Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Fabyyn
Ah Muzen Cab
Level 104
God Stats
1W - 3L
1,704 SR
Queue Stats
134W - 143L
1,507 Elo+
Solo
Mulan
Mulan
Ghigo91
Mulan
Level 118
God Stats
5W - 5L
1,718 SR
Queue Stats
89W - 117L
1,513 Elo+
Solo
Fenrir
Fenrir
ItzzTimoK
Fenrir
Level 103
God Stats
3W - 2L
1,870 SR
Queue Stats
79W - 85L
1,455 Elo+
Solo
Aphrodite
Aphrodite
NEORIGINS
Aphrodite
Level 63
God Stats
3W - 3L
1,901 SR
Queue Stats
153W - 144L
1,559 Elo+
Solo
Tiamat
Tiamat
UniK RayZz
Tiamat
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,187 Elo+
Solo
Team Averages
Level 99
1,739 SR
1,444 Elo+

VS

Team Averages
Level 114
1,540 SR
1,540 Elo+
Sol
Sol
BrokenSword666
Sol
Level 88
God Stats
34W - 36L
1,349 SR
Queue Stats
236W - 225L
1,544 Elo+
Solo
Tiamat
Tiamat
Getsu Zangetsu
Tiamat
Level 146
God Stats
8W - 5L
1,776 SR
Queue Stats
194W - 195L
1,528 Elo+
Party 1
Ne Zha
Ne Zha
XOwnage151X
Ne Zha
Level 108
God Stats
4W - 5L
1,500 SR
Queue Stats
24W - 33L
1,548 Elo+
Party 1
Cthulhu
Cthulhu
seanflah_
Cthulhu
Level 122
God Stats
2W - 0L
1,577 SR
Queue Stats
67W - 94L
1,522 Elo+
Solo
Ah Puch
Ah Puch
theMARTIN271203
Ah Puch
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
494W - 492L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fabyyn
Ah Muzen Cab
14
0 / 0 / 1
8,007
471
7,454
13,334
4,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
Ghigo91
Mulan
13
1 / 7 / 0
7,941
467
7,399
17,258
12,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
ItzzTimoK
Fenrir
15
4 / 4 / 0
8,941
526
8,361
15,387
6,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
NEORIGINS
Aphrodite
12
0 / 3 / 3
6,790
399
5,425
14,429
5,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
UniK RayZz
Tiamat
13
2 / 2 / 1
7,369
433
4,047
13,086
9,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
8,097
476
7,038
9,949
3,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 1 / 6
9,925
584
10,389
11,964
17,123
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
14
5 / 3 / 3
9,029
531
9,623
11,418
4,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
seanflah_
Cthulhu
12
0 / 1 / 3
7,623
448
8,154
11,440
7,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 1 / 4
10,126
596
16,867
9,604
4,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
7
Kills
16
16
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Ah Muzen Cab
Fabyyn
Ah Muzen Cab
0
0
1
0.5
W
4
1
6
7
L
Mulan
Ghigo91
Mulan
1
7
0
0.14
L
Fenrir
ItzzTimoK
Fenrir
4
4
0
1
L
Aphrodite
NEORIGINS
Aphrodite
0
3
3
0.5
L
Tiamat
UniK RayZz
Tiamat
2
2
1
1.25
W
Ne Zha
5
3
3
2.17
W
Cthulhu
seanflah_
Cthulhu
0
1
3
1.5
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,686
Damage
52,071
73,494
Taken
54,375
38,905
Mitigated
36,551
32,266
Healing
25,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,038
663
453
7,320
9,949
3,053
590
1,474
8,475
58,383
0
L
Ah Muzen Cab
Fabyyn
Ah Muzen Cab
7,454
4,096
0
6,843
13,334
4,480
0
7,992
5,342
0
67,759
W
10,389
1,655
0
6,029
11,964
17,123
707
457
11,507
57,387
0
L
Mulan
Ghigo91
Mulan
7,399
1,104
0
4,423
17,258
12,723
0
9,968
7,290
218
46,124
L
Fenrir
ItzzTimoK
Fenrir
8,361
1,694
0
4,228
15,387
6,154
0
5,784
9,603
0
62,457
L
Aphrodite
NEORIGINS
Aphrodite
5,425
384
5,957
8,205
14,429
5,845
0
10,809
3,620
35,623
0
L
Tiamat
UniK RayZz
Tiamat
4,047
657
0
2,610
13,086
9,703
0
7,895
5,191
39,609
0
W
Ne Zha
9,623
3,418
0
4,190
11,418
4,121
0
841
10,577
0
51,369
W
Cthulhu
seanflah_
Cthulhu
8,154
249
92
1,092
11,440
7,862
72
3,275
8,165
37,840
0
W
16,867
658
0
5,851
9,604
4,392
1,054
3,617
5,987
69,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,048
Gold Earned
44,800
509
Minions Killed
515
0
Camps Cleared
0
1,520,280
Distance Traveled
1,584,048
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,097
476
123
7
0
301,248
3
L
Ah Muzen Cab
8,007
471
142
8
0
334,194
4
W
Tiamat
9,925
584
125
7
0
307,383
0
L
Mulan
7,941
467
114
7
0
272,569
1
L
Fenrir
8,941
526
110
6
0
306,731
3
L
Aphrodite
6,790
399
69
4
0
307,800
3
L
Tiamat
7,369
433
74
4
0
298,986
5
W
Ne Zha
9,029
531
95
6
0
345,219
2
W
Cthulhu
7,623
448
58
3
0
330,688
1
W
Ah Puch
10,126
596
114
7
0
299,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role