Player Matchup

Ra
Ra
DGN muffin
Ra
Level 6
God Stats
3W - 7L
1,308 SR
Queue Stats
7W - 21L
1,169 Elo+
Party 1
Izanami
Izanami
DaZumbi3Show
Izanami
Level 24
God Stats
80W - 58L
1,512 SR
Queue Stats
101W - 87L
1,404 Elo+
Solo
Awilix
Awilix
King Astrap
Awilix
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,652 Elo+
Party 2
Cthulhu
Cthulhu
PeWeEhErMiN4250
Cthulhu
Level 12
God Stats
8W - 6L
1,308 SR
Queue Stats
18W - 30L
1,196 Elo+
Party 1
Ao Kuang
Ao Kuang
SuMmOn MaSteR 2
Ao Kuang
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 19L
1,652 Elo+
Party 2
Team Averages
Level 19
1,426 SR
1,415 Elo+

VS

Team Averages
Level 13
1,462 SR
1,290 Elo+
Sylvanus
Sylvanus
BigEz59
Sylvanus
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
89W - 86L
1,157 Elo+
Solo
Anubis
Anubis
Cyberscary
Anubis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,381 Elo+
Solo
Nemesis
Nemesis
DaemoniumMortis6
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 13L
1,500 Elo+
Solo
Neith
Neith
EmperorSidious83
Neith
Level 27
God Stats
22W - 21L
1,312 SR
Queue Stats
52W - 62L
1,271 Elo+
Solo
Horus
Horus
cata07157
Horus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 45L
1,140 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 14
10,764
979
10,037
10,484
3,987
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
DaZumbi3Show
Izanami
18
8 / 1 / 12
12,452
1,132
14,982
9,867
2,681
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
18
5 / 2 / 13
11,483
1,044
8,681
15,870
4,679
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 5 / 12
10,823
984
14,700
17,610
6,262
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
19
21 / 0 / 6
13,903
1,264
24,872
14,563
4,958
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

253

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigEz59
Sylvanus
17
1 / 9 / 7
11,313
1,028
9,695
24,876
26,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Cyberscary
Anubis
17
4 / 4 / 6
11,237
1,022
24,318
11,139
6,419
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
2 / 14 / 5
9,960
905
11,449
20,225
7,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 3 / 5
10,862
987
14,899
12,976
5,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
cata07157
Horus
14
0 / 7 / 1
8,963
815
684
12,987
5,677

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
34
37
Kills
10
10
Deaths
37
57
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BigEz59
Sylvanus
1
9
7
0.5
L
Anubis
Cyberscary
Anubis
4
4
6
1.75
W
0
2
14
3.5
W
Izanami
DaZumbi3Show
Izanami
8
1
12
14
L
2
14
5
0.32
L
3
3
5
1.83
W
Awilix
5
2
13
5.75
W
3
5
12
1.8
W
Ao Kuang
21
0
6
24
L
Horus
cata07157
Horus
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,272
Damage
61,045
68,394
Taken
82,203
22,567
Mitigated
51,639
14,280
Healing
13,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BigEz59
Sylvanus
9,695
4,137
2,706
3,981
24,876
26,696
0
13,336
11,540
27,906
0
L
Anubis
Cyberscary
Anubis
24,318
676
0
1,373
11,139
6,419
0
8,328
2,811
49,949
0
W
10,037
2,325
414
633
10,484
3,987
0
7,199
3,285
26,329
0
W
Izanami
DaZumbi3Show
Izanami
14,982
11,858
222
1,939
9,867
2,681
0
5,274
4,593
0
37,808
L
11,449
5,096
0
1,559
20,225
7,596
0
11,683
8,542
0
18,722
L
14,899
11,210
0
3,044
12,976
5,251
0
8,985
3,991
0
47,108
W
Awilix
8,681
6,446
0
1,221
15,870
4,679
0
7,499
8,371
0
20,523
W
14,700
1,791
52
2,302
17,610
6,262
0
7,497
10,113
26,168
0
W
Ao Kuang
24,872
7,515
0
7,497
14,563
4,958
0
6,544
8,019
38,421
0
L
Horus
cata07157
Horus
684
406
120
326
12,987
5,677
0
7,277
5,710
0
4,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,425
Gold Earned
52,335
194
Minions Killed
180
5
Camps Cleared
5
919,017
Distance Traveled
730,652
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,313
1,028
24
2
1
119,441
0
L
Anubis
11,237
1,022
65
6
1
178,667
0
W
Ra
10,764
979
29
3
0
185,651
0
W
Izanami
12,452
1,132
85
8
2
158,910
4
L
Nemesis
9,960
905
15
1
1
144,360
1
L
Neith
10,862
987
71
6
0
151,170
0
W
Awilix
11,483
1,044
25
2
1
187,539
0
W
Cthulhu
10,823
984
35
3
1
161,234
1
W
Ao Kuang
13,903
1,264
20
2
1
225,683
1
L
Horus
8,963
815
5
0
2
137,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role