Player Matchup

Neith
Neith
Any0lite
Neith
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 15L
1,144 Elo+
Party 1
Loki
Loki
Deadlyzergling
Loki
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,463 Elo+
Party 3
Ra
Ra
Kadey
Ra
Level 26
God Stats
2W - 1L
1,747 SR
Queue Stats
7W - 12L
1,463 Elo+
Party 3
Amaterasu
Amaterasu
N0odleSoup
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,144 Elo+
Party 1
Cthulhu
Cthulhu
Optimumcornet81
Cthulhu
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,144 Elo+
Party 1
Team Averages
Level 47
1,549 SR
1,272 Elo+

VS

Team Averages
Level 51
1,498 SR
1,434 Elo+
Tyr
Tyr
CarBoNinbed
Tyr
Level 29
God Stats
7W - 6L
1,484 SR
Queue Stats
187W - 208L
1,421 Elo+
Party 2
Cernunnos
Cernunnos
DRDUG9512
Cernunnos
Level 34
God Stats
6W - 2L
1,828 SR
Queue Stats
108W - 113L
1,430 Elo+
Party 4
Zhong Kui
Zhong Kui
Dubuckous
Zhong Kui
Level 28
God Stats
2W - 3L
1,214 SR
Queue Stats
61W - 60L
1,404 Elo+
Party 4
Aphrodite
Aphrodite
SuperPhoenixxx
Aphrodite
Level 98
God Stats
23W - 13L
1,503 SR
Queue Stats
23W - 13L
1,518 Elo+
Solo
Hun Batz
Hun Batz
sheluvskyee
Hun Batz
Level 67
God Stats
4W - 3L
1,463 SR
Queue Stats
60W - 68L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Any0lite
Neith
10
1 / 4 / 3
5,998
428
8,840
11,433
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 4 / 0
7,559
540
5,171
9,693
3,038
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ra
13
1 / 3 / 1
7,178
513
2,846
6,011
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
N0odleSoup
Amaterasu
10
0 / 4 / 1
6,118
437
3,177
8,493
5,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 5 / 2
5,784
413
6,758
9,569
4,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
7,672
548
3,288
5,615
5,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
DRDUG9512
Cernunnos
12
6 / 1 / 4
7,444
532
9,940
12,698
4,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
Dubuckous
Zhong Kui
14
4 / 2 / 1
8,292
592
4,843
6,660
5,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
SuperPhoenixxx
Aphrodite
12
2 / 0 / 10
7,748
553
8,892
11,895
5,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
sheluvskyee
Hun Batz
15
5 / 2 / 5
8,935
638
4,731
9,183
3,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
5
Kills
20
20
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
Any0lite
Neith
1
4
3
0.63
W
3
0
2
4
W
Cernunnos
DRDUG9512
Cernunnos
6
1
4
8
L
3
4
0
0.75
W
Zhong Kui
Dubuckous
Zhong Kui
4
2
1
2.25
L
Ra
1
3
1
0.5
L
Amaterasu
N0odleSoup
Amaterasu
0
4
1
0.13
L
0
5
2
0.2
W
Aphrodite
SuperPhoenixxx
Aphrodite
2
0
10
7
W
Hun Batz
sheluvskyee
Hun Batz
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,792
Damage
31,694
45,199
Taken
46,051
18,285
Mitigated
23,162
12,176
Healing
24,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Any0lite
Neith
8,840
4,186
0
4,692
11,433
3,166
0
3,311
8,072
0
24,747
W
3,288
830
0
2,139
5,615
5,203
198
357
5,027
0
25,443
W
Cernunnos
DRDUG9512
Cernunnos
9,940
5,448
600
3,444
12,698
4,300
1,039
3,470
9,228
0
44,582
L
5,171
1,907
0
2,635
9,693
3,038
0
2,879
6,793
0
43,706
W
Zhong Kui
Dubuckous
Zhong Kui
4,843
724
0
1,332
6,660
5,066
918
2,733
3,902
48,049
0
L
Ra
2,846
103
179
1,294
6,011
2,119
31
3,349
2,662
41,596
0
L
Amaterasu
N0odleSoup
Amaterasu
3,177
1,096
0
1,304
8,493
5,102
0
1,521
6,824
0
19,158
L
6,758
157
532
1,540
9,569
4,860
0
2,675
6,867
16,821
0
W
Aphrodite
SuperPhoenixxx
Aphrodite
8,892
724
5,035
8,368
11,895
5,239
246
2,553
9,317
24,419
0
W
Hun Batz
sheluvskyee
Hun Batz
4,731
1,687
0
4,067
9,183
3,354
28
491
8,692
0
56,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,637
Gold Earned
40,091
263
Minions Killed
362
0
Camps Cleared
0
1,297,205
Distance Traveled
1,319,968
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,998
428
37
3
0
249,019
1
W
Tyr
7,672
548
47
3
0
264,495
3
W
Cernunnos
7,444
532
72
5
0
260,311
0
L
Loki
7,559
540
81
6
0
250,587
5
W
Zhong Kui
8,292
592
87
6
0
221,589
0
L
Ra
7,178
513
85
6
0
286,155
4
L
Amaterasu
6,118
437
36
3
0
255,452
0
L
Cthulhu
5,784
413
24
2
0
255,992
0
W
Aphrodite
7,748
553
30
2
0
297,828
5
W
Hun Batz
8,935
638
126
9
0
275,745
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role