Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
A Beast Titan
Nemesis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,566 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Geckozs
Ah Muzen Cab
Level 85
God Stats
6W - 2L
1,610 SR
Queue Stats
130W - 162L
1,535 Elo+
Solo
Neith
Neith
Hange San
Neith
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,566 Elo+
Party 1
Horus
Horus
NightKiller2798
Horus
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
275W - 264L
1,538 Elo+
Solo
Team Averages
Level 109
1,522 SR
1,541 Elo+

VS

Team Averages
Level 105
1,472 SR
1,499 Elo+
Ares
Ares
BlackJuiceMomba
Ares
Level 106
God Stats
2W - 0L
1,567 SR
Queue Stats
42W - 45L
1,477 Elo+
Solo
Kali
Kali
GamingRayquaza
Kali
Level 89
God Stats
6W - 19L
1,294 SR
Queue Stats
402W - 371L
1,411 Elo+
Solo
Zeus
Zeus
Mr Perkins31
Zeus
Level 120
God Stats
11W - 12L
1,500 SR
Queue Stats
1,094W - 1,129L
1,523 Elo+
Solo
Terra
Terra
ToastKamii0
Terra
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 14L
1,566 Elo+
Solo
Janus
Janus
mne13let
Janus
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
191W - 202L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
2 / 6 / 2
10,364
648
12,420
33,980
29,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
17
3 / 5 / 6
9,743
609
9,653
17,914
14,974
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
Geckozs
Ah Muzen Cab
17
2 / 6 / 4
9,905
619
18,383
16,530
6,402
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Hange San
Neith
18
3 / 6 / 6
10,410
651
16,685
14,286
5,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 7 / 9
10,177
636
9,354
24,339
24,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 20
10,308
644
10,709
21,841
24,595
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
6 / 2 / 16
11,734
733
16,718
20,235
13,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 1 / 18
12,363
773
34,381
11,172
5,556
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 1 / 16
11,285
705
11,510
24,020
37,621
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Janus
mne13let
Janus
20
9 / 2 / 15
12,511
782
24,063
10,785
5,502
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
115
11
Kills
30
30
Deaths
11
27
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
6
2
0.5
L
Nemesis
3
5
6
1.2
W
2
5
20
2.4
W
6
2
16
7
L
Ah Muzen Cab
Geckozs
Ah Muzen Cab
2
6
4
0.67
L
Neith
Hange San
Neith
3
6
6
1
W
7
1
18
16
L
1
7
9
0.79
W
6
1
16
14
W
Janus
mne13let
Janus
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,495
Damage
97,381
107,049
Taken
88,053
80,968
Mitigated
86,500
44,471
Healing
34,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
12,420
2,059
1,314
9,631
33,980
29,738
0
25,333
8,647
23,519
0
L
Nemesis
9,653
2,679
2,129
5,287
17,914
14,974
0
12,756
5,158
0
16,849
W
10,709
886
1,134
1,012
21,841
24,595
234
1,968
19,873
13,108
0
W
16,718
9,283
3,470
7,912
20,235
13,226
2,021
2,780
17,455
166
30,205
L
Ah Muzen Cab
Geckozs
Ah Muzen Cab
18,383
4,840
1,702
3,431
16,530
6,402
0
12,898
3,632
0
39,337
L
Neith
Hange San
Neith
16,685
6,489
1,810
2,437
14,286
5,227
464
11,407
2,879
0
32,126
W
34,381
1,817
1,391
1,879
11,172
5,556
984
2,927
8,245
60,534
0
L
9,354
4,618
7,832
8,898
24,339
24,627
0
18,435
5,904
0
15,956
W
11,510
1,513
9,202
6,560
24,020
37,621
545
3,240
20,780
23,871
0
W
Janus
mne13let
Janus
24,063
2,551
1,871
543
10,785
5,502
751
1,505
9,280
56,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,599
Gold Earned
58,201
132
Minions Killed
211
0
Camps Cleared
0
1,278,971
Distance Traveled
1,514,123
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,364
648
24
2
0
258,157
1
L
Nemesis
9,743
609
19
1
0
328,373
0
W
Ares
10,308
644
5
0
0
284,416
0
W
Kali
11,734
733
26
2
0
334,149
2
L
Ah Muzen Cab
9,905
619
38
2
0
205,648
0
L
Neith
10,410
651
40
3
0
214,808
0
W
Zeus
12,363
773
69
4
0
288,595
0
L
Horus
10,177
636
11
1
0
271,985
2
W
Terra
11,285
705
20
1
0
329,355
0
W
Janus
12,511
782
91
6
0
277,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role