Player Matchup

Hel
Hel
Cinghialemarino
Hel
Level 62
God Stats
2W - 3L
1,472 SR
Queue Stats
38W - 45L
1,408 Elo+
Party 3
Jing Wei
Jing Wei
L1VERP00L18
Jing Wei
Level 89
God Stats
1W - 5L
1,411 SR
Queue Stats
328W - 348L
1,420 Elo+
Party 2
Ymir
Ymir
Spartan1xv05
Ymir
Level 29
God Stats
33W - 40L
1,425 SR
Queue Stats
285W - 305L
1,357 Elo+
Party 2
Da Ji
Da Ji
marclay333
Da Ji
Level 37
God Stats
0W - 4L
1,500 SR
Queue Stats
19W - 33L
1,355 Elo+
Party 3
Bellona
Bellona
matberk
Bellona
Level 14
God Stats
7W - 7L
1,463 SR
Queue Stats
9W - 19L
1,310 Elo+
Party 3
Team Averages
Level 46
1,454 SR
1,370 Elo+

VS

Team Averages
Level 80
1,604 SR
1,394 Elo+
Thanatos
Thanatos
FearMyNemesis
Thanatos
Level 44
God Stats
13W - 17L
1,434 SR
Queue Stats
290W - 317L
1,464 Elo+
Solo
Ganesha
Ganesha
GreekGodsForever
Ganesha
Level 68
God Stats
3W - 2L
1,742 SR
Queue Stats
334W - 330L
1,367 Elo+
Party 1
Xbalanque
Xbalanque
Reckony
Xbalanque
Level 156
God Stats
3W - 2L
1,862 SR
Queue Stats
86W - 93L
1,495 Elo+
Solo
Janus
Janus
TinuGarfield
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
oz11
Sun Wukong
Level 29
God Stats
35W - 31L
1,484 SR
Queue Stats
68W - 95L
1,145 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 2
7,218
516
8,408
10,450
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
L1VERP00L18
Jing Wei
12
0 / 3 / 0
6,543
467
2,687
9,029
3,567
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 6 / 1
7,389
528
4,179
11,759
5,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
7
0 / 6 / 1
5,296
378
2,815
10,312
2,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
matberk
Bellona
9
2 / 6 / 0
5,542
396
4,798
10,236
7,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FearMyNemesis
Thanatos
14
8 / 0 / 5
8,386
599
7,173
10,641
4,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 2 / 12
7,419
530
6,540
12,429
11,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Xbalanque
Reckony
Xbalanque
15
7 / 1 / 4
9,217
658
8,589
10,104
3,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 2 / 2
9,171
655
9,221
7,863
2,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
oz11
Sun Wukong
12
5 / 3 / 1
7,344
525
6,289
10,580
5,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
8
Kills
28
28
Deaths
8
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Thanatos
FearMyNemesis
Thanatos
8
0
5
10.5
W
1
2
12
3.5
L
Jing Wei
L1VERP00L18
Jing Wei
0
3
0
0
W
Xbalanque
Reckony
Xbalanque
7
1
4
9
L
4
6
1
0.75
W
7
2
2
4
L
Da Ji
0
6
1
0.08
L
Bellona
matberk
Bellona
2
6
0
0.33
W
Sun Wukong
oz11
Sun Wukong
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,887
Damage
37,812
51,786
Taken
51,617
23,440
Mitigated
26,973
10,857
Healing
28,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,408
323
693
2,868
10,450
3,452
264
6,613
3,444
38,302
0
W
Thanatos
FearMyNemesis
Thanatos
7,173
1,715
0
12,759
10,641
4,003
167
1,730
8,861
0
50,237
W
6,540
1,124
0
4,242
12,429
11,349
548
3,835
8,544
18,457
0
L
Jing Wei
L1VERP00L18
Jing Wei
2,687
2,209
0
3,027
9,029
3,567
0
908
8,121
0
41,869
W
Xbalanque
Reckony
Xbalanque
8,589
3,799
0
7,630
10,104
3,534
1,758
744
9,360
0
72,390
L
4,179
372
0
1,406
11,759
5,639
0
4,443
7,256
22,084
0
W
9,221
254
0
1,510
7,863
2,860
333
4,708
3,155
64,193
0
L
Da Ji
2,815
1,004
0
2,335
10,312
2,797
0
2,551
7,673
0
16,389
L
Bellona
matberk
Bellona
4,798
1,383
0
528
10,236
7,985
0
705
9,531
1,472
16,065
W
Sun Wukong
oz11
Sun Wukong
6,289
1,556
0
2,229
10,580
5,227
996
2,107
8,023
0
34,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,988
Gold Earned
41,537
240
Minions Killed
415
0
Camps Cleared
0
1,220,192
Distance Traveled
1,238,928
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,218
516
61
4
0
239,496
0
W
Thanatos
8,386
599
93
7
0
296,292
1
W
Ganesha
7,419
530
1
0
0
218,318
2
L
Jing Wei
6,543
467
91
7
0
246,520
2
W
Xbalanque
9,217
658
141
10
0
214,264
5
L
Ymir
7,389
528
27
2
0
264,645
3
W
Janus
9,171
655
127
9
0
266,685
3
L
Da Ji
5,296
378
38
3
0
217,788
0
L
Bellona
5,542
396
23
2
0
251,743
0
W
Sun Wukong
7,344
525
53
4
0
243,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role