
Fenrir
Nuergal
Fenrir
Level 109
God Stats
7W - 6L
1,490 SR
Queue Stats
96W - 89L
1,548 Elo+
Party 1
Sun Wukong
Sun Wukong
SadNee2627
Sun Wukong
Level 11
God Stats
8W - 5L
1,500 SR
Queue Stats
49W - 58L
1,483 Elo+
Solo
Tiamat
Tiamat
Saggycuuca
Tiamat
Level 7
God Stats
1W - 1L
1,234 SR
Queue Stats
31W - 29L
1,681 Elo+
Party 1
Yemoja
Yemoja
Toxicninjitsu
Yemoja
Level 18
God Stats
6W - 6L
1,515 SR
Queue Stats
206W - 221L
1,428 Elo+
Solo
Neith
Neith
Troyser69
Neith
Level 14
God Stats
13W - 19L
1,504 SR
Queue Stats
14W - 21L
1,461 Elo+
Solo
Team Averages
Level 32
1,449 SR
1,520 Elo+

VS

Team Averages
Level 17
1,492 SR
1,565 Elo+
Vamana
Vamana
Dyl4mode
Vamana
Level 16
God Stats
2W - 3L
1,348 SR
Queue Stats
18W - 15L
1,415 Elo+
Solo
Xing Tian
Xing Tian
KRnitAsada
Xing Tian
Level 13
God Stats
5W - 1L
1,500 SR
Queue Stats
22W - 19L
1,449 Elo+
Solo
Tiamat
Tiamat
TigerCatMeow
Tiamat
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,870 Elo+
Solo
Yemoja
Yemoja
reinier524
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,620 Elo+
Solo
Odin
Odin
suprenzo
Odin
Level 29
God Stats
9W - 13L
1,611 SR
Queue Stats
90W - 95L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Nuergal
Fenrir
13
8 / 2 / 0
7,971
613
7,325
9,346
3,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
SadNee2627
Sun Wukong
11
1 / 4 / 1
6,653
512
5,066
6,972
6,520
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Saggycuuca
Tiamat
13
0 / 1 / 0
7,466
574
2,350
6,215
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 3
6,484
499
3,123
7,024
3,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Troyser69
Neith
10
2 / 3 / 2
6,300
485
3,728
8,672
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dyl4mode
Vamana
12
6 / 3 / 0
7,773
598
6,850
10,862
5,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
KRnitAsada
Xing Tian
6
0 / 2 / 0
5,094
392
1,148
5,686
3,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
5
0 / 2 / 2
4,946
380
1,595
3,425
1,503
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
reinier524
Yemoja
11
2 / 1 / 2
6,326
487
2,559
6,623
4,657
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
12
2 / 3 / 2
7,251
558
4,614
9,567
3,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
11
Kills
10
11
Deaths
11
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vamana
Dyl4mode
Vamana
6
3
0
2
L
Xing Tian
KRnitAsada
Xing Tian
0
2
0
0
W
Fenrir
Nuergal
Fenrir
8
2
0
4
W
Sun Wukong
SadNee2627
Sun Wukong
1
4
1
0.38
W
Tiamat
Saggycuuca
Tiamat
0
1
0
0
L
Tiamat
0
2
2
0.5
W
0
1
3
1.5
W
Neith
Troyser69
Neith
2
3
2
1
L
Yemoja
reinier524
Yemoja
2
1
2
3
L
Odin
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,592
Damage
16,766
38,229
Taken
36,163
19,341
Mitigated
18,171
11,472
Healing
8,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Dyl4mode
Vamana
6,850
3,941
160
3,091
10,862
5,284
0
1,550
9,312
0
41,755
L
Xing Tian
KRnitAsada
Xing Tian
1,148
149
0
1,081
5,686
3,158
0
1,072
4,614
10,089
0
W
Fenrir
Nuergal
Fenrir
7,325
1,492
0
4,128
9,346
3,900
0
786
8,560
0
37,230
W
Sun Wukong
SadNee2627
Sun Wukong
5,066
1,941
0
370
6,972
6,520
806
101
6,871
0
27,033
W
Tiamat
Saggycuuca
Tiamat
2,350
377
0
2,598
6,215
2,676
1,977
757
5,458
47,067
0
L
Tiamat
1,595
264
0
1,431
3,425
1,503
0
771
2,654
10,393
0
W
3,123
452
1,080
643
7,024
3,376
242
1,431
5,593
32,044
0
W
Neith
Troyser69
Neith
3,728
2,053
0
2,653
8,672
2,869
814
2,227
6,445
0
30,878
L
Yemoja
reinier524
Yemoja
2,559
978
222
83
6,623
4,657
0
2,080
4,543
19,818
0
L
Odin
4,614
1,854
0
2,740
9,567
3,569
0
0
9,567
0
32,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,874
Gold Earned
31,390
342
Minions Killed
210
0
Camps Cleared
0
1,224,419
Distance Traveled
969,070
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,773
598
71
5
0
257,881
2
L
Xing Tian
5,094
392
20
2
0
176,312
0
W
Fenrir
7,971
613
69
5
0
266,158
1
W
Sun Wukong
6,653
512
48
4
0
231,929
2
W
Tiamat
7,466
574
106
8
0
254,725
3
L
Tiamat
4,946
380
19
1
0
81,162
0
W
Yemoja
6,484
499
61
5
0
238,559
1
W
Neith
6,300
485
58
4
0
233,048
0
L
Yemoja
6,326
487
27
2
0
214,944
5
L
Odin
7,251
558
73
6
0
238,771
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role