Player Matchup

Fenrir
Fenrir
CAPALOTBARZ
Fenrir
Level 15
God Stats
1W - 4L
1,370 SR
Queue Stats
568W - 484L
1,374 Elo+
Party 1
Persephone
Persephone
OULINLINYA
Persephone
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,702 Elo+
Party 2
Nemesis
Nemesis
ReadyChucky
Nemesis
Level 17
God Stats
5W - 5L
1,740 SR
Queue Stats
608W - 533L
1,441 Elo+
Party 1
Hercules
Hercules
WittSong
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,793 Elo+
Party 2
Neith
Neith
daom233
Neith
Level 3
God Stats
1W - 2L
1,736 SR
Queue Stats
1W - 3L
1,702 Elo+
Party 2
Team Averages
Level 11
1,569 SR
1,603 Elo+

VS

Team Averages
Level 24
1,492 SR
1,438 Elo+
Ares
Ares
GrayVytanional
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,467 Elo+
Solo
Mercury
Mercury
JackaledUp
Mercury
Level 61
God Stats
5W - 8L
1,442 SR
Queue Stats
86W - 122L
1,299 Elo+
Party 3
Danzaburou
Danzaburou
KomaTheFox
Danzaburou
Level 17
God Stats
26W - 19L
1,511 SR
Queue Stats
58W - 73L
1,329 Elo+
Party 3
Anubis
Anubis
StrawberryTiger
Anubis
Level 12
God Stats
1W - 1L
1,507 SR
Queue Stats
43W - 68L
1,451 Elo+
Party 3
Erlang Shen
Erlang Shen
digbicknrg
Erlang Shen
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 44L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 10 / 3
5,934
349
4,409
12,036
3,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
OULINLINYA
Persephone
12
4 / 5 / 6
7,855
462
3,990
8,476
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
ReadyChucky
Nemesis
11
6 / 7 / 3
8,018
472
8,286
14,224
4,093
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
WittSong
Hercules
13
3 / 3 / 2
7,757
456
4,935
9,619
9,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
daom233
Neith
12
4 / 8 / 5
7,961
468
9,546
14,203
4,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 11
9,606
565
4,752
10,866
6,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
JackaledUp
Mercury
13
3 / 3 / 6
8,972
528
6,561
11,176
3,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
KomaTheFox
Danzaburou
13
3 / 5 / 14
9,366
551
10,174
12,094
4,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 5 / 8
9,018
530
4,313
9,029
3,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
digbicknrg
Erlang Shen
18
19 / 1 / 2
11,631
684
16,200
16,663
11,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
74
17
Kills
33
33
Deaths
17
19
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
10
3
0.15
W
5
3
11
3.5
W
Mercury
JackaledUp
Mercury
3
3
6
2
W
Danzaburou
KomaTheFox
Danzaburou
3
5
14
2
L
Persephone
OULINLINYA
Persephone
4
5
6
1.4
L
Nemesis
ReadyChucky
Nemesis
6
7
3
1.07
W
3
5
8
1.4
L
Hercules
WittSong
Hercules
3
3
2
1.33
L
Neith
daom233
Neith
4
8
5
0.81
W
Erlang Shen
digbicknrg
Erlang Shen
19
1
2
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,166
Damage
42,000
58,558
Taken
59,828
22,599
Mitigated
29,789
12,805
Healing
23,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,409
1,023
387
1,447
12,036
3,145
0
2,537
9,499
0
18,549
W
4,752
282
0
1,016
10,866
6,948
917
472
10,369
13,696
0
W
Mercury
JackaledUp
Mercury
6,561
2,490
0
3,862
11,176
3,506
494
1,787
9,389
0
42,244
W
Danzaburou
KomaTheFox
Danzaburou
10,174
4,100
0
3,529
12,094
4,047
3,844
823
11,221
0
37,269
L
Persephone
OULINLINYA
Persephone
3,990
566
0
1,279
8,476
2,019
370
1,390
7,082
24,128
0
L
Nemesis
ReadyChucky
Nemesis
8,286
4,017
501
2,766
14,224
4,093
868
1,834
12,390
0
28,077
W
4,313
284
0
3,017
9,029
3,828
392
3,200
5,779
34,162
0
L
Hercules
WittSong
Hercules
4,935
1,843
0
2,542
9,619
9,268
420
1,005
8,614
292
30,858
L
Neith
daom233
Neith
9,546
4,720
0
3,883
14,203
4,074
160
2,466
11,737
0
31,254
W
Erlang Shen
digbicknrg
Erlang Shen
16,200
9,048
0
11,827
16,663
11,460
5,207
816
15,672
0
74,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,525
Gold Earned
48,593
227
Minions Killed
304
0
Camps Cleared
0
1,463,060
Distance Traveled
1,523,861
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,934
349
19
1
0
311,895
0
W
Ares
9,606
565
12
1
0
307,789
1
W
Mercury
8,972
528
60
4
0
340,849
2
W
Danzaburou
9,366
551
54
3
0
303,650
0
L
Persephone
7,855
462
46
3
0
274,831
1
L
Nemesis
8,018
472
40
2
0
320,751
0
W
Anubis
9,018
530
63
4
0
242,608
1
L
Hercules
7,757
456
73
4
0
297,656
1
L
Neith
7,961
468
49
3
0
257,927
3
W
Erlang Shen
11,631
684
115
7
0
328,965
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role